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post #21 of 111
As biased as the article might be I can believe that this will happen when there is pretty much no level 80 PvE content while WoW still has some content for the ultra hardcore (Sunwell).

WoW might not have been so smooth at launch but at the moment it is running like butter and in my opinion is as close to perfect as you can get with an MMO. AoC just seems too inaccessible for any casuals.
post #22 of 111
Quote:
Originally Posted by Porthios View Post
More inside.

Why am I not surprised? This game had fail written all over it.

source
Seriously, are you joking?

This game is awesome. (Level 80 Bear Shaman here)


Notice he states NONE OF HIS SOURCES

his name is BRIAN ANONYMOUS

the website is WOWriot...



This is pure a scam done by blizzard to push people away from its competition.
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post #23 of 111
Quote:
Originally Posted by TrAncE XD View Post
Seriously, are you joking?

This game is awesome. (Level 80 Bear Shaman here)


Notice he states NONE OF HIS SOURCES

his name is BRIAN ANONYMOUS

the website is WOWriot...



This is pure a scam done by blizzard to push people away from its competition.
Before people start bashing Blizzard, this is a fan site. It does not endorse Blizzard's views. And secondly, why is this game awesome? So far the only answers I get are "Graphics" (go play Crysis then) and "The combat mechanic" (go play God of War or something). Seriously, the main factors that determine an MMO's success is accessibility, community and content and so far WoW eclipses AoC on all fronts.
post #24 of 111
Thread Starter 
Quote:
Originally Posted by Gremlin View Post
As far as that OP's post.. the article that the guys wrote is completely biased.. That guy would not know a good MMO if it slapped him in the face.

Right now im in a guild that has the (Possible) US first Battlekeep. (supposedly theres some Ebonlore cheat/hacker guild that beat us... so not sure).

So far I am absolutally loving the game. The best combat I have seen in any MMO.. I admit there is serious problems that they are working on... but was WOW perfect on launch?? HAHAHAHA.... nuff said.

People complain that certian classes are overpowered.. umm duh? Every class in EVERY MMO has its rival class.. the one class that is going to own them.

IE WOW:
Warriors get owned by mages.. mages get owned by warlocks.. warlocks get owned by rogues... and so on...

It never going to be perfectly balanced where every class is going to be evenly matched against every other class..

As far as PvP goes.. Man the guild PvP so far on Deathwhisper is amazing. We basically have to get 25-35 people together to take an entire zone and lock it down... works great to help our guildies level

For the record, I think WoW is complete carebear restrictive bullcrap. It's another amusement park. For me it was all about pre-trammy UO and AC, DT (PK) server. After that, everything falls short. My only hope for the future is Darkfall Online, or Mortal Online. Why? Because they are sandbox MMOs, not themeparks crafted for the average carebear.

DFO is slated for release in 2008, but I'm not holding my breath. We'll see.
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post #25 of 111
Quote:
Originally Posted by Porthios View Post
For the record, I think WoW is complete carebear restrictive bullcrap. It's another amusement park. For me it was all about pre-trammy UO and AC, DT (PK) server. After that, everything falls short. My only hope for the future is Darkfall Online, or Mortal Online. Why? Because they are sandbox MMOs, not themeparks crafted for the average carebear.

DFO is slated for release in 2008, but I'm not holding my breath. We'll see.
Elaborate please on how WoW is carebear.
post #26 of 111
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Quote:
Originally Posted by NrGx View Post
Elaborate please on how WoW is carebear.
Limited PvP area. No full looting, which is effectively made impossible by the fact that the entire game is item based (i.e. you lose your Axe of Assramming and all of a sudden you are angry because you have to do your "epic" raid for the 57th time to get another one). The entire game is a grind. You fight monsters to get stronger, so that you can fight monsters with more HP, damage output, and a different 3D model--congratulations! You can't attack your own race, you can't steal, you can't affect the world, you can't do pretty much anything that makes a world truly come to life. WoW is the absolute best themepark MMO out there, but it pales in comparison to what a hardcore, sandbox MMO could be.

I want an MMO where you can kill anyone, any time. Where you can loot any fallen corpse. Where you're point of existence isn't for the purpose of getting the next 1337 set of armor or weapons. Where you can build cities and destroy them. Where death actually means something. Where it's the player skill, instead of the character skill, that determines the victor of battles. Where there is more to do than simply log in, find a group, and then cut the shortest path to the nearest leveling grounds. Where the world lives and breathes and is dynamic. UO offered a lot of those features, and so did Asheron's Call; but their times have passed and gone. Darkfall Online and Mortal Online look very promising at this point and they are my only hopes for decent MMOs within the near future.
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post #27 of 111
Quote:
Originally Posted by NrGx View Post
Before people start bashing Blizzard, this is a fan site. It does not endorse Blizzard's views. And secondly, why is this game awesome? So far the only answers I get are "Graphics" (go play Crysis then) and "The combat mechanic" (go play God of War or something). Seriously, the main factors that determine an MMO's success is accessibility, community and content and so far WoW eclipses AoC on all fronts.
First off I would like to say that I am a hardcore PvPer


The game has plenty of end game PvP content, just not PvE



The main complaint of this game is the lack of endgame PvE , which I could care less for.

People complain about balance but don't figure out strategies, every class is useful. Accessibility is fine, there are obviously alot of sold games which means it must be good. Compared to WoW's launch how is accessibility? MUCH better. The AoC community doesn't have 1/10 the little brats running around trolling forums etc. The average age of subscribers is much higher which promotes a much more mature community. Content? We're in the first MONTH of the game. PvP content is fine and they are patching twice a week with a priority on two things : bugs and content.
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post #28 of 111
Quote:
Originally Posted by NrGx View Post
Before people start bashing Blizzard, this is a fan site. It does not endorse Blizzard's views. And secondly, why is this game awesome? So far the only answers I get are "Graphics" (go play Crysis then) and "The combat mechanic" (go play God of War or something). Seriously, the main factors that determine an MMO's success is accessibility, community and content and so far WoW eclipses AoC on all fronts.
WoW has been out for 4 years, and has had 9 million subscribers worth of dollars to be able to pump out content.

Age of conan can only get better. AoC at release>WoW at release, and i'm willing to bet that AoC 4 years from now will be > WoW now, or even 4 years from now
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post #29 of 111
Quote:
Originally Posted by Porthios View Post
Limited PvP area. No full looting, which is effectively made impossible by the fact that the entire game is item based (i.e. you lose your Axe of Assramming and all of a sudden you are angry because you have to do your "epic" raid for the 57th time to get another one). The entire game is a grind. You fight monsters to get stronger, so that you can fight monsters with more HP, damage output, and a different 3D model--congratulations! You can't attack your own race, you can't steal, you can't affect the world, you can't do pretty much anything that makes a world truly come to life. WoW is the absolute best themepark MMO out there, but it pales in comparison to what a hardcore, sandbox MMO could be.

I want an MMO where you can kill anyone, any time. Where you can loot any fallen corpse. Where you're point of existence isn't for the purpose of getting the next 1337 set of armor or weapons. Where you can build cities and destroy them. Where death actually means something. Where it's the player skill, instead of the character skill, that determines the victor of battles. Where there is more to do than simply log in, find a group, and then cut the shortest path to the nearest leveling grounds. Where the world lives and breathes and is dynamic. UO offered a lot of those features, and so did Asheron's Call; but their times have passed and gone. Darkfall Online and Mortal Online look very promising at this point and they are my only hopes for decent MMOs within the near future.
So would you like EVE online? I only ask, because that seems to me to be the ultimate in player owned universes.
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post #30 of 111
Quote:
Originally Posted by HugeDink View Post
WoW has been out for 4 years, and has had 9 million subscribers worth of dollars to be able to pump out content.

Age of conan can only get better. AoC at release>WoW at release, and i'm willing to bet that AoC 4 years from now will be > WoW now, or even 4 years from now
I'll take that bet. WoW has reached almost unnattainable status in the MMO genre. When AoC has 10 million subscribers come back to me

Quote:
Originally Posted by TrAncE XD View Post
First off I would like to say that I am a hardcore PvPer


The game has plenty of end game PvP content, just not PvE



The main complaint of this game is the lack of endgame PvE , which I could care less for.

People complain about balance but don't figure out strategies, every class is useful. Accessibility is fine, there are obviously alot of sold games which means it must be good. Compared to WoW's launch how is accessibility? MUCH better. The AoC community doesn't have 1/10 the little brats running around trolling forums etc. The average age of subscribers is much higher which promotes a much more mature community. Content? We're in the first MONTH of the game. PvP content is fine and they are patching twice a week with a priority on two things : bugs and content.
You clearly have no idea what accessibility means. In terms of casual content and system requirements, WoW is less harsh. And yes, it is the first month which is why this entire question is pointless. But when comparing it to WoW, it's quite clear which MMO is better at this point in time.
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