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[GameZine] Host advantage problem solved for Gears 2?

post #1 of 9
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Cliff Bleszinski has said there will be no host advantage problems in the next iteration of Gears of War.

The original game suffered from the host having a clear advantage over his or her opponents due to there being no lag for him (or her).

Connection speed issues were also responsible for a number of bizarre bugs, including a few to do with the chainsaw.

"People loved [multiplayer in Gears] but they didn't like the host advantage. They got tired of the shotgun inconsistencies," said Bleszinski. So, lots of them actually didn't love it then?

"They didn't like the randomness of the chainsaw, so we put the chainsaw duel in - may the best man win!"

Chainsaw duels will come into play when two people wielding the weapon decide to attack each other. This time out there will be no 'animation invulnerability'.

Gears 2 multiplayer will be expanded to five-man teams, with new modes like Wingman being introduced. This involves five teams of two battling it out.

Bleszinski said the cover system, one of the core concepts of Gears of War, will be tweaked, prodded and probed to try to make it better than before.

Bleszinski, in typical fashion, said the new, improved cover system will be closer to perfect. We'll see...

November is still the time slated for the game's release and, of course, will still be a 360 exclusive.

Edited by gex80 - 6/21/08 at 11:20am
    
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post #2 of 9
Great news! I can't wait. GoW was the thing that finally forced me to buy the 360 (and anticipation for Halo 3). Lets hope the SP campaign is a little longer...and a bit more complex.
    
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post #3 of 9
i have had my 360 out for repair 3 times due to the red ring crap... I bought the game, but rarely the hardware required to play it...

Hope i get my system back in time for the this game...
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post #4 of 9
Maybe Microsoft will be smart and not release the PC version so late it fails as badly as GoW (original) for PC did.

(So you know GoW for PC is amazingly good, but the hype was gone so of course it didn't sell.)
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post #5 of 9
wow thank god no host advantage, cant wait for this game
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post #6 of 9
Does it say how they did it?
    
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post #7 of 9
Quote:
Originally Posted by satcom View Post
Does it say how they did it?
Artificially lag the host or reduce Internet latency for everyone!
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post #8 of 9
I hope they don't go with client side hit detection like in Halo2/3.
    
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post #9 of 9
You can't fix host advantage unless you have the game hosted by someone who is equally far away from the players and is not in that game. Enough said.

On another note. I plan on selling my 360 Elite with my Halo 3 Legendary Edition.
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