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Core, Memory, or shaders?

post #1 of 7
Thread Starter 
Which one should I increase and which should I decrease to get faster performace?

For Company of Heroes.

8800gts 320mb (g80)

Current Overclocks (near max)

658Mhz-Core
1523Mhz-Shaders
2.020Ghz-Memory (effective)

Im sorry if this doesnt make much sense I just had my wisdom teeth removed and am slightly messed up from the lortabs.

THANKS!!
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post #2 of 7
CORE CLOCK!!!!! The core is the CPU for your card, that and the Mem Clock are the most important. The shader helps with looks of course but FPS is all CORE and MEM!
    
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post #3 of 7
I would aim to up the shaders and then core. The mem looks very good.
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post #4 of 7
Thread Starter 
Well the problem is that I cant go up anymore on any of them without decreasing one or two of them.
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post #5 of 7
Quote:
Originally Posted by Ao2 3lit3 snip3r View Post
CORE CLOCK!!!!! The core is the CPU for your card, that and the Mem Clock are the most important. The shader helps with looks of course but FPS is all CORE and MEM!
Ditto on above! Approximately, Core = 80%, Mem = 15% and Shader = 5% gain to FPS. The shader can be more important for FPS but that will be based on the game/texture intensity.
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post #6 of 7
Thread Starter 
Ok well I will Back the shaders down two 1450, and bump the core up to 680
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post #7 of 7
Ohhh I see... imo I would just leave the clocks if your at the max. You could play around with them as see which gives you the best fps (decrease core and up something, decrease shader and up something, and so forth). I'm not really sure.
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