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AA on STALKER Shadow of Chernobyl?

post #1 of 4
Thread Starter 
I loaded this one up again........I don't recall ever having AA trouble, but it doesn't seem to work.....any trick to getting AA working?
Not as important, but VSynch doesn't seem to be working, as I'm at 120 FPS normally
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PWNzershreck
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post #2 of 4
IIRC the engine wont let you do HDR/Dynamic lighting and AA at the same time, so it uses (I forget the name now,) this sort of "fake" form of AA to make the jaggies seem smooth.
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post #3 of 4
Yep sorry for the double post, but here it is straight from Wikipedia:

Quote:
Originally Posted by Wikipedia
The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR rendering, parallax and normal mapping, soft shadows, motion blur, widescreen support, weather effects and day/night cycles. As with other engines that utilise deferred shading, the X-ray Engine does not support anti-aliasing with dynamic lighting enabled. However, a "fake" form of anti-aliasing can be enabled with the static lighting option; this format utilizes a technique to blur the image to give the false impression of anti-aliasing.
Source - Wikipedia

Still a great looking game whether it uses AA or not.
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post #4 of 4
Thread Starter 
interesting........I didn't know that. Rep+
PWNzershreck
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PWNzershreck
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