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[TG Daily] Real-time Ray-tracing possible on current-gen ATI Hardware? - Page 2

post #11 of 15
Hentai fans will never be prouder!
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00-Raiser
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post #12 of 15
damn... i can't wait
post #13 of 15
ATI continues to amaze.
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post #14 of 15
Wow...the holy freakin grail of computer gaming.
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post #15 of 15
Does ray-tracing even use anti-aliasing? Ray-tracing is a completely different method of rendering 3D, so I wouldn't think so.

Ah, ok... so I read some Wikipedia. Apparently anti-aliasing is done by shooting more rays (probably ones that overlap or something like that).
Edited by Muhahahaha - 6/27/08 at 9:51am
    
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