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[Blizzard] D3 just announced in WWI - Page 4

post #31 of 41
Yes
post #32 of 41
To the OP: I think you're the only one who does not want Diablo 3, Would you like to walk off the plank now, or later?
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post #33 of 41
Even if theres a fee, I'm buying it. I wasted 3 years of my life on D2, I've been waiting for this <3
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post #34 of 41
Kill The Unbelievers. D3 For Life!!!! Ra Ra Ra Ra Ra!
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post #35 of 41
Completely bad ass. I can't wait for D3.
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post #36 of 41
I hope to god it dosen't use the wow engine.
    
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post #37 of 41
Oh my goodness that makes me happy.

I have a huge smile on my face. Talk about the game I am looking forward to...screw SCII. Okay, don't screw it, but DAMNIT I WANT THIS GAME.
    
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post #38 of 41
Are we getting randomly-generated environments, or are we going to be stuck slogging through the exact same paths every replay?

Oh, and I'm not too keen on the environments thus far - part of Diablo's draw for me was the claustrophobic and completely evil feel of the first game. The only time you went outdoors was when you went back to town, the rest of the time you were away from all natural light clicking for your life. I like that feel, the outdoorsy feel of Diablo II lost a lot of the ambiance.
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post #39 of 41
Quote:
Originally Posted by RayvinAzn View Post
Are we getting randomly-generated environments, or are we going to be stuck slogging through the exact same paths every replay?

Oh, and I'm not too keen on the environments thus far - part of Diablo's draw for me was the claustrophobic and completely evil feel of the first game. The only time you went outdoors was when you went back to town, the rest of the time you were away from all natural light clicking for your life. I like that feel, the outdoorsy feel of Diablo II lost a lot of the ambiance.
I know what you mean, but didn't you find all of the levels on D1 a bit samey? There is only so much you can do to make a dungeon look different

I enjoyed D2's mixture of outdoors and indoors
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post #40 of 41
wow, looking at the havok engine in place with the spell effects was awesome. Using the environment to spawn enemies and have them slide down hills or off bridges was amazing. I loved how zombies were crawling up the walls then sent back over the edge in little pieces .
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