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[Official] Diablo III Information and Discussion Thread - Page 1109

Poll Results: What class will you play first when the game is released?

 
  • 25% (281)
    Barbarian
  • 20% (227)
    Demon Hunter
  • 17% (188)
    Monk
  • 13% (142)
    Witch Doctor
  • 22% (245)
    Wizard
1083 Total Votes  
post #11081 of 14942
I am slowly working my way through Act II. (getting Kulle's blood right now and not doing that well)

Act I is cake with the current build....

the current bow has 122 vit.. thats where the issue is... maybe I should keep the current bow, and drop the MF for the HP(gem swap) pushing me to 32K+ HP

guess I will just try it and see smile.gif

Thanks!
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post #11082 of 14942
Quote:
Originally Posted by iknownothing View Post

I sold a ring last night for 10 million, anyone reckon I should hold off spending until the patch hits?
Cheers

DAYUM BRAH!!!

Probably could have gotten something in the RMAH, oh well.

Anyway, I would say definitely wait for the patch to come. I've been saving up for a while. To be honest though, it also have something to do with me not knowing what to buy redface.gif

For me, there is no middle ground anymore. Whatever I'll get next, has to be the best I can possibly obtain with a reasonable amount of gold (say, 10 mil a piece)

Maybe I should aim for weapon as my next upgrade, probably get a Xbow with slightly more dmg (1.4k) and with good stats (currently equipping a 1358 dps Xbow with no stats). Or maybe a new ring.


Will probably post my profile again later on and see what you guys can come up with.
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post #11083 of 14942
Quote:
Originally Posted by HarrisLam View Post

I feel like this will mess something up. The change does sound 100% reasonable, until when it is actually enforced, it will mess up something like the order of items you are looking foron the list
Depends on whether you play with friends frequently, what act you usually play, and how "careless" you are.
with (tank) friends = can get away with less HP
Act 1 = drop the HP for anything benefitial, Act 3 = that 4.5k might save your life
careless = HP all the way


its going to be super ez to find everything with the right stats you are looking for


if i want a 160 int and more chest armor with 3 sockets i dont want a chest that has a total combined int of 160 or more with the sockets filled.. with this change it will make searching the ah much more easier
Quote:
Originally Posted by HarrisLam View Post

DAYUM BRAH!!!
Probably could have gotten something in the RMAH, oh well.

again a rmah quote from you.. do you play this game for the money or for the fun of it?
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post #11084 of 14942
Quote:
Originally Posted by Fr0sty View Post

again a rmah quote from you.. do you play this game for the money or for the fun of it?

Definitely money. I thought it was obvious enough you wouldnt have to ask tongue.gif

Not that the fun never existed. But it died down pretty quickly. I would say around the time when I was in Hell, lv 55-59, somewhere around there.


Not a fan of short, shallow and repetitive stories. I mean the story itself isn't repetitive, the farming part isn't bad either, its like buying booster packs of trading cards and hope for good stuff, I like that, but when you are forced repeat the game that many times just to get to that part.....not my cup of tea.

You will see me say something like that over and over and over. Got something that looks worthy? RMAH it is!! How else am I gonna get my money back tongue.gif. I was stupid enough to realize the refund scheme exists at day 30 (I dont live in the US so whatever I do won't be immediate)
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post #11085 of 14942
you'd end up being paid more at mcdonalds then farming act 1 inferno.. even act 4 doesnt pay that much


seriously stop dreaming about making money.. unless you run bots but thats another story
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post #11086 of 14942
Getting back into D3 to beat Inferno Act 2/3/4.

Critique my Barb tank !

My spec works great, I mainly want the gear critiqued.

http://us.battle.net/d3/en/profile/Quantums-1449/hero/18353870

Edit - I'm at 10k DPS buffed.
Edited by Ascii Aficionado - 8/20/12 at 9:08am
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post #11087 of 14942
More on 1.04.

Paragon System and magic find info.
Warning: Spoiler! (Click to show)
While working on patch 1.0.4, we came up with all sorts of ideas for ways to improve Diablo III. Some of them you’ve probably already seen, such as the general systems changes, the awesome buffs for Legendaries, and the improvements we’re making to the barbarian, demon hunter, monk, witch doctor, and wizard. The entire team really banded together to get as much into this patch as possible, and one of the exciting changes I’d like to tell you about today is called the Paragon system.

Two of the issues we’ve been thinking about while working on patch 1.0.4 have been what to do with Magic Find and how to give level-60 players who aren’t satisfied with the item hunt something more to strive for. I’m sure many of you are aware of the blog we posted proposing some different Magic Find gear-swapping solutions, as well as our general thoughts on how rewarding the game is once you hit level 60. The Paragon system is designed to help us address these concerns -- but before we get into exactly how it works, let’s go over these two core issues in a little more detail.

Magic Find
As you may remember, we posed a number of possible solutions to the gear-swapping issue and asked you to give us your feedback. While we saw some support for a couple of the options, what your responses ultimately told us was that although having to swap into Magic Find gear mid-fight annoyed some of you greatly, others were ambivalent, didn’t gear swap themselves, or -- in a few cases -- wanted to see gear-swappers penalized in some fashion. Those who do swap gear generally do so for the raw power advantage it gives, so we wanted any solution we went with to provide the same level of power. Overall, our analysis of the situation really hammered home one stark truth: we needed to come up with a way to make our Magic Find system more fun.

Level 60 Rewards
We understand that some players feel frustrated once they hit level 60 because they no longer feel like they’re making progress. It can be demoralizing to play for an hour, not get any drops, and also be out a big chunk of gold from repair costs. Your play session may not only end without an upgrade, it can wind up being a net loss. Everyone wants to feel like they’re making some progress when they log in, even if they don’t get that new sword.

Introducing the Paragon System
The new Paragon system coming in patch 1.0.4 is designed to address Magic Find gear-swapping while providing players who’ve reached level 60 with an extended progression system.
Here’s how it works:
After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
There are 100 Paragon levels
Every Paragon level will reward you with:
Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
3% Magic Find and 3% Gold Find
In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown

We know that a lot of you out there are level 60 -- maybe on multiple characters -- and this system provides a way to make progress every time you log in to the game.

Source
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post #11088 of 14942
Quote:
Introducing the Paragon System

The new Paragon system coming in patch 1.0.4 is designed to address Magic Find gear-swapping while providing players who’ve reached level 60 with an extended progression system.
Here’s how it works:

After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
There are 100 Paragon levels
Every Paragon level will reward you with:

Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
3% Magic Find and 3% Gold Find


In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown


paragon system sounds epic :O omg more dps main stats + gold and magic find :O sweet biggrin.gif

maybe i should just farm for paragon levels to boost my dps instead? LOL


but there is a cap at 300% magic find ... :S frown.gif
Edited by Fr0sty - 8/20/12 at 9:20am
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post #11089 of 14942
I quoted the rest tongue.gif
Quote:
We know that a lot of you out there are level 60 -- maybe on multiple characters -- and this system provides a way to make progress every time you log in to the game.

To support the new system, Nephalem Valor (NV) will now also provide a 15% experience bonus per stack, applicable toward Paragon levels. The first Paragon level should take about as long as it took most players to get from level 59 to 60, and the experience requirement will rise from there. The time to reach the upper Paragon levels approximates the long-term time investment required to get a level 99 character in Diablo II.

… What Was That About Magic Find On Items?

While the benefits to progression are obvious, you may be asking how this impacts Magic Find on items. We wanted to find a solution that was not only very forgiving of gear swapping, but one that would ultimately help us slowly and gently move Magic Find off of items in the future. It’s such an intrinsically important stat to the core purpose of playing the game that tying it to gear -- which is a customization system in many ways -- is ultimately an approach that would continue to cause problems. We need to transition away from it, and do so in a way that doesn’t flip the entire game end-over-end.
With the Paragon system in place, we’re capping Magic Find and Gold Find to 300% (before Nephalem Valor). This means that without any Magic Find gear at all, you’ll hit the cap when you reach Paragon level 100. This way, you can continue wearing your current Magic Find gear as you slowly but surely work to gain Paragon levels. Eventually, once you hit Paragon level 100, you’ll have the freedom to completely focus every slot on stats that help your character kill stuff faster and stay alive longer. The idea is that if you’re currently swapping gear in and out for the Magic Find bonuses, you can continue to do so… but gain enough Paragon levels, and you won’t need to anymore.

wow sweet, I dislike the NV system, this will make leaving a game and losing that 75% a little more bearable. Paragon lv 100 sounds like it'll take forever though... also, everyone get rid of your MF/GF gear before they become worthless tongue.gif

and on the AH, wish they'd add a search by name option on the completed tab. I want to calculate my total gear cost and such but with 2K+ items on there it's a nightmare...
Edited by Sainesk - 8/20/12 at 9:39am
 
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post #11090 of 14942
you missed the point

im not dreaming about making more than my day job with diablo. i work well over 8 hours a day. Today i worked for 11 effecrive hours, half hoir lunch half hour dinner plus 2 hours in round trip transportation, im spending 14 hours out of the house today.

i just hope i could sequeeze some money out of my play time, because i feel like the gamr at its current stage isnt worth the cost i paid for. whats wrong with that? its not like ill set the blizzard headquarters on fire if i dont earn all that 60 back.
Quote:
Originally Posted by Fr0sty View Post

you'd end up being paid more at mcdonalds then farming act 1 inferno.. even act 4 doesnt pay that much
seriously stop dreaming about making money.. unless you run bots but thats another story

@ the last post about 1.04 : isnt that one of yhe krip tips.....
Edited by HarrisLam - 8/20/12 at 9:33am
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