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[Official] Diablo III Information and Discussion Thread - Page 1706

post #17051 of 29792
Quote:
Originally Posted by Masked View Post


This is absolutely, 100%, incorrect.

And 100% your opinion, not fact~ rolleyes.gif
post #17052 of 29792
Quote:
Originally Posted by Shiftstealth View Post

You know you could be a little less insulting. I wasn't trying to insult you by expressing my opinion.

I also never said others didn't buy it for the story. I said i bought it for the gameplay. Thats i and i alone bought it for the gameplay not the story. Please be less insulting, and read what i post.

Thanks!

I quote what you agreed with, again:
Quote:
I find it hilarious that people complain about the story after purchasing a diablo game.

The story was never the selling point.

That is EXACTLY what you said. You said that 'PEOPLE" complain about the story after purchasing a diablo game.

Where does it say, you alone, complain about anything?

Again, MANY MANY MANY people purchased D2 exclusively for the story. LoD, exclusively for the story.

It literally wasn't until 2 years later that the ladders blew up. Why? An item market existed...Cable was actually being utilized by ISP's and people finally figured out how to macro their own servers for legit ladder games...But, the key here is that the story kept the game alive long enough for that boom to happen which, is something you insult.

I find it hilarious that you generalize and entire series without looking at the 2 practically internet-less games in the series and claim there's no such thing as a story when, D2 in and of itself, is one of the most pivotal stories in the entire industry and was for practically an entire generation.

I'm also not being insulting, I talk like this normally...If I was being insulting, I would've made it very clear, I was being insulting. Perhaps we should make less assumptions, like that people didn't buy D3 RoS for the story, moving forward, eh? thumb.gif

Quote:
Originally Posted by Nowyn View Post

So, then I take it you in particular and this community you mention in general also should beat any single player game with a good story and cinematic for 200 times in a row, right? Cause good story is enough by itself?

It is a dungeon crawler, while good story is nice to have, either way you replay it a few times, then you know it all and just focus on classes, build and gear grinding.

D2 existed before the internet boomed. D2 existed before patches. D2 existed as a story driven game LONG BEFORE it was a dungeon crawl. In fact, D2 wasn't even that awesome until 1.02...Until 1.02 the entire game was played for the story...For the cinematic, for the experience.

When LoD launched, it was amazing because the internet was JUST booming...It was becoming regularly available and now you could patch the crap out of your game...But, LoD was still being played for the story. Baal/Mephisto et al, it was an epic, iconic story-line.

Dungeon crawl? Absolutely...But, would the game had survived, pre-internet without a good story? Absolutely not...Which is exactly what his "opinion" openly mocks.

People purchased RoS because they expected a "reckoning" coming from Blizzard...They expected an LoD-like expansion to make up for all the mistakes they've made recently...They expected something great.

Instead they received crap. With a crap storyline and the replay-ability is ONLY in the gear, not in the story as it once was before...So, yes, people are going to complain.

PCGamer:
Quote:
Cooper: When I was in high-school you couldn’t pry me out of bed in the morning with a crowbar. I did wake up at 4:00am, though, so I could do about two hours of Mephisto runs before catching the bus. I don’t know what it was, exactly, that made the game so good. It could have been the visuals, the story, hell, it could have been that they simply perfected the drop ratios and experience curve. Whatever it is, it made the multiplayer an experience that has, as of yet, not been replicated.

Diablo 2 is what it is, not only because it's hack and slash but, because it had a good story/visuals and expansion...Something we lack.

Quote:
Originally Posted by Tchernobyl View Post

And 100% your opinion, not fact~ rolleyes.gif

I was correcting his statement which, is actually not opinion, see above.

D2 is great not only because of the items but BECAUSE OF THE STORY.

So saying people never bought the game because of the story, is a fallacy, IE a lie.
Edited by Masked - 3/25/14 at 8:16am
post #17053 of 29792
Quote:
Originally Posted by Masked View Post

I quote you again:
That is EXACTLY what you said. You said that 'PEOPLE" complain about the story after purchasing a diablo game.

Where does it say, you alone, complain about anything?

Again, MANY MANY MANY people purchased D2 exclusively for the story. LoD, exclusively for the story.

It literally wasn't until 2 years later that the ladders blew up. Why? An item market existed...Cable was actually being utilized by ISP's and people finally figured out how to macro their own servers for legit ladder games...But, the key here is that the story kept the game alive long enough for that boom to happen which, is something you insult.

I find it hilarious that you generalize and entire series without looking at the 2 practically internet-less games in the series and claim there's no such thing as a story when, D2 in and of itself, is one of the most pivotal stories in the entire industry and was for practically an entire generation.

I'm also not being insulting, I talk like this normally...If I was being insulting, I would've made it very clear, I was being insulting. Perhaps we should make less assumptions, like that people didn't buy D3 RoS for the story, moving forward, eh? thumb.gif
D2 existed before the internet boomed. D2 existed before patches. D2 existed as a story driven game LONG BEFORE it was a dungeon crawl. In fact, D2 wasn't even that awesome until 1.02...Until 1.02 the entire game was played for the story...For the cinematic, for the experience.

When LoD launched, it was amazing because the internet was JUST booming...It was becoming regularly available and now you could patch the crap out of your game...But, LoD was still being played for the story. Baal/Mephisto et al, it was an epic, iconic story-line.

Dungeon crawl? Absolutely...But, would the game had survived, pre-internet without a good story? Absolutely not...Which is exactly what his "opinion" openly mocks.

People purchased RoS because they expected a "reckoning" coming from Blizzard...They expected an LoD-like expansion to make up for all the mistakes they've made recently...They expected something great.

Instead they received crap. With a crap storyline and the replay-ability is ONLY in the gear, not in the story as it once was before...So, yes, people are going to complain.

PCGamer:
Diablo 2 is what it is, not only because it's hack and slash but, because it had a good story/visuals and expansion...Something we lack.
I was correcting his statement which, is actually not opinion, see above.

D2 is great not only because of the items but BECAUSE OF THE STORY.

So saying people never bought the game because of the story, is a fallacy, IE a lie.


Check who wrote that.

It wasn't me. It was nexed. You even omitted the name.

Again please read before you insinuate things.
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post #17054 of 29792
In my 12 years of D2 I never played it for the story myself either. The story was OK at best in my opinion, and even that is only relevant the first play through or two at most. And definitely wasn't the largest selling point. I'd say a big selling point was there wasn't and still aren't too many dungeon crawler games that compare to it in terms of game play and replay-ability. And the whole time I was playing D2, it was more about rushing to Diablo / Baal than ever going through the story or quests. D2 was just a fun game to play and it was all about finding the loot.

Anyways, was too lazy to pre-order. Just going to run to Best Buy later today and grab a copy, still don't know if I'm going to be able to play for a day or two... have a busy couple of days planned that I didn't see coming.
post #17055 of 29792
Quote:
Originally Posted by neXen View Post

D2's story was awful.
The storyline can be bada$$ and have 0 depth.

Buying D3 for a quality story is like buying tickets to The Expendables movies and expecting an Oscar winning movie.
It just is not gonna happen for you.

Good comparison. WoW has a great story from time to time and I will level slowly taking in said storyline. With Diablo I don't feel nearly as compelled to take in the story as long as I get teh jist of why I'm fighting this guy.
post #17056 of 29792
Quote:
Originally Posted by Shiftstealth View Post

Check who wrote that.

It wasn't me. It was nexed. You even omitted the name.

Again please read before you insinuate things.

I only type in the full page editor and for some reason it was pulling it as your quote, each time. Hrmmmm.

Interesting.

Perhaps the internet gods do not favor you? tongue.gif
post #17057 of 29792
How are the servers holding up? I'm at work till 3 and haven't tried it yet.
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post #17058 of 29792
Quote:
Originally Posted by neXen View Post

D2's story was awful.
The storyline can be bada$$ and have 0 depth.

Buying D3 for a quality story is like buying tickets to The Expendables movies and expecting an Oscar winning movie.
It just is not gonna happen for you.

I completely disagree. Insert this in my post 2 above this.

D2 existed before the internet boomed so, unless you "ahemed" and farmed by yourself, there was no replay-ability...

The story was what kept the game going because that's all it actually had -- Something PCGamer actually concurs, on.

The story was great. LoD added an amazing ending to a good story and pushed it more.

I didn't go to Wolf Of Wall Street for the 500+ Fbombs, I went because it was a great story...And bought it, because it was a great story. thumb.gif
Edited by Masked - 3/25/14 at 9:02am
post #17059 of 29792
Quote:
Originally Posted by Masked View Post

I completely disagree. Insert this in my post 2 above this.

D2 existed before the internet boomed so, unless you ***/***/fapped and farmed by yourself, there was no replay-ability...

The story was what kept the game going because that's all it actually had -- Something PCGamer actually concurs, on.

The story was great. LoD added an amazing ending to a good story and pushed it more.

I didn't go to Wolf Of Wall Street for the 500+ Fbombs, I went because it was a great story...And bought it, because it was a great story. thumb.gif


Either way, why does work have to be so excruciating today?
post #17060 of 29792
Quote:
Originally Posted by Masked View Post

I completely disagree. Insert this in my post 2 above this.

D2 existed before the internet boomed so, unless you ***/***/fapped and farmed by yourself, there was no replay-ability...

The story was what kept the game going because that's all it actually had -- Something PCGamer actually concurs, on.

The story was great. LoD added an amazing ending to a good story and pushed it more.

I didn't go to Wolf Of Wall Street for the 500+ Fbombs, I went because it was a great story...And bought it, because it was a great story. thumb.gif

You are comparing two separate types of media.
Movies are supposed to entertain you with the story. Certain types of games such as FSX and F1 aren't meant to have the type of story as Wolf on Wall street. Some games like Battlefield 4 don't even have a story.

What was so great and unforgettable about d2's story?
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