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[Official] Diablo III Information and Discussion Thread - Page 2776

post #27751 of 29989
Quote:
Originally Posted by yahu View Post

I'm not sure I understand. The story is pretty much set in campaign mode. while there are some short story-type elements in adventure mode, they are really only small filler between bounties and whatnot. Basically this is a game with a story (some like it, some hate it), and then there is grinding for experience/GR runs in single and MP.

What I meant was that the (to me) horrible story took away from the enjoyment of redoing everything over and over again. I knew I would think it silly that X or Y was the case, so going to those places to fight them was a chore. That and the constant cutscenes. I know you can skip them automatically, but they still interrupts the flow of gameplay. I miss how in Diablo 1 and 2 I could just go to a boss and fight it without my character pointlessly staring and waiting for the boss to recite its latest poem before the fight.
post #27752 of 29989
^ah, got it. You are playing in adventure mode, correct? That pretty much kills any story, other than short bounty stuff, like some guard telling you his life story before you help him find his buddy. I think you can just walk away and the bounty will start.

When you fight certain bosses, such as Diablo, there are still the 3 "phases" you have to defeat, so there is a bit of flow interruption to that, but in adventure mode it automatically blows through those pretty quick without cut-scenes. Also, you really only see that interruption when those bosses happen to be the bounty you are running to get that specific act's cache, or for whatever you just go fight those bosses on a whim.
post #27753 of 29989
Quote:
Originally Posted by yahu View Post

^ah, got it. You are playing in adventure mode, correct? That pretty much kills any story, other than short bounty stuff, like some guard telling you his life story before you help him find his buddy. I think you can just walk away and the bounty will start.

When you fight certain bosses, such as Diablo, there are still the 3 "phases" you have to defeat, so there is a bit of flow interruption to that, but in adventure mode it automatically blows through those pretty quick without cut-scenes. Also, you really only see that interruption when those bosses happen to be the bounty you are running to get that specific act's cache, or for whatever you just go fight those bosses on a whim.

Yeah, I do play Adventure Mode. However, I meant that the main campaign was bad haha. That's where all the clichés and potato writing shows up. Adventure Mode is decent enough, barring the interruptions with bounty bosses as you mentioned. I didn't know that I could go fight other bosses without any interruption though, so thanks for that bit! Maybe I should go stick it to some of the bosses with this new-found knowledge.
post #27754 of 29989
Quote:
Originally Posted by Guthra View Post

What I meant was that the (to me) horrible story took away from the enjoyment of redoing everything over and over again. I knew I would think it silly that X or Y was the case, so going to those places to fight them was a chore. That and the constant cutscenes. I know you can skip them automatically, but they still interrupts the flow of gameplay. I miss how in Diablo 1 and 2 I could just go to a boss and fight it without my character pointlessly staring and waiting for the boss to recite its latest poem before the fight.

When did you play D3 last? Sounds you haven't played since the expansion was released. It's not even the same game anymore...
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post #27755 of 29989
Quote:
Originally Posted by FlawleZ View Post

When did you play D3 last? Sounds you haven't played since the expansion was released. It's not even the same game anymore...

I don't recall, but not an awful long ago I think. I have the expansion, and the last patch I remember included new types of treasure goblins and that faux Horadric Cube thing. That was probably the last time I played.
post #27756 of 29989
Quote:
Originally Posted by Guthra View Post

What I meant was that the (to me) horrible story took away from the enjoyment of redoing everything over and over again. I knew I would think it silly that X or Y was the case, so going to those places to fight them was a chore. That and the constant cutscenes. I know you can skip them automatically, but they still interrupts the flow of gameplay. I miss how in Diablo 1 and 2 I could just go to a boss and fight it without my character pointlessly staring and waiting for the boss to recite its latest poem before the fight.

I guess you havent played Adventure Mode...
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post #27757 of 29989
OCN seems all sorts of b0rked today. I keep seeing re-posts after they've been replied to. redface.gif
post #27758 of 29989
Quote:
Originally Posted by Valor958 View Post

So, I got the expansion, sat down... beat it from start to finish biggrin.gif

Also had some time to grind adventure mode with Wolff and I'm now lv 70 p110. Talk about a productive evening lol

We can run Grifts if you have keys, I am most week nights, I was on Saturday but the grandsons came over and wanted to play Overwatch, all day!
Quote:
Originally Posted by yahu View Post

^ah, got it. You are playing in adventure mode, correct? That pretty much kills any story, other than short bounty stuff, like some guard telling you his life story before you help him find his buddy. I think you can just walk away and the bounty will start.

When you fight certain bosses, such as Diablo, there are still the 3 "phases" you have to defeat, so there is a bit of flow interruption to that, but in adventure mode it automatically blows through those pretty quick without cut-scenes. Also, you really only see that interruption when those bosses happen to be the bounty you are running to get that specific act's cache, or for whatever you just go fight those bosses on a whim.

Fought diablo the other day and it took all of about 5 seconds to take him out, the 3 phases went by so fast that Diablo was still reciting his poetic threats whilst I was picking his bones for loot.

Still pushing Grifts, I can see the top of the OCN DH leader board from here.

(edit)
I see what you mean Yahu, the first quote is from my last post several days back, the page is saving our reply window it seems
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post #27759 of 29989
I will say if you're looking for a better story try out Path of Exile.
But the last two Diablo games (Diablo 2 and 3) have been able to maintain their ability to figure out how to keep their endgame content not so boring despite it just being grinding for better gear.
I will say I'm trying my best to try and not get back on this Season, there is only like 3 days left and at least being on the leaderboards is good enough for me..... this time.
This is the First season I've even actually tried to "compete" in.
I'd be more than happy to jump on Season 7, but I have to debate if I want to still be a Barbarian. As that's what I've been for D2 and D3.
I really would wish they'd come out with a new expansion to either bring Runewords or a higher tier of items to D3, I find it rather typical to have to use Green Item sets for almost every build.
I liked the approach Diablo 2 and World of Warcraft took where you would use Uniques, Mystic and Legendary items.
I do like the approach D3 used with Legendary items that gave close to twice as good rolls, but I still feel they can do so much more...
I don't even want PVP in the game, I just want a little more.
They stole the whole rift idea from Fate... lol
Jewels it feels like they took from Path of Exile.
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post #27760 of 29989
Quote:
Originally Posted by Skye12977 View Post

I really would wish they'd come out with a new expansion to either bring Runewords or a higher tier of items to D3, I find it rather typical to have to use Green Item sets for almost every build.
I liked the approach Diablo 2 and World of Warcraft took where you would use Uniques, Mystic and Legendary items.
I do like the approach D3 used with Legendary items that gave close to twice as good rolls, but I still feel they can do so much more...
I don't even want PVP in the game, I just want a little more.
They stole the whole rift idea from Fate... lol
Jewels it feels like they took from Path of Exile.

Diablo 3 has had all the items be the ones you want at some point in the past. There was a time when you just used all rares, and legendary/set items sucked. There was a time when it was just legends... now you have to have a 6 piece set.

Diablo 3's problem is there really isn't much of a variety of end game content. Each different thing is going to have optimal builds, so to change things up there needs to be more stuff you have to do at end game. Right now it's something like 80% greater rifts, 15% Torment rifts, 5% bounties. A lot of people are just using their torment rifting build on bounties since it works well enough and you don't need to do too many of them... so all that really matters is making a torment build, and a GR build. Torment rifts and GR's are pretty similar too, torment rifts are just stupidly low level GR.

Diablo II got around this somewhat by making varying loot tables (different areas/bosses had different chances for item drops), and by elemental immunities. A cold sorc couldn't run an area with a lot of cold immune monsters.
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