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[Official] Diablo III Information and Discussion Thread - Page 543

Poll Results: What class will you play first when the game is released?

 
  • 26% (282)
    Barbarian
  • 20% (227)
    Demon Hunter
  • 17% (188)
    Monk
  • 13% (142)
    Witch Doctor
  • 22% (245)
    Wizard
1084 Total Votes  
post #5421 of 14965
Quote:
Originally Posted by kevindd992002 View Post

Thanks for your suggestions.
I'm only at level 13 now and my arse is getting kicked when fighting mobs. So with that, do I definitely need a shield and a one hander? I want to try two one handers but as I've read here, the DPS combination of two one handers is the average, right?


2 handed, vs dual, vs shield +1h isnt the issue, its having gear thats actually good

things you want

+damage
+strength
+armor
+vitality
+attack speed

those will help you survive the most

+health on hit or kill is also good if you are looking for other specs
post #5422 of 14965
the life steal works on ALL hits DH does, right?

mostly interested in interactions with rapid fire (would be pretty awesome if i can get massive life steal that way)

I kind of wish blizzard write their skill tooltips with more elaborations so that we can do our maths right, for example the first few runes of entangling shot (or whatever it was) has one that let you attack 4 enemies at a time instead of 2, the rune after it says it will shoot lightning shots.

Now since its the rune AFTER the 4-hit rune, I would assume the damage that the lightning adds is decent, however without actually numbers or percentages, we are just blinding going with our feelings like "hmm....i still like the idea of slowing 4 enemies at the same time instead of 2" or "that lightning damage gotta be great, I'm just gonna use that rune because its a later rune, gotta be an upgrade right?"
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post #5423 of 14965
Quote:
Originally Posted by eternal7trance View Post

Best thing to do is buy cheap rares in AH and it makes everything a piece of cake. By cheap I mean under 10k.

I'll try that.
Quote:
Originally Posted by likethegun View Post

It helps tremendously yes thanks. Seems like I tried looking for how to do your suggestions (except for the first one) but could not figure out how, or the options weren't available... it would not let me click anything to put in decending order. The max price thing though, was not sure how it worked... And don't think I will use it because I want to see all options out there, regardless of if some idiot has them over priced.I used a good shield and a fist weapon until about lvl 29... but it's all on preference. When you start getting better attack skills, then two handed is def the way to go as you have the ability to heal for each spirit spent, and then your 2ndarys do a percentage of your overall dmg, so you want obvisouly 2 weapons for that.

Quote:
Originally Posted by likethegun View Post

I re-read my post and think I need to elaborate, or word it better... SINCE monks do have the ability to regen life with attack skills, its essentially like constant healing potions everytime you use your secondary attack. Furthermore, their skills also are based on a percentage, and that percentage is your overall attack. So if your skill deals 200% dmg on impact, and you only have one fist knive that does 25 dmg... then thats only 50 dmg... obviously, the ability would double by simple having another weapon.

When you say attack skills, are you also pertaining to secondary attacks that are equipped to the mouse right-click?

Gotcha in the percentage. So for monks, how do you actually compute/know the total DPS?
Quote:
Originally Posted by ivesceneenough View Post

2 handed, vs dual, vs shield +1h isnt the issue, its having gear thats actually good
things you want
+damage
+strength
+armor
+vitality
+attack speed
those will help you survive the most
+health on hit or kill is also good if you are looking for other specs

Right, thanks.
post #5424 of 14965
Oops, I am sorry Kev, i should have said dexterity instead of strength, i thought barb not monk
post #5425 of 14965
Quote:
Originally Posted by eternal7trance View Post

Best thing to do is buy cheap rares in AH and it makes everything a piece of cake. By cheap I mean under 10k.

personally, i advise against this if someone is just playing the game in normal mode for the first time. normal mode is pretty easy and if someone is having a hard time, i say take it as a challenge. AH takes away a lot from the game by overpowering whatever character you are using. at least up until nightmare difficulty. ive yet to try hell and above.
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Yep, Aeris died
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post #5426 of 14965
I cant believe so few play Witch Doctor, by far one of the best survival + crowd control class I've tried out. Pretty darn fun to play, although against single targets, eg. bosses, I would probably suggest other class.
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post #5427 of 14965
Quote:
Originally Posted by Nethermir View Post

personally, i advise against this if someone is just playing the game in normal mode for the first time. normal mode is pretty easy and if someone is having a hard time, i say take it as a challenge. AH takes away a lot from the game by overpowering whatever character you are using. at least up until nightmare difficulty. ive yet to try hell and above.

One of the achievements is to go weaponless in hell -- I can't wait for that...

And another thing...The dungeons are random...So, even when you "clear" normal entirely...You're not actually done.

Each instance is completely random...For example, I reset my game on purpose just to spawn another set of dungeons...I think there are 6/7/8/9 something like that and you only get 2 per.

An example of this is defiled crypts in the first area...Those 3 crypts actually randomly rotate and there are 3 completely different events based on which version you get...

I've cleared them with friends about 20 times now and there's still 2 dungeons I have yet to get...
post #5428 of 14965
Quote:
Originally Posted by kevindd992002 View Post

Thanks for your suggestions.
I'm only at level 13 now and my arse is getting kicked when fighting mobs. So with that, do I definitely need a shield and a one hander? I want to try two one handers but as I've read here, the DPS combination of two one handers is the average, right?

I never really had a problem, then again I played through the beta often so knew what to do...

Remember, Monks are NOT limited to fist weapons. Until you find a good pair, you can use any 1 hander that you like. Stuff with high dps, and preferably some dex/vit. Maybe +health on hit.
For a while, I was even using daggers, since the attack speed was utterly obscene smile.gif

High dps is key, really.
post #5429 of 14965
Quote:
Originally Posted by CULLEN View Post

I cant believe so few play Witch Doctor, by far one of the best survival + crowd control class I've tried out. Pretty darn fun to play, although against single targets, eg. bosses, I would probably suggest other class.

I'm playing the characters in reverse of popularity tongue.gif

i'm loving the gargantuan and the spirit walk (which let's me escape from jailers and everything).
 
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post #5430 of 14965
Quote:
Originally Posted by kevindd992002 View Post

I'll try that.
When you say attack skills, are you also pertaining to secondary attacks that are equipped to the mouse right-click?
Gotcha in the percentage. So for monks, how do you actually compute/know the total DPS?
Right, thanks.

What rotation are you using so far anyways?
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