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[Official] Diablo III Information and Discussion Thread - Page 546

post #5451 of 29861
Quote:
Originally Posted by LBear View Post

I wore all rare gear in the teens lvl and i felt overpowered when i completed normal mode. Am i NOT suppose wear gear around my lvl? Cause when i do the game feels too easy even on nightmare (act 1).

did you pickup those items or did you buy in AH?
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Yep, Aeris died
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post #5452 of 29861
For DH, how do you know what a quiver is better then a 1h xbow? I was using a 56 damage (21-36) damage xbow and my old quiver from level 18 was better then it. Where it had 10% attack speed, no dex or damage boosts on it. How confused.gif

And how is 2-3 damage better then a 27 dex, how does that scale?
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post #5453 of 29861
Well, hit level 60 last night.

My group and I found completely broken builds for all our characters (Me - wizard, guy 1 - DH, guy 2 - monk).

I found that if I use:
  1. Diamond Skin - Lasts 6 seconds and absorbs 20,000+ damage
  2. Energy Shield - Increases armor by 65%, and all resistances by 40%
  3. Familiar - Absorbs an entire hit every 6 seconds when under 35%
  4. Blur - 20% less melee damage taken
  5. Galvanizing Wand - doubles armor duration, 310 life/s regen
  6. Astral Presence - adds 20 arcane power and 2/s (cancels out armors negative)

This of course is on top of 3000+ armor (50% reduced damage), 134 resistances (34% reduced), and of course my 15,711 damage rating. With all that, you basically get god mode. Spam Diamond skin every 15 seconds (which lasts for 6), and you can RUN RIGHT THROUGH inferno-mode poison and lasers without taking any damage at all.

Then, if your teammates are tanking, pop archon (with the 25% damage increase rune), and hit for OVER 40,000 DAMAGE PER TICK (1.25 attack speed).


Our monk found out a similar build which basically lets him regen health faster than he's hit (and shields), and our DH has "Shadow Power", which gives him stupid amounts of life steal / regen.



Currently we are having no problems at all - Act 4 on "Hell" difficulty was fairly easy, and Act I of Inferno is also fairly easy.
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post #5454 of 29861
Quote:
did you pickup those items or did you buy in AH?

I bought them from the AH and im talking stuff that cost no more than 5000. I have yet see any mob drop a item around my lvl. Im lvl 37 and my drops are either early or late 20s
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post #5455 of 29861
To anyone playing with WD, what is your DPS/Health looking like?

I'm at lvl 52, just started A1 Hell. DPS is 2300, Health 18k. I wear out the mobs with no problems, I just die almost immediately if I get surrounded. I'm going to assume its because my Armor is pretty low. I think I'm only getting a 23% DR
 
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post #5456 of 29861
Quote:
Originally Posted by doomlord52 View Post

Well, hit level 60 last night.
My group and I found completely broken builds for all our characters (Me - wizard, guy 1 - DH, guy 2 - monk).
This of course is on top of 3000+ armor (50% reduced damage), 134 resistances (34% reduced),*snip*.

Our monk found out a similar build which basically lets him regen health faster than he's hit (and shields).
Currently we are having no problems at all - Act 4 on "Hell" difficulty was fairly easy, and Act I of Inferno is also fairly easy.

Very nice. I have been wondering if Armor and resistances are additive or multiplicative, but I don't think anyone knows. Also, I am glad to hear that the monk regen build is doing so well. I have just started to try to move away from a dodge focused tank build to a regen tank build. I am only lvl 49 so it is good to see that I am moving in the right direction.
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post #5457 of 29861
Quote:
Originally Posted by doomlord52 View Post

Well, hit level 60 last night.
My group and I found completely broken builds for all our characters (Me - wizard, guy 1 - DH, guy 2 - monk).
I found that if I use:
  1. Diamond Skin - Lasts 6 seconds and absorbs 20,000+ damage
  2. Energy Shield - Increases armor by 65%, and all resistances by 40%
  3. Familiar - Absorbs an entire hit every 6 seconds when under 35%
  4. Blur - 20% less melee damage taken
  5. Galvanizing Wand - doubles armor duration, 310 life/s regen
  6. Astral Presence - adds 20 arcane power and 2/s (cancels out armors negative)
This of course is on top of 3000+ armor (50% reduced damage), 134 resistances (34% reduced), and of course my 15,711 damage rating. With all that, you basically get god mode. Spam Diamond skin every 15 seconds (which lasts for 6), and you can RUN RIGHT THROUGH inferno-mode poison and lasers without taking any damage at all.
Then, if your teammates are tanking, pop archon (with the 25% damage increase rune), and hit for OVER 40,000 DAMAGE PER TICK (1.25 attack speed).
Our monk found out a similar build which basically lets him regen health faster than he's hit (and shields), and our DH has "Shadow Power", which gives him stupid amounts of life steal / regen.
Currently we are having no problems at all - Act 4 on "Hell" difficulty was fairly easy, and Act I of Inferno is also fairly easy.

Mind sharing that monk one/ biggrin.gif
post #5458 of 29861
Quote:
Originally Posted by Geemaa View Post

For DH, how do you know what a quiver is better then a 1h xbow? I was using a 56 damage (21-36) damage xbow and my old quiver from level 18 was better then it. Where it had 10% attack speed, no dex or damage boosts on it. How confused.gif
And how is 2-3 damage better then a 27 dex, how does that scale?

i think blizz havent provided how +damage affects your dps. but i am guessing that +dmg adds to your base stats before all the multipliers kick in that's why it gives higher dps. while adding dex only multiplies your current base damage. but in the long run, there are other attributes that dex increases so im thinking that you shouldnt rely on +dmg stats for too long.
Quote:
Originally Posted by LBear View Post

Quote:
did you pickup those items or did you buy in AH?
I bought them from the AH and im talking stuff that cost no more than 5000. I have yet see any mob drop a item around my lvl. Im lvl 37 and my drops are either early or late 20s

yep that will break your game alright lol.
Yep, Aeris died
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Yep, Aeris died
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post #5459 of 29861
Quote:
Originally Posted by LBear View Post

Quote:
did you pickup those items or did you buy in AH?
I bought them from the AH and im talking stuff that cost no more than 5000. I have yet see any mob drop a item around my lvl. Im lvl 37 and my drops are either early or late 20s

Same thing happened to me.. I went into the AH and bought for my level and everything was cake.. I took notice to the rares that were dropping in the areas I was in and while I was in the late 20's the gear was in the early 20's..

I think that is done on purpose and your not suppose to have gear for the exact lvl your on unless you craft it.. and since you cant craft an entire set for say level 25 and its stagered.. you dont get OP for that area..

SO yea.. if you use AH you can get OP
post #5460 of 29861
Quote:
Originally Posted by JMattes View Post

Same thing happened to me.. I went into the AH and bought for my level and everything was cake.. I took notice to the rares that were dropping in the areas I was in and while I was in the late 20's the gear was in the early 20's..
I think that is done on purpose and your not suppose to have gear for the exact lvl your on unless you craft it.. and since you cant craft an entire set for say level 25 and its stagered.. you dont get OP for that area..
SO yea.. if you use AH you can get OP

Well the game is balanced for you to not have items the same level as yourself, since they don't really drop until later... buying off the auction house is guaranteed to make the game easy until you get to hell. For the most part, early and mid-level items are almost completely worthless, so you'll be able to afford pretty good stuff for your level with just whatever gold you have lying around. The level 45 guy who found your level 30 items couldn't give two craps about them, and is just looking to get more gold then the vendors give him.
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