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[Official] Diablo III Information and Discussion Thread - Page 752

post #7511 of 29804
So, almost 4 weeks in, and it is interesting to see what everyone here is saying about the game.

It is VERY divided, to say the least. Some people love it. Some people HATE it. Some merely enjoy it. I would like to add my opinions on it to the mix.

I can honestly say that at this point, I am torn. I REALLY REALLY want to love it. I want to have the enjoyment level I had with D2. I SOOOOOO do. However I don't. Diablo 3 is a good game. It has faults, as did its predecessors. It has its strong points.

Speaking for my own personal experiences with the game, I am currently level 60 on my main and an alt, with several others under 20 that I have started. I have my barb in Act 3 Inferno, and my DH in early Act 2. (Leveling is not too difficult once you get a good group of people who are fairly well geared together). Doing a run through Act 2 today on my barb with my bro on his Wizard and another on his DH to farm was actually the most fun I have had playing the game thus far. The game IMO is much more satisfying and entertaining (also extremely harder and more frustrating wink.gif) when playing co-operatively. Single player is fun as well, but there is something about being able to hear the helplessness of your friends when you run by a poison exploding pod to trigger it, then having your friend run right into it as it pops, killing him instantly that you just can't get in single player games.biggrin.gif.

Inferno was touted as a test for the upper percentage of players. It IS hard, and at times, it seems downright impossible, especially if you happen to get a really crappy roll with a elite/champion pack, which lately seem to target the exact class you are (i.e. - Knockback/ Molten/ Fire chain for melee, or Mortar/ Reflects Damage/ Teleport/ Fast for Ranged) but that can't be the case, because if it was, that would be a conspiracy.......right ?

For a game which revolves around farming, Blizzard seems to be systematically removing or nerfing all farming areas once they become too well known. While I agree that it is probably not what Blizzard intended to have players run through areas smashing pots, or reloading games to find a treasure goblin, if THAT is how someone wants to spend their time with the game, let them. That is an incredibly boring way to get satisfaction out of a game IMO, but to each his own. I think that instead, maybe they should concentrate on stopping gold farming botters, and fixing broken game mechanics, but that is just me. Fix glitches and exploits (like being able to turn in a quest multiple times for stacking exp/gold rewards), but leave legitimate, if not boring farming methods in.

Almost one month in and I am bored and frustrated. I CAN finish Inferno with moderate to heavy farming (or much easier AH lurking), but I honestly don't really care if I do. I don't feel any sense of loss when I can't get on to play and I already have numerous friends who have come and gone, including a few who just never even bought it. These were ALL die hard Diablo 2 fans with 1000s of hours under their belts. I am one of those people who have always hated Achievements/ Trophies, and lately I have been trying to get as many as I can. That is how I know that I am bored with it. When I am trying to find ways to stay interested in the game by mixing it up and dying my character one of every color, or trying to find books or a random quest by reloading the game multiple times to get an achievement, I think it is time to move on.

I really wish I didn't have these feelings, but I think that Blizzard really dropped the ball with this one. Diablo 3 could have been so much more than it is, and it still can be, but I think that changes need to be made. Some are simple, but some need to be drastic.
  • Fixing legendaries is a step in the right direction, but something also needs to be done about the RNG on magical/rares. The range is simply too large with too many variables/ stat possibilities.
  • Reducing or changing the way IAS works simply because people are all searching for it is utterly ridiculous. If you didn't intend it to be used this way, you should have tested it more thoroughly before implementation.
  • Increasing the cost to repair Items is counter-productive. Leave it alone. Farming should not be about losing money..... That is just stupid.
  • The "New and improved Battle.Net 2.0" is a joke. They should have improved stability and left the core experience the way it was. Joining your own channel, your parties channel, a trade channel, or just sitting in a general channel looking at the characters under you while toggling the gem is something I miss.
  • Quests and waypoints are another area that should have gone untouched. Waypoints operated just fine the way they were in D2. Allowing us to move unhindered through Acts. We should not have to leave a game and start a new Quest simply to go to another Act. Quests should not restrict us to a set area, nor should they be a prerequisite to starting a game. We should be allowed to move fluidly and effortlessly through the game from one are to another, without the hassle of going to town, leaving the game, switching quests, and starting a new game. That is ridiculous.
  • I mentioned this in another post and was called a liar because "no one ever spent any REAL time leveling to get to 99". However, since I DID, and I took pride in that fact, I feel that they should give us an elective mode for stat allocation, in which we can use automatic or manual stat allocation as WE see fit. Make the character with the stats that WE WANT, not Blizzard.

Those are a few of my thoughts and complaints about the game

I also know that balance and changes to a newly released game are to be expected. I truly do, and I welcome those changes...when done correctly. What we have received however is not balancing and changing to make the game better. This is balancing and changing to make people play the game how Blizzards sees fit. If I want to farm bosses, LET ME. Don't reduce the drop quality from bosses and make me farm nearly impossible packs. Allow me to farm where. when I want to. A game like Diablo SHOULD revolve around bosses.

This is a storyline centered around the SEVEN LORDS OF HELL, not champion or elite packs for God's sake (pun intended tongue.gif).

What I expected and hoped for was somewhere in the middle of what Diablo 2 was and what Diablo 3 should have been, NOT somewhere between Diablo 2 and WoW, which is what we received.

We all have our own respective views of what D3 is/ should have been, and this is mine.

Flame away if you will. I can take it thumb.gif
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post #7512 of 29804
Quote:
Originally Posted by Modz View Post

Why is it socketed with a ruby? You SHOULD put an emerald in there

Just an FYI, Emeralds add Critical Damge % in weapons, not intelligence.

Topazes add Intelligence, but only in Chest/ Legs/ Rings/ Ammys IIRC.
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post #7513 of 29804
Quote:
Originally Posted by unfriend View Post

Just an FYI, Emeralds add Critical Damge % in weapons, not intelligence.
Topazes add Intelligence, but only in Chest/ Legs/ Rings/ Ammys IIRC.

this is correct. switching emerald for ruby would mean less damage per strike, but GREATLY increased damage on a crit. at higher levels, this should increase blizz dps calculations a lot more than the ruby would.
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post #7514 of 29804
Quote:
Originally Posted by unfriend View Post

[*] Fixing legendaries is a step in the right direction, but something also needs to be done about the RNG on magical/rares. The range is simply too large with too many variables/ stat possibilities.
[*] Reducing or changing the way IAS works simply because people are all searching for it is utterly ridiculous. If you didn't intend it to be used this way, you should have tested it more thoroughly before implementation.

Legendaries and all rares are being "fixed" to have better stats but, legendaries are having unique stats added to them, so they're actually...Legendary...This is a bit beyond a "step"...It's a complete reinvention of the current stat base...And I absolutely disagree that anything needs to be done about the RNG...The RNG is the RNG...That's why getting a rare is actually...You know...Rare! Especially a good one!

IAS is being tweaked because over 3/4 of the game is abusing it. Period.

I know of 2/3 DH's that have stacked IAS, regardless of any other stat and now hover at over 100k dps, some at 150k dps.

They did test it thoroughly but, it was implemented incorrectly.

DH's specifically that stacked this skill WITH SS, noted it was broken within the first week of release and the dev's acknowledged it wasn't working properly...Since then, the players have continued to stack it, KNOWING that this situation would be addressed, eventually.

At this point, if you stack IAS, it's your own fault for stacking it considering they've said it was broken for the past few weeks...And now they're finally fixing it...I absolutely agree that it's broken and needs to be fixed.
post #7515 of 29804
The game was a ploy to make money. As tinfoil hat as that sounds, it's the truth of the matter. I would be ok with that fact since blizzard is a company (yes, they are)... But when gameplay is hindered to facilitate the monopolization of items, im going to just stand aside and watch this train wreck occur. And what a train wreck it was.
    
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post #7516 of 29804
Quote:
Originally Posted by axellerate View Post

The game was a ploy to make money. As tinfoil hat as that sounds, it's the truth of the matter. I would be ok with that fact since blizzard is a company (yes, they are)... But when gameplay is hindered to facilitate the monopolization of items, im going to just stand aside and watch this train wreck occur. And what a train wreck it was.

How is gameplay hindered?

They have literally the most expensive server farm atm on the market, in terms of a game...

They've upgraded that network 4x for substantial amounts of money.

They're closing Blizzard North so now they have to allocate that farm (Oh joy) to Cali.

I just don't understand the logic behind you "greeders"...

Every game in the world exists...To make money...Final Fantasy 7 exists, only, to make money...And every item within that game, is a monopoly, go figure.

I really just don't understand the concept of Blizzard being unlike any other company that makes games...You create a game and you have to generate profit to stay in business...Their profits aren't even close to what they were projected to be so, they're now closing an office...If that greedy? No doubt about it but, I fail to see how you intend for anything else when you create a game.
post #7517 of 29804
Quote:
Originally Posted by likethegun View Post

It's not illegal at all. Look at those stupid "free" online marketing games like the zuniga texas hold'em,world golf tour, or evony (I only listed these ones because I'm guilty of having played them smile.gif)... all those games run off of marketing to fuel players into needing to use real money to progess in the game as well as other players... But it's equivalent to professional gambling... as long as you pay whatever taxes are due (including to the Blizzard gods wink.gif), then it's not illegal. But, to be required to pay taxes you'd need to be pulling in a fairly large amount of money, which I am assuming isn't going to be too easy to do.
Blizzard is doing the same thing. REQUIRING the use of the AH in order to have good enough gear to compete when PvP launches and even to get through all of inferno without losing your mind (or your family)... When D3 first launched, i'm talking like within the first week, my MF was only around 25% and I was finding decent rares literally from every mob, every chest, every boss. Now even with nephalim valor stacked x5 for a total of like 120+% MF I RARELY find anything good...
Didn't mean to go off on a tangent, but my point is i'm sure that providing a way for anyone and everyone to access the RMAH safely will be on Blizzards priority list.

Well, okay but will the balance work both ways ? So you put 20 bucks in, and you sold an item for 100 bucks somehow, then you can transfer that money to your bank account ?

Like I said, is it gonna be

"What do you do for a living ?"
"I sell things in a game called Diablo"
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post #7518 of 29804
Quote:
Originally Posted by Catscratch View Post

Well, okay but will the balance work both ways ? So you put 20 bucks in, and you sold an item for 100 bucks somehow, then you can transfer that money to your bank account ?
Like I said, is it gonna be
"What do you do for a living ?"
"I sell things in a game called Diablo"

as far as i recall, it's only a 1 way operation

you can add money to your B.net account

but you have no way to move the money back into your paypal account

because LOL biggrin.gif i've been trying to do that, and there's now way to do it

i added some money just to see how the system worked, and unless there are some hidden options that are unlocked at "higher levels" there's no way for you to move your money out of the game
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post #7519 of 29804
Quote:
Originally Posted by axellerate View Post

The game was a ploy to make money. As tinfoil hat as that sounds, it's the truth of the matter. I would be ok with that fact since blizzard is a company (yes, they are)... But when gameplay is hindered to facilitate the monopolization of items, im going to just stand aside and watch this train wreck occur. And what a train wreck it was.

They... make... games... to... make... MONEY!?!?... ph34r-smiley.gif

Y'all can "review" diablo once the rest of the planned features are released. incomplete game is incomplete, go figure. I for one love my level 57 monk and look forward to getting rick rolled by inferno ponies.
post #7520 of 29804
If people are really going to farm and sell the stuff for real money....well isn't that just sad. Speaking as a casual gamer who has never touched D1, D2. I really enjoy D3. It is a blast to just go in and destroy some stuff.

It's a game, enjoy it. Who says you HAVE to beat it on all difficulty settings. If you're not having fun, why play it?
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Q6600 G0 @ 3.6 w/ 1.4v Gigabyte EP35 DS3R Asus DirectCU II GTX 580 Patriot Extreme Performance 2x1gb 800mhz 
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WD Black 2 TB Windows 7 64bit Samsung Syncmaster BX2350 + 42' LG LCD Razer Blackwidow Ultimate 
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Corsair TX650 V2 HAF 932 Death Adder 3.5g, G9x, Naga 2012 
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Overclock.net › Forums › Video Games › PC Gaming › [Official] Diablo III Information and Discussion Thread