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[Official] Diablo III Information and Discussion Thread - Page 850

Poll Results: Which class (if any) benefits the most from a hellfire amulet's 5th passive ability?

 
  • 5% (2)
    Barbarian
  • 0% (0)
    Monk
  • 10% (4)
    Crusader
  • 43% (16)
    Demon Hunter
  • 8% (3)
    Witch Doctor
  • 2% (1)
    Wizard
  • 29% (11)
    None - Immunity to damage type/other amulets are way better for any class
37 Total Votes  
post #8491 of 20963
Cluster Arrow with Cluster Bomb rune is my new favorite DH ability. Hatred cost is high but it should be; this ability hits so hard for me. The more crit you have the better.
post #8492 of 20963
Quote:
Originally Posted by Cryosis00 View Post

Cluster Arrow with Cluster Bomb rune is my new favorite DH ability. Hatred cost is high but it should be; this ability hits so hard for me. The more crit you have the better.

nah, i tried that before 1.03 and it didn't do enough damange for me, and it was not natural to aim that thing, if you want it to spread the way you want

on the other hand if you have the HP to tank the mobs, then Grenades does a fair good damage and it's AOE, so even when you are Wallet, it still hits the mobs around you, it's great for crowd control and elites/champs
    
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post #8493 of 20963
Guys, can some help me understand something about weapons.

When a weapon have +xx-xx Holy dmg
Does it mean it will only gives that extra dmg to skills based on "Holy" dmg ?
Or is it an additional Holy dmg?

Also, weapon with +min \ max dmg, will that be an additional dmg that affect all skill ? (Like global dmg)


Thanks.
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post #8494 of 20963
Quote:
Originally Posted by Beens17 View Post

Guys, can some help me understand something about weapons.
When a weapon have +xx-xx Holy dmg
Does it mean it will only gives that extra dmg to skills based on "Holy" dmg ?
Or is it an additional Holy dmg?
Also, weapon with +min \ max dmg, will that be an additional dmg that affect all skill ? (Like global dmg)
Thanks.

AFAIK and if they are following D2

then whatever stats you see in the weapon, it only affects that particular weapon

+ max/min damage, is added to the total DPS
+ Holy, or Poison, or fire, or electric, etc damage are already factored in in the total DPS, just like min & max

however, say for example your weapon is 1000 DPS regardless of how it added it all up

if you are fighting an Elite that has Physical Invulnerability, but your weapon is 500 Holy damage

then your weapon will only hit the Elite for 500 DPS instead of 1000 DPS

get, what i mean?
    
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post #8495 of 20963
Can anyone tell me if they have fixed the bug that prevents you from seeing the mouse when the desktop dpi is set at 150%?
There have been a few patches since I last played and I cannot keep up with all the changes.
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post #8496 of 20963
One thing I have noticed lately, is if I dont keep Vsync on in game, I get crazy microstutter. Yea, I'm capped at 60fps, without vsync it will hold at a steady 90+ on my card. But the stutter is enough to drive someone mad.
4890s in Crossfire, 12.3 drivers.
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post #8497 of 20963
Quote:
Originally Posted by Rebelord View Post

One thing I have noticed lately, is if I dont keep Vsync on in game, I get crazy microstutter. Yea, I'm capped at 60fps, without vsync it will hold at a steady 90+ on my card. But the stutter is enough to drive someone mad.
4890s in Crossfire, 12.3 drivers.

If I turn vsync off I get a billion FPS, but my screen tears like an old CRT on a video camera.
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post #8498 of 20963
Quote:
Originally Posted by AllGamer View Post

AFAIK and if they are following D2
then whatever stats you see in the weapon, it only affects that particular weapon
+ max/min damage, is added to the total DPS Total DPS of the weapon or my stats?
+ Holy, or Poison, or fire, or electric, etc damage are already factored in in the total DPS, just like min & max
however, say for example your weapon is 1000 DPS regardless of how it added it all up
if you are fighting an Elite that has Physical Invulnerability, but your weapon is 500 Holy damage But, if the enemy have Physical Invulnerability dosen't it mean he will take less\or none physical dmg so the Holy dmg will actually do more because he don't have Invulnerability for Holy dmg ?
then your weapon will only hit the Elite for 500 DPS instead of 1000 DPS
get, what i mean?

Not really. (Added on the quote)
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post #8499 of 20963
Hey guys, I just got to inferno on my barb. Does anyone have a link or something that is useful for eq/builds I should use? (random note after 1.0.3 when I press ctrl + r my fps says 0..anyone have that issue?)

Thanks!
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post #8500 of 20963
Quote:
Originally Posted by Beens17 View Post

Not really. (Added on the quote)

I don't think there are any invulnerabilities in Diablo 3. Basically, the holy damage is added to your weapons DPS, as shown. It matters what type when a monster has a resistance. If your weapon does holy and the monster resists holy, you will do a bit less damage vs a weapon that had the same amount of fire damage. It's not a big deal though, I mostly ignore the type.

Unless there's something more complex where non-physical damage doesn't get multiplied into your total DPS the same as +max/min, but then all elemental would probably be equal there. AFAIK there isn't anything like that, but it's possible.
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