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[Official] Diablo III Information and Discussion Thread - Page 857

Poll Results: What class will you play first when the game is released?

 
  • 26% (283)
    Barbarian
  • 20% (227)
    Demon Hunter
  • 17% (188)
    Monk
  • 13% (143)
    Witch Doctor
  • 22% (245)
    Wizard
1086 Total Votes  
post #8561 of 14982
Quote:
Originally Posted by CrazyHeaven View Post

I meant stopped not spotted. Swyping and posting never ends well for me.
I actually never knew I could use my mouse to activate skills. When trying to kite and use the right click I would on occasion knock off one of my skills and lose my buff. I'm clueless as to why Blizzard made this feature and turned it on by default.

So for example the item level of an item is 53, can a level 50 character equip it?
post #8562 of 14982
Quote:
Originally Posted by kevindd992002 View Post

Hmmm, ok. Is this only for level 60 items? Because I have items lower than level 60 that already have ilvl.
So for items that has ilvl and required level, ilvl is the basis?
"ilvl" simply means "item level" yes everything has an item level. Character level only goes to 60, but items go to 63.

the item level has nothing to do with the equip level requirement. the ilvl is simply the level of the item. the "required level" on the bottom right is what determined the level you need to be to use it.
post #8563 of 14982
Quote:
Originally Posted by likethegun View Post

"ilvl" simply means "item level" yes everything has an item level. Character level only goes to 60, but items go to 63.
the item level has nothing to do with the equip level requirement. the ilvl is simply the level of the item. the "required level" on the bottom right is what determined the level you need to be to use it.

Thanks for the confirmation. So why won't Blizzard indicate the item levels of all items?

Also, when you are buying/selling items in the AH, the "level range" there is for item level or required level to equip?
post #8564 of 14982
AA now works through nvidia control panel
the override settings was not available before
not a vram hog like sc2 at the same 8x csaa but still under 1gb
i haven't noticed a performance hit but the jaggies are gone
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post #8565 of 14982
Quote:
Originally Posted by kevindd992002 View Post

Thanks for the confirmation. So why won't Blizzard indicate the item levels of all items?
Also, when you are buying/selling items in the AH, the "level range" there is for item level or required level to equip?
That is a good question and one I am unsure about... I would image it would go by ilvl but i dont know... Blizzard DOES indicate the level of all items with the new patch.
Quote:
Originally Posted by Fr0sty View Post

anyone else tired of the reaper cost? ehh i meant the repair cost a.k.a the cost of death ?
VERY much so... I don't mind it too much, but I think that items def don't have enough durability. I can farm for a while WITHOUT dying and STILL be paying like 10k-20k in repairs... Add 2 or 3 deaths in there from a tough pack and your looking at 30-50k... lame!

~double merged by E-Peen
post #8566 of 14982
holy crapolo I guess most of you never played wow or similar games. item level is a very very simple concept.

let's say we all level 60. as of right now most of us are in lv 55-62 gear because that's the most common item level drops with ilvl 63 being the best potential (stat values) on an item.

so therefore if the best gear ilvl 63 drops more so in harder difficulty it makes sense to farm that in greater hopes of finding some.

when a patch or xpac comes out the best or easiest thing they could do is introduce content that is like act 5 inferno which would drop as example ilvl 64 gear making it potentially the best gear in the game still a requirement of being character level of 60 to equip it unless it has level requirements.

ilvl is a simple way to judge quality of gear but diablo3 is so random its hard to tell.

for ex. in wow on my rogue let's say I have the best lv 60 sword with 100dps ilvl off 60 etc etc. so a patch comes along and opens a new zone to play for all good level 60 players which drops ilvl 61 gear thus making my next upgrade a sword with 105dps for ex. it makes me want to play and achieve better while Diablo fails at this because its all random sheet.

I hope I helped explain ilvl and the concept of it.
post #8567 of 14982
iLvl was very relevant in Diablo 2. My thinking is there are SO many new players to Diablo 3, that some didn't even play Diablo 2.
It could also be an age thing (like 12 year olds playing D3). Just thinking about someone playing D3 that wasn't even 3 years old when D2 came out would make me feel super old, bwahahah.
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post #8568 of 14982
Quote:
Originally Posted by Fr0sty View Post

anyone else tired of the reaper cost? ehh i meant the repair cost a.k.a the cost of death ?

+1

Not to mention I have well over 250+ hours in the game all classes from level 35 to 60, inferno & hardcore and have yet to find anything above a gold idem drop. mad.gif
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post #8569 of 14982
Quote:
Originally Posted by We Gone View Post

+1
Not to mention I have well over 250+ hours in the game all classes from level 35 to 60, inferno & hardcore and have yet to find anything above a gold idem drop. mad.gif

2 60's and a 40 here over 150 hours all in and no legendary drop here either.
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post #8570 of 14982
Quote:
Originally Posted by likethegun View Post

That is a good question and one I am unsure about... I would image it would go by ilvl but i dont know... Blizzard DOES indicate the level of all items with the new patch.~double merged by E-Peen

Can anyone follow up on this question? How does one in AH know the level range of the items bought and sold there?
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