Overclock.net › Forums › Video Games › PC Gaming › [Official] Diablo III Information and Discussion Thread
New Posts  All Forums:Forum Nav:

[Official] Diablo III Information and Discussion Thread - Page 871

post #8701 of 30163
Quote:
Originally Posted by Crazy9000 View Post

Some loss is pretty much a given in all internet traffic. Obviously most of my data is getting to them most of the time, otherwise it would be much worse then the slightly annoying it is. If loss is the problem, they could just request a little bit more data to cover... The slowest DSL I know of is 256/256, which would have no problem sending double what is being sent now.
Even if there routers that are dropping some packets on the way, that infrastructure needs to be accounted for. It's obviously what most people are using. I'm sure they'll eventually get it worked out, but IMO the blame is with Blizzard either way.

I absolutely disagree.

SWTOR was the first to breach this technology...Go to the SWTOR thread and read the complaints...See what ISP's failed then...I'll give you a hint, they're the same ISP's that are failing, now.

That's right, ISP's still haven't changed and Bioware will actually/does tell you that straight up, these ISP's are still having issues...

Blame is not entirely theirs...There is a history of both sides dropping the ball continuously.

While it may be more their fault, than not, it still doesn't make them entirely responsible for the problems that currently exist.

Ultimately, you can believe that Santa is real as well but, it's just not true...And while the blame may be PARTIALLY theirs, again, it's not entirely, their fault.
post #8702 of 30163
Quote:
Originally Posted by Crazy9000 View Post

Some loss is pretty much a given in all internet traffic. Obviously most of my data is getting to them most of the time, otherwise it would be much worse then the slightly annoying it is. If loss is the problem, they could just request a little bit more data to cover... The slowest DSL I know of is 256/256, which would have no problem sending double what is being sent now.
Even if there routers that are dropping some packets on the way, that infrastructure needs to be accounted for. It's obviously what most people are using. I'm sure they'll eventually get it worked out, but IMO the blame is with Blizzard either way.

Crazy, there's no convincing this guy. He loves to shift the blame towards the actual connection coming from the person or the ISP.
A Box
(16 items)
 
  
CPUMotherboardGraphicsRAM
3570k Asus P8Z77-V Pro Asus Strix 1070 G Skill Trident 2400mhz 
Hard DriveOptical DriveCoolingOS
Samsung 500gb SSD x 1tb HDD Samsung External Corsair H100i Windows 10 64bit 
MonitorMonitorKeyboardPower
Catleap Q270 Acer Coolermaster Quickfire Rapid (reds) Corsair 750HX 
CaseMouseMouse PadAudio
Corsair 540 Logitech G600 XFX Warpad Asus Xonar Essence STX 
  hide details  
Reply
A Box
(16 items)
 
  
CPUMotherboardGraphicsRAM
3570k Asus P8Z77-V Pro Asus Strix 1070 G Skill Trident 2400mhz 
Hard DriveOptical DriveCoolingOS
Samsung 500gb SSD x 1tb HDD Samsung External Corsair H100i Windows 10 64bit 
MonitorMonitorKeyboardPower
Catleap Q270 Acer Coolermaster Quickfire Rapid (reds) Corsair 750HX 
CaseMouseMouse PadAudio
Corsair 540 Logitech G600 XFX Warpad Asus Xonar Essence STX 
  hide details  
Reply
post #8703 of 30163
Quote:
Originally Posted by eternal7trance View Post

Crazy, there's no convincing this guy. He loves to shift the blame towards the actual connection coming from the person or the ISP.

No, I love to put blame where it's actually due.

There's a history of ISP's failing, one that's very well documented (And one you as an entity have FAILED to aknowledge exists).

This is literally like my saying: "Your parents left you presents under the tree" and you scream "NO, IT WAS SANTA".

There are issues beyond what you see that exist on both sides...For some people, it's 100% their ISP...For others it's 100% Blizzard...For others it's 50/50...

You can't sit there and blame one or the other without leaving the fog and actually doing //YOUR OWN RESEARCH// which, all of you, up to this point, have actually failed to do.

So keep believing in Santa...It still won't conjure him into existence.
post #8704 of 30163
Quote:
Originally Posted by Masked View Post

I absolutely disagree.
SWTOR was the first to breach this technology...Go to the SWTOR thread and read the complaints...See what ISP's failed then...I'll give you a hint, they're the same ISP's that are failing, now.
That's right, ISP's still haven't changed and Bioware will actually/does tell you that straight up, these ISP's are still having issues...
Blame is not entirely theirs...There is a history of both sides dropping the ball continuously.
While it may be more their fault, than not, it still doesn't make them entirely responsible for the problems that currently exist.

Well now we're disagreeing on something besides the technical workings of it, which makes more sense to disagree on.

I guess we'll just have to disagree on who's to blame. While it may very well be the ISP's fault there is packet loss in the first place, I put the blame on Blizzard for not accounting for that properly. If it was a minority of the ISP's, I might change my mind... but when most of them are operating like this, that's what Blizzard should be expecting. I mean I haven't even heard a single person yet say they haven't had any lag playing D3.
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 7820x @ 4.7 GHz Asrock x299 OC Formula MSI GTX 1080 Aero 32GB Gskill DDR4-4000 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Benchmark Dac2 | Audeze LCD-X 
  hide details  
Reply
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 7820x @ 4.7 GHz Asrock x299 OC Formula MSI GTX 1080 Aero 32GB Gskill DDR4-4000 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Benchmark Dac2 | Audeze LCD-X 
  hide details  
Reply
post #8705 of 30163
Seeing how I had no problems with any of the other online games I played when I had D3, wouldn't that indicate something on their end or with how they have it routed?
A Box
(16 items)
 
  
CPUMotherboardGraphicsRAM
3570k Asus P8Z77-V Pro Asus Strix 1070 G Skill Trident 2400mhz 
Hard DriveOptical DriveCoolingOS
Samsung 500gb SSD x 1tb HDD Samsung External Corsair H100i Windows 10 64bit 
MonitorMonitorKeyboardPower
Catleap Q270 Acer Coolermaster Quickfire Rapid (reds) Corsair 750HX 
CaseMouseMouse PadAudio
Corsair 540 Logitech G600 XFX Warpad Asus Xonar Essence STX 
  hide details  
Reply
A Box
(16 items)
 
  
CPUMotherboardGraphicsRAM
3570k Asus P8Z77-V Pro Asus Strix 1070 G Skill Trident 2400mhz 
Hard DriveOptical DriveCoolingOS
Samsung 500gb SSD x 1tb HDD Samsung External Corsair H100i Windows 10 64bit 
MonitorMonitorKeyboardPower
Catleap Q270 Acer Coolermaster Quickfire Rapid (reds) Corsair 750HX 
CaseMouseMouse PadAudio
Corsair 540 Logitech G600 XFX Warpad Asus Xonar Essence STX 
  hide details  
Reply
post #8706 of 30163
Quote:
Originally Posted by Masked View Post

No, I love to put blame where it's actually due.
There's a history of ISP's failing, one that's very well documented (And one you as an entity have FAILED to aknowledge exists).
This is literally like my saying: "Your parents left you presents under the tree" and you scream "NO, IT WAS SANTA".
There are issues beyond what you see that exist on both sides...For some people, it's 100% their ISP...For others it's 100% Blizzard...For others it's 50/50...
You can't sit there and blame one or the other without leaving the fog and actually doing //YOUR OWN RESEARCH// which, all of you, up to this point, have actually failed to do.
So keep believing in Santa...It still won't conjure him into existence.

Are you saying Santa isn't real?
post #8707 of 30163
Welp.... today's patch notes are pretty lame. Blizzard really needs to put out another in depth post about upcoming major changes. I think this may reignite my drive to play the game. Bashiok hinted that they are looking at drop rates but it could not make it into the 1.0.3a patch cycle.

I will take the hitching and lag all day long if the gear grind was fun but as soon as you hit that wall, be it Act1, 2 or 3, in Inferno you start to realize the gear grind in this game is pretty broken. I feel like the guy from Mad Money where I sit in the AH and try to find the hot trend then buy low and sell high to afford that next minimal gear upgrade.
Edited by Cryosis00 - 6/26/12 at 6:47am
post #8708 of 30163
Quote:
Originally Posted by Crazy9000 View Post

Well now we're disagreeing on something besides the technical workings of it, which makes more sense to disagree on.
I guess we'll just have to disagree on who's to blame. While it may very well be the ISP's fault there is packet loss in the first place, I put the blame on Blizzard for not accounting for that properly. If it was a minority of the ISP's, I might change my mind... but when most of them are operating like this, that's what Blizzard should be expecting. I mean I haven't even heard a single person yet say they haven't had any lag playing D3.

While I understand your statement of blaming Blizzard for not accounting for or tweaking their side to deal with the ISP caused issues, I am glad that ISPs are being stressed out. I wouldn't expect ISPs to actively try to update how they do things or their network if there wasn't a need. Blizzard and SWTOR is creating that need. I only hope that this will improve future games because they won't have to take into account an old ISP network.
Second Wife
(11 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-2500K Sandy Bridge 3.3GHz (3.7GHz... ASRock Z68 Extreme4 LGA 1155 Intel Z68 SAPPHIRE 11196-02-40G Radeon HD 7950 3GB G.SKILL Sniper Series 8GB (2 x 4GB) 240-Pin DDR... 
Hard DriveCoolingOSMonitor
Western Digital Caviar Black WD1002FAEX 1TB 720...  CORSAIR H80  Win 7 ASUS MT276HE Black 27" 
PowerCaseOther
XFX Black Edition XPS-850W-BES 850W  Fractal Design Arc Midi Black Akasa 140mm x 25mm Apache Black Case Fans 
  hide details  
Reply
Second Wife
(11 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-2500K Sandy Bridge 3.3GHz (3.7GHz... ASRock Z68 Extreme4 LGA 1155 Intel Z68 SAPPHIRE 11196-02-40G Radeon HD 7950 3GB G.SKILL Sniper Series 8GB (2 x 4GB) 240-Pin DDR... 
Hard DriveCoolingOSMonitor
Western Digital Caviar Black WD1002FAEX 1TB 720...  CORSAIR H80  Win 7 ASUS MT276HE Black 27" 
PowerCaseOther
XFX Black Edition XPS-850W-BES 850W  Fractal Design Arc Midi Black Akasa 140mm x 25mm Apache Black Case Fans 
  hide details  
Reply
post #8709 of 30163
Quote:
Originally Posted by Crazy9000 View Post

Well now we're disagreeing on something besides the technical workings of it, which makes more sense to disagree on.
I guess we'll just have to disagree on who's to blame. While it may very well be the ISP's fault there is packet loss in the first place, I put the blame on Blizzard for not accounting for that properly. If it was a minority of the ISP's, I might change my mind... but when most of them are operating like this, that's what Blizzard should be expecting. I mean I haven't even heard a single person yet say they haven't had any lag playing D3.
Quote:
Originally Posted by eternal7trance View Post

Seeing how I had no problems with any of the other online games I played when I had D3, wouldn't that indicate something on their end or with how they have it routed?

The only games to date using the NGINX base are D3, GW2, SWTOR and Tera has a 50/50 hybrid going on w/Enterprise.

Blizzard has a deal with AT&T in regards to the routing tables/servers/hubs etc.

The AT&T hubs/routers are actually, incredibly sexy but, again, that doesn't mean there's not a problem with them at all.

Within this equation there are about 10 different variables...From YOU to the HOST, you lose about 5/6 P/S...

Now, D3 is already "laggy" because you're playing it host side...Factor in those other 10 variables...It's like leaving Wiley Coyote in a missile silo.

ISP's to date, have a very documented level of failure...Particularly with D3, SWTOR and GW2 (1st beta...Yeah)...So, there's already proof, that the upload is failing.

D3, is already laggy...The buffer isn't working 100% (Hopefully fixed today) and they're dealing with "bad" ISP's that have a proven record of already failing. It's a bad situation...Particularly for Blizzard.

The WoW, attitude of "We're the king" isn't helping them either...They need a 24/7 CS on the forums...And it should have happened on release...then these questions would've been answered and we wouldn't need this conversation at all.

In my opinion, ditch the RMAH, bring the game client side...And take the team you have now to combat hacking because they're going to youtube it regardless.

I'm not against you, quite the opposite, I just don't think it's rational to blame something that's not actually the verified cause of the problem.
Quote:
Originally Posted by Georgevonfrank View Post

Are you saying Santa isn't real?

I'm saying that you're personally, free to believe in whatever you want but, just because you actually believe something exists, doesn't always make it any more real to anyone else.
post #8710 of 30163
Quote:
Originally Posted by Myrtl View Post

While I understand your statement of blaming Blizzard for not accounting for or tweaking their side to deal with the ISP caused issues, I am glad that ISPs are being stressed out. I wouldn't expect ISPs to actively try to update how they do things or their network if there wasn't a need. Blizzard and SWTOR is creating that need. I only hope that this will improve future games because they won't have to take into account an old ISP network.

In order for that to work, more games need to require it, and a large cable ISP has to upgrade and use that in commercials. In the meantime, we'd all have laggy games frown.gif.
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 7820x @ 4.7 GHz Asrock x299 OC Formula MSI GTX 1080 Aero 32GB Gskill DDR4-4000 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Benchmark Dac2 | Audeze LCD-X 
  hide details  
Reply
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i7 7820x @ 4.7 GHz Asrock x299 OC Formula MSI GTX 1080 Aero 32GB Gskill DDR4-4000 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Benchmark Dac2 | Audeze LCD-X 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › [Official] Diablo III Information and Discussion Thread