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[Official] Diablo III Information and Discussion Thread - Page 95

post #941 of 29804
I think I've never been so hyped for a game, ever..

So in the meantime, I'm enjoying watching Yogscast playing the beta.
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post #942 of 29804
Quote:
Originally Posted by DoomDash;14956985 
Back when I played LOD still having that many high level characters would have not been possible so easily I bet. At least I never saw anyone with more than 2 level 90's.

By the time I left you could get 90+ level char in 1 day if you had someone to rush you. I think even in public games it didn't take much more than that.

I guess now with unlimited respecs and no skill points system this won't be happening anymore. I'm seriously worried about the replayability of this game. It seems like once you level up your char you'll be able to test all the builds within a day, than maybe try different classes and be done with the game pretty fast. Since it has been announced I have only been getting less and less excited about it. Still hope that I'm wrong though and want to get in the beta.
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post #943 of 29804
Strictly PvM Witch Doctor build, thoughts?
http://us.battle.net/d3/en/calculator/witch-doctor#YRZhPc!dXV!YYZZbb

Summonah! devil-smiley-019.gif
Edited by Goaky - 9/19/11 at 5:02am
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post #944 of 29804
Isn't there an NDA for Friends and Family beta users?
post #945 of 29804
Quote:
Originally Posted by mongoloid;14987591 
Isn't there an NDA for Friends and Family beta users?


Nope, it was lifted a bit ago here watch some vids: http://www.youtube.com/user/VesmarEntertainment
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post #946 of 29804
This might turn out to be a very interesting week if the beta gets started. I'm still hoping for a release this year but not going to hold my breath...
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post #947 of 29804
Quote:
Originally Posted by poroboszcz;14987527 
By the time I left you could get 90+ level char in 1 day if you had someone to rush you. I think even in public games it didn't take much more than that.

I guess now with unlimited respecs and no skill points system this won't be happening anymore. I'm seriously worried about the replayability of this game. It seems like once you level up your char you'll be able to test all the builds within a day, than maybe try different classes and be done with the game pretty fast. Since it has been announced I have only been getting less and less excited about it. Still hope that I'm wrong though and want to get in the beta.

I too am worried man. It does look fun though.
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post #948 of 29804
Quote:
Originally Posted by poroboszcz;14987527 
By the time I left you could get 90+ level char in 1 day if you had someone to rush you. I think even in public games it didn't take much more than that.

I guess now with unlimited respecs and no skill points system this won't be happening anymore. I'm seriously worried about the replayability of this game. It seems like once you level up your char you'll be able to test all the builds within a day, than maybe try different classes and be done with the game pretty fast. Since it has been announced I have only been getting less and less excited about it. Still hope that I'm wrong though and want to get in the beta.
Quote:
Originally Posted by DoomDash;14988782 
I too am worried man. It does look fun though.

I think the replayability will be relient on Inferno difficulty and PvP. If Inferno is difficult enough, the challenge will keep people playing. If PvP is interesting enough, people will keep playing.
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post #949 of 29804
But I liked the old challenge in building good characters. I know some people will say that it was easy and there were mathematical ways to make the ideal character ( and people would follow these ), but I liked that you couldn't switch the style of your character so easily. In D3 you can just play and your characters Skill points are automatically placed, and everyone has the option of respecing Active/Passive skills at any point, which at this time has no punishing effect known. The rune system is cool and all but I would still love to see them lock in place at some point like around level 40 or something.

Blizzard said they want the game to be more about having fun with the skills, and finding gear to get good. But when they include a market system and respecable characters that take no planning, its basically who ever is willing to spend the most money has the best characters, no such thing as a poorly planned out character you get punished for, you just change it.
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post #950 of 29804
Quote:
Originally Posted by DoomDash;14989387 
But I liked the old challenge in building good characters. I know some people will say that it was easy and there were mathematical ways to make the ideal character ( and people would follow these ), but I liked that you couldn't switch the style of your character so easily. In D3 you can just play and your characters Skill points are automatically placed, and everyone has the option of respecing Active/Passive skills at any point, which at this time has no punishing effect known. The rune system is cool and all but I would still love to see them lock in place at some point like around level 40 or something.

Blizzard said they want the game to be more about having fun with the skills, and finding gear to get good. But when they include a market system and respecable characters that take no planning, its basically who ever is willing to spend the most money has the best characters, no such thing as a poorly planned out character you get punished for, you just change it.

Yeah a lot of time in diablo 2 was spent just making new characters, and finding good ways to level them quickly.
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