I played through Too Human, Silicon Knights' upcoming action RPG for Xbox 360, this weekend.
The game has been the subject of heated controversy: A disappointing early version shown at E3 built up an army of vocal detractors, and Silicon Knights' outspoken President Denis Dyack has fired back some volleys of his own. The near-final version that I played won't do much to settle the issue one way or the other: Too Human has a lot of redeeming qualities, but it isn't for everyone.
I'm caught in the middle -- I enjoy Silicon Knights' storytelling, but although some well-done narrative is certainly part of Too Human's overall package, that's not the focus. The role-playing gameplay is the star here, and it took a little while to grow on me. There were some frustrating moments as I learned the ins and outs of how to control and manage the growth of the main character, Baldur.
But just as I came to grips with the gameplay, and just as the story seemed as if it was starting to ramp up into overdrive -- the game ended. If you're so inclined, you can slam through Too Human's campaign in a little more than 10 hours, and the story of cybernetically enhanced Norse gods ends with a cliffhanger.