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CoD4 create a perk! - Page 7

post #61 of 78
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I want the LMG to be nerfed. I still don't understand how anyone can run with that thing and still fire accurately without being mounted. It should be like DoD: Source where the LMG has to be mounted in order to fire accurately or else it's just fire all over the place.
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post #62 of 78
Quote:
Originally Posted by OpTicaL View Post
I want the LMG to be nerfed. I still don't understand how anyone can run with that thing and still fire accurately without being mounted. It should be like DoD: Source where the LMG has to be mounted in order to fire accurately or else it's just fire all over the place.
Yeah, but the mounting idea is a little annoying. I hate doing it in DOD:S
You can shoot a MG while standing its just harder to control.
The accuracy should be really bad standing up, better crouched, and best prone. This might make people constantly dive to the ground when they have MG so that would be really annoying.

It should be pretty bad accuracy, it would make people have to shoot in short bursts to achieve good accuracy. Then it wouldn't just be some spray fest to kill someone.
post #63 of 78
Quote:
Originally Posted by -Inferno View Post
IMO, Dual Wielding weapons is just stupid.

I don't think some of you are really thinking, just putting down what ever first comes to mind. This game is suppose to be somewhat like infantry combat. Do infantry soldiers dual wield weapons? NO!.
I have to disagree... but I will let you take it up with this guy:

post #64 of 78
Quote:
Originally Posted by Semper Fidelis View Post
I have to disagree... but I will let you take it up with this guy:

YouTube - Dual Weilding M249 Machine Guns
That is badass
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post #65 of 78
Id like to see some sort of damage thing introduced. Not as a perk, just as an option.

Say you get shot in the leg - you cant run as fast
Shot in the arm - accuracy isnt as good

But you slowly bleed to death. That would be fun.

Maybe you should be able to get like a headset/goggle thing like the Solid Eye in MGS which allows you to see enemies a bit easier by highligting them. But make it so you can only use it say 3 times and it only last for 20 secs or something
    
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post #66 of 78
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If he did that in a real battlefield, he would've been dead already. This is real combat, not Hollywood.
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post #67 of 78
Lol.... I like the health idea so you can't just go on some inhuman rampage after you have been hit with 20 various different rounds.
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post #68 of 78
I take it you dont play Hardcore then..
    
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post #69 of 78
Quote:
Originally Posted by Evostance View Post
I take it you dont play Hardcore then..
Hardcore is the best, it makes COD4 the most realistic game ever IMO. When you shoot someone, they die. Unlike Crysis where an average Korean can take 30 to the chest and still fight back.
post #70 of 78
Quote:
Originally Posted by Semper Fidelis View Post
Hardcore is the best, it makes COD4 the most realistic game ever IMO. When you shoot someone, they die. Unlike Crysis where an average Korean can take 30 to the chest and still fight back.
Now... what can we do about the spawn killing on HC? One second spawn protection? It's also a pain to die from a random nade when you just spawned.
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