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[tomshardware] Nvidia Supports Radeon PhysX - Page 2

post #11 of 27
AMD already threw its support behind Havok. nvidia is a bit late.
It goes to eleven
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post #12 of 27
Ugh, i've always hated the havok engine.
    
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post #13 of 27
Quote:
Originally Posted by Serendiptous One View Post
^^
i want to sig that so bad but i can't
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post #14 of 27
Quote:
Originally Posted by kkbob33 View Post
Wow. what a useless post. that contributed nothing. why not explain it to these fine people then?
Once all games use PhysX, NV cuts off Radeon PhysX support.
Don't tell me you didn't see that, it would really disappoint me of OCN's average IQ.
post #15 of 27
Its true, if you want to gain total market control you have to help your competition. Help others to help yourself then take their cookies.
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post #16 of 27
Thread Starter 
Quote:
Originally Posted by gamervivek View Post
please put the text in quote,easier reading it that way.
hopefully this will end the vantage controversy.
fixed
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post #17 of 27
Quote:
Originally Posted by kkbob33 View Post
Wow. what a useless post. that contributed nothing. why not explain it to these fine people then?

Unifiying all videgame based physics under one engine is good. That's the point. It's ok having HAvok taxing CPU's, or having GPU physX (or PPU PhysX) but at the end of the day it's just more **** for you to buy to stay up to date. At least this way both major graphics cards vendors can include the same, better technology, and thus more developers will make use of it.

Nvidia and ATI would benefit greatly because as Physics get more demanding, it means you can sell more graphics cards for SLI/Crossfire.

Quote:
Originally Posted by ChielScape View Post
Once all games use PhysX, NV cuts off Radeon PhysX support.
Don't tell me you didn't see that, it would really disappoint me of OCN's average IQ.
No, that would be illegal and malpractice. Higher IQ's know this.
    
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post #18 of 27
Quote:
Originally Posted by ChielScape View Post
Once all games use PhysX, NV cuts off Radeon PhysX support.
Don't tell me you didn't see that, it would really disappoint me of OCN's average IQ.
i guess thats possible but i was thinking more along these lines:

Quote:
Originally Posted by Shin2k35 View Post
Unifiying all videgame based physics under one engine is good. That's the point. It's ok having HAvok taxing CPU's, or having GPU physX (or PPU PhysX) but at the end of the day it's just more **** for you to buy to stay up to date. At least this way both major graphics cards vendors can include the same, better technology, and thus more developers will make use of it.

Nvidia and ATI would benefit greatly because as Physics get more demanding, it means you can sell more graphics cards for SLI/Crossfire.



thanks for explaining what you meant though.
Edited by kkbob33 - 7/8/08 at 2:59pm
   
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post #19 of 27
Quote:
Originally Posted by ChielScape View Post
Once all games use PhysX, NV cuts off Radeon PhysX support.
Don't tell me you didn't see that, it would really disappoint me of OCN's average IQ.
According to your logic Intel will do the same eventually with Labaree.
post #20 of 27
If NV does something good.. ati flame nv.. and vice versa.. if both does good.. you flame eachother
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