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[ITP] New HL2 Ep3 Concept Art - Page 3

post #21 of 46
Quote:
Originally Posted by Antolen View Post
i still haven't played ep 2
I havent beaten any HL2 game before. I've played them all 3/4 through before having to either reformat or give up on the games. I never got into them all TOO much, but I think they are great games.
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post #22 of 46
I've never beat HL1, but have beat HL2 and both episodes, I loved them. Can't wait for the next Episode. Too bad it takes soo long.
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post #23 of 46
I wonder when this will be released? Oh I can't wait! HL is so great.......
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post #24 of 46
Quote:
Originally Posted by Gillos View Post
"Come on DirectX 10! I want super-high polygon, super-high-res textures (has anyone seen the HD mod? I want that, but with DX10 shader, smoke/fire/particle, blur and other such effects DX10 does best."

.
Just download fakefactory then.
    
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post #25 of 46
Quote:
Originally Posted by justarealguy View Post
Sadly a report from valve said that they have no interest in DX10 because their hardware survey indicates only a fraction support DX10.

It would be neat, and would probalbly force me to buy vista (I <3 valve)

The concept art looks great, hopefully more encounters and perhaps a new weapon to take out advisors.
That was for episode 2. At the time there was something like 4% of all their users actually able to see Dx10. They haven't stated what they're going to do yet for episode 3.
    
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post #26 of 46
Quote:
Originally Posted by OmegaNemesis28 View Post
I havent beaten any HL2 game before. I've played them all 3/4 through before having to either reformat or give up on the games. I never got into them all TOO much, but I think they are great games.
i finished hl 2 and episode 1 but never got a chance to buy orange box
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post #27 of 46
episode two had a very emotional ending to it...

HL3 will most likely be DX10..YEARS away of course...
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post #28 of 46
The number of people with DX10 graphics cards (and nvidia owners too) and Vista according to valve's latest survey is only 10%...
    
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post #29 of 46
So? They could do what many DX10 games have done and have it DX9 compatible so everyone's happy
 
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post #30 of 46
Quote:
Originally Posted by FuNkDrSpOt View Post
That was for episode 2. At the time there was something like 4% of all their users actually able to see Dx10. They haven't stated what they're going to do yet for episode 3.
No, it wasn't.

Quote:
PCGH: And what is your personal opinion about the topic? Is DX10 the way to go and therefore the way of future graphics.

Doug Lombardi: Well I mean there is always that tradeoff between taking the time to adopt the engine to a new API, right. And for us we feel like there still things in DX9 that we can achieve without having to go through the pains of moving to DX 10. That is very worthwhile and allows us the time to concentrate on other pieces. So for us as a company and our game designs, we've looked at the tradeoff of the work to move to DX 10 and we have always kind of felt that there is not really enough there for us to delay whatever game we are working on by six to eight month just to say we've a DX10 game. The other thing that is worth mentioning too is to run DX10 natively under the API you have to have both the card and vista. If you google to the Steam hardware survey where we poll peoples machines on Steam you can see that right now there is only about thirteen percent of those people that have both, the DX 10 card and Vista. So you have to look at that as well and say is it worth to investing for thirteen percent of the audience.
A very recent article. Even though L4D comes out before EP3, it's still a valid point and may stand.

http://ve3d.ign.com/articles/news/38...nd-Left-4-Dead

Quote:
Originally Posted by S2000_Skyline12 View Post
So? They could do what many DX10 games have done and have it DX9 compatible so everyone's happy
Yes, but that would delay the game from "six to eight months".

Valve does an awesome job, they havn't really pushed the envelope since the source engine first came out. I know it's getting older by the minute but people are quite satisfied with the graphical quality of the engine. Especially since source07 came out with much more support for particle, water and lighting effects etc.
Edited by justarealguy - 7/9/08 at 10:24pm
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Bye Bye 775
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