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[OCNHC] Guide to Gaming Headphones\Headsets. - Page 29

post #281 of 471
What about the Razer Megalodon? I heard it was a nice headset. Is the 7.1 surround really a gimmick in that? I know about the other headphones now but I heard the Razer Megalodon was really good.
post #282 of 471
Thanks for the awesome guide phospholipid purchased Sennheiser HD201 headset it's awesome
post #283 of 471
I know a lot of you call them a "gimmick", but for gaming, I'll take the Roccat Kave 5.1 or Medusa NX 5.1 gaming headset over similar priced 2.0 headphones any day of the week
Edited by un-nefer - 10/13/10 at 1:06am
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post #284 of 471
I THINK WE SHOULD HAVE A THREAD LIKE THIS ABOUT SPEAKERS AS WELL.

I actually ended up going with the HD555s when I got my new rig and for the price I paid for them (I could have gotten them for 130CAD, but they had to be special ordered) I'm not impressed. Although the mids are by far the best I've heard in headphones (which are compared to cans around the 10-90CAD price range), the lack of bass and too defined highs, even when amplified and modded to the 595s, just sounds...decent (I actually found the overall experience with the HD212s to be better - even for rock music). Although they do sound decent in rock music, the lack of a close back really takes away from being immerse in your sound - requiring you to up the volume and hurt your ears due to too much sound escaping.

The biggest let down for these phones is the bass performance. It can play a low frequency, but it can't make a low frequency sound "good" without popping at loud dBs mixed with highs.

Would I recommend them to someone else? Not at all, they really take away from the gaming experience.

Quote:
Originally Posted by Little Overclocker/Gamer View Post
What about the Razer Megalodon? I heard it was a nice headset. Is the 7.1 surround really a gimmick in that? I know about the other headphones now but I heard the Razer Megalodon was really good.
It all depends how you create the surround sound. I noticed that if it is done on 2 drivers, with the soundcard actually processing 7.1 channels from the game itself, it does sound very nice. However, to have surround sound generated via an encoder or from a 2 channel audio source it takes away from the sound.

When I turned on the 3d effect on the x-fi chip, forced windows and games to put out 7.1 channels, I was able to percisly tell the difference between speakers on my headphones. It actually really helped in gaming in percision. However, it did take a bit away from the overall sound quality, especially when listening to music.
Edited by Domino - 10/13/10 at 11:44am
post #285 of 471
I would like to see the reviews in the OP's expanded a bit, and also the prices updated... Maybe some of the unofficial links of reviews by members could be inserted under the appropriate headphones mini reviews.

The guide is great as is, but could use to be refreshed.
post #286 of 471
any thoughts on the ASUS Xense SC combo w/ sennheiser pc 350's???
    
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post #287 of 471
the op need's to be updated as alot of that info is not completely true
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post #288 of 471
Quote:
Originally Posted by Domino View Post
I THINK WE SHOULD HAVE A THREAD LIKE THIS ABOUT SPEAKERS AS WELL.
Start a new thread for speakers then.. I have the senn hd555. The M50 is much better for gaming as it has more bass.
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post #289 of 471
Quote:
Originally Posted by blur510 View Post
Start a new thread for speakers then.. I have the senn hd555. The M50 is much better for gaming as it has more bass.
I think there needs to be a distinction drawn between the two intended uses for gaming headphones - immersion and competition.

For competitive/strategic play, you will almost always want an open headphone with great soundstage. AD700s are usually considered one of the best (and most cost-effective) options for gaming, precisely because of its impressive soundstage. Positioning is superb, and that is the most important aspect of a competitive gaming headphone. That is also why the HD555 is recommended for gaming. For this use, a set like the AD700 will be superior to "5.1 / 7.1" gaming headsets.

For immersion gaming, most players are focused either on SP content or aren't playing FPS games competitively. If you're playing SC2 or the STALKER campaign, a focus on immersion (ie. overall SQ, some bass, etc.) will be far more important than positional audio. Thus, for immersion you will find closed headphones are worthy options (unlike for competitive play), and the quality of stereo headphones will again be worth the investment.

Thus, for the quoted text above, the m50s are a nice option for someone looking for an immersion headphone, but the weak soundstage means it will be quite poor as a competitive set.
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post #290 of 471
I had been very satisfied with my modded Koss KSC75. Unmodded KSC75 is pretty good, but decidedly clumsy to wear. You absolutely have to experiment with bending the metal ear hinges to achieve any sort of resemblance of comfort. The KSC75's driver itself is excellent, especially given its $15-$20 price. Even then, because the headphones do not press firmly against the ears, there may be a perception of weak bass.

However, you can easily do a headband mod. You can see several options on this web page: http://www.head-fi.org/forum/thread/...-head-band-mod

I myself did a mod similar to the one on the last picture (http://i44.tinypic.com/1zx8ea8.jpg). I bought a pair of vintage 90s phones from a used computer parts store, for 3 bucks, threw away the attached drivers, then pushed the KSC75 into the sockets, after removing the clumsy hinges and cutting away a small strip of the gray plastic near socket area.

The result is audiophile quality headphone for just $20. It's so good that I stopped using my Koss Portapro unless I am in the gym, where Portapros seem like a better match because of their portability and headband with an extremely firm fit. Comfort is excellent. The headband is lightweight and applies the minimum necessary amount of pressure to the ears, unlike the Portapros, which IMHO apply too much pressure to either ears or head, or both. (I am very sensitive about ear pressure because I often wear glasses.) I can now wear my KSC75s for five hours in a row and forget I have them on. The sound signature is the same as the unmodded KSC75 but you feel more bass because of tighter fit. All in all, this setup seems better than the old good Portapro. Portapros have good sound, among the best for the price, but once you compare side by side with KSC75, Portapro's highs seem slightly less detailed than in KSC75 and Portapro's bass seems borderline overwhelming, somewhat boomy and muddy. KSC75s seem like more balanced headphones. I use them often for FPS gaming, like Urban Terror with iKalizer, and I am getting decent directional sound effects with these. Totally recommended in the under $70 price range. I'd consider buying something else only if I was going to spend enough money to afford something like Grado SR80i or Sennheiser HD555.
Edited by ZAKOH - 11/3/10 at 12:38am
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