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[Official] Screenshot of Your Games Thread - Page 1163

post #11621 of 26361
It's a shame that BL2's tiledshot console command doesn't work with the outlines on, since the same shader that does the lines also applies a vignette effect.

Of course at 11520x7200 downsampled to 2560x1600 I doubt they'd be visible anyways. The upside is that the detail of distant objects is superb. thumb.gif


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post #11622 of 26361
Quote:
Originally Posted by jim2point0 View Post

*snip*

YOU'RE HERE!!! haha I was just looking at your screenshots and trying to figure out how to do downsampling but it seems like a ton of work tongue.gif
I'm gonna play around with some sweetFX first, but I'm definitely interested in the downsampling aspect...the lines look SO much cleaner
post #11623 of 26361
Quote:
Originally Posted by zinfinion View Post

It's a shame that BL2's tiledshot console command doesn't work with the outlines on, since the same shader that does the lines also applies a vignette effect.
Of course at 11520x7200 downsampled to 2560x1600 I doubt they'd be visible anyways. The upside is that the detail of distant objects is superb. thumb.gif

Never really understood the point of tiledshot. They're basically screenshots unattainable in-game so really, the only thing they show is how good the game will never look.

However, I think 2160p is great looking and is achievable smile.gif Also, if you middle-click on the images, you can see the full size. Much better than the useless lightbox this forum uses.











post #11624 of 26361
Quote:
Originally Posted by jim2point0 View Post

However, I think 2160p is great looking and is achievable smile.gif

My display only has DVI, which taps out around 2880x1800 which isn't much better than 2560x1600, hence why I was messing around with tiled shot. I presume for 3840x2160 you are using DP or HDMI?
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post #11625 of 26361
It doesnt seem like steam captures the sweetFX settings...is this like it is with ENB where I need to use an outside program to get shots?
post #11626 of 26361
Quote:
Originally Posted by crazyg0od33 View Post

It doesnt seem like steam captures the sweetFX settings...is this like it is with ENB where I need to use an outside program to get shots?

Use SweetFX's printscreen button. It should be listed in the readme. Technical gubbins are that it is an overlay after the fact and not really in the framebuffer or something of that sort. So only the .dll injector can capture the effect.
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post #11628 of 26361
Quote:
Originally Posted by zinfinion View Post

My display only has DVI, which taps out around 2880x1800 which isn't much better than 2560x1600, hence why I was messing around with tiled shot. I presume for 3840x2160 you are using DP or HDMI?
No. Plain old 1080p monitor with a DVI cord. As far as I know, 2160p isn't achievable without a kepler card. When I only had a GTX580, I couldn't go higher than 1940p.
Quote:
Originally Posted by crazyg0od33 View Post

It doesnt seem like steam captures the sweetFX settings...is this like it is with ENB where I need to use an outside program to get shots?

Not only does Steam not capture post processing injectors, but it also saves horribly compressed JPGs. I'd never, ever use that.

I also don't understand why on earth you'd want to use an outside program to capture ENB or SweetFX screenshots when both of those have their own screenshot function. The default for SweetFX is Print Screen, and they're saved in the same directory as the DLL.
post #11629 of 26361
Quote:
Originally Posted by jim2point0 View Post

No. Plain old 1080p monitor with a DVI cord. As far as I know, 2160p isn't achievable without a kepler card. When I only had a GTX580, I couldn't go higher than 1940p.

Hunh. Would you happen to have a link to a guide on how to do this? I'm still using this method: http://forums.guru3d.com/showthread.php?t=346325
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post #11630 of 26361
Can't really give you anything more specific. That's the method I use, though it's a bit outdated. Here are my 2160p settings. I don't know what is achievable on 16:10 monitors. Don't use them myself.
Edited by jim2point0 - 12/30/12 at 9:37pm
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