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Crysis 720P (At 60fps) - Page 3

post #21 of 22
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Quote:
Originally Posted by Coma View Post
Did you update your x264? Your previous videos were encoded using a REALLY old version (maybe 2 years)
edit: Ah, you didn't. And you also used CRF 22... that's worse quality than most JPGs. (16Mbps x264 file)

They also had some weird blending which I don't know how you managed to achieve... I often see it on trailers exclusive to GameTrailers.
edit2: And it still has blending.
This is 60 fps blended into 30 fps.


The filesize at CRF 22 would be a lot smaller with tons of edge AA instead of normal AA... and no blending.

and AC3? come on D: Just use AAC or something. There's no reason to use AC3 unless the original audio came in AC3 (like from a DVD)... but AC3 for a song?
Yeah, I'm using a older codec pack that has the x264 codec. Could you provide a link for a newer version of x264?

I don't have AAC, I only have AC3 and Lame mp3.


On a side note, whatever format I render out, the program I use (Vegas 7) blends the frames (even if I tell it not to).


Perhaps you could lend some light on how I should properly render it?
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post #22 of 22
Quote:
Originally Posted by low strife View Post
Yeah, I'm using a older codec pack that has the x264 codec. Could you provide a link for a newer version of x264?
Are you using ffmpeg to encode? Get the newest x264 from x264.nl and don't use ffmpeg or ffdshow to encode.

Quote:
I don't have AAC, I only have AC3 and Lame mp3.
Then learn how to encode to AAC. BeSweet or Nero AAC Encoder.


Quote:
On a side note, whatever format I render out, the program I use (Vegas 7) blends the frames (even if I tell it not to).

Perhaps you could lend some light on how I should properly render it?
If you're using the NTSC preset, then that's that. You have 60 fps input and need 29.97 fps output for NTSC.
Make your own profile with 60 fps progressive.

If you were aiming for quality, then you should have done the research required...
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Akiyama Mio
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