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[Engadget]Early NVIDIA GTX 295 benchmarks impress, raise suspicions - Page 3

post #21 of 24
Quote:
Originally Posted by Marin View Post
60 games I don't care about... actually I spotted a few I liked... but still not good enough. PhysX will only last as long as NVIDIA keeps pushing it, aka paying developers to use it in games. So far, the only game coming out to use it is Mirrors Edge.
That whole paragraph is a contradiction of itself.
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post #22 of 24
Quote:
Originally Posted by VCheeZ View Post
That whole paragraph is a contradiction of itself.
*reads paragraph again*

Lets see. Most of those games came out when it was Ageia PhysX and support for it soon dwindled. NVIDIA obtained PhysX and as it can be seen now, nobody is really picking it up. All I have seen so far is Mirrors Edge using.
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post #23 of 24
You can be pretty sure that they will make sure that (bad English I know) physx is incorporated into more games in the future. Mirror's Edge being a good example because it hasn't even come out yet. And Nvidia is more looking to regain market share now than money so I think they'll half-bribe developpers to use it.
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post #24 of 24
the problem is that since ATI has recently regained a substantial market share, developers will not be as wanting to incorporate such a brand specific engine (is that what physx is? i honestly dont know other then that it uses the gpu to render physics) into their games. until more games, like all source games, crysis, far cry, COD, etc adopt it and futuremark lets physx drivers work inside its benchmark, physx is fairly useless. the only really big games i see on that list are mass effect, tom clancy games, and UT3. the source engine by itself has more then that...
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