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Overclocking giving lower frame rates - Page 2

post #11 of 13
Quote:
Originally Posted by gamer11200 View Post
Most games take advantage of memory clocks more than core/shader clocks.
You got that backwards.

Core > shader > mem in terms of fps per clock.
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post #12 of 13
Quote:
Originally Posted by kremtok View Post
Yes, you will need to run ATI tool for several hours in order to ensure there are no problems. Most folks aim for 8 to 12, others say 24 hours is the only way to make sure you are stable.

As for your second question, I can't tell you specifically because my initial suggestion was largely a guess. However, I can guess about this, too, and say that the card will probably just underclock itself.

Last thought - have you updated all of your drivers to the latest version, as well as installed all game updates?
For a quicker test, he can also try the crysis benchmark tool.
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post #13 of 13
Quote:
Originally Posted by Liability View Post
You got that backwards.

Core > shader > mem in terms of fps per clock.
Really? I don't have shader on my 7600GT, but when I crank up the memory speed, I get more FPS increase than when I crank up the core.
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