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[fud]EVGA SuperSuper clocked GTX 260 55nm at 675MHz tested

post #1 of 41
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EVGA has sent us Geforce GTX 260 with 216 Shaders and 55nm and we did some preliminary testing. The card runs at 675MHz, and it probably can be further overclocked, but we saved this test for some other occasion.

The first impression is great. The card runs neck to neck with Geforce GTX 280 at reference speed which is impressive and the card is on average around 20 percent faster than the old reference clocked GTX 260 with 216 shaders at 65nm.










The card looks a bit more appealing and it works a bit better and below are the scores in 3Dmark, World in Conflict and Far Cry 2.



The GPUz cannot tell that the card is 55nm but the frequencies are correct.







You can see that the card is actually faster than GTX 280 in reference speed. The GTX 260, 216 Shader and 65nm is around 20 percent slower than the new SuperSuper Clocked GTX 260 at 55nm.





SuperSuper clocked 55nm GTX 260 is just one or two frames slower than GTX 280. In precent the new GTX 260 at 55nm and SuperSuper clock is just 2.5 to 4 percent slower.





In Far Cry 2 the new SuperSuper clocked is faster than GTX 280.


Be aware that the card is clocked much higher than the reference GTX 260, 65nm that works at 575MHz and that is why the new 55nm Super clocked card is much faster. We will bring you some more tests in the next week with some in deeper tests but until then, you can see that the 55nm GTX 260 at Super Super clocked speed might be considered as you graphic card for early 2009.

The card shows a lot of potential and we will come back with some more tests and overclocking scores.
http://www.fudzilla.com/index.php?op...11117&Itemid=1
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post #2 of 41
What?

A 216SP@675Mhz ties with 240SP@605MHz?
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post #3 of 41
Quote:
Originally Posted by DuckieHo View Post
What?

A 216SP@675Mhz ties with 240SP@605MHz?
Yea, the tests don't seem legit IMO.

No way just bumping the clocks up a tiny bit got the performance up that much.
post #4 of 41
Have to see what a GTX285 pumps out as well.
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post #5 of 41
Quote:
Originally Posted by TnB= Gir View Post
Yea, the tests don't seem legit IMO.

No way just bumping the clocks up a tiny bit got the performance up that much.

Hmmmm... not really the best way to compare but....

GTX260 55nm = 216*675 = 145,800M "operations/s"
GTX280 = 240*605 = 145,200M "operation/s"


Maybe.... GTX280 performance for $250!
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post #6 of 41
I don't beleive these tests at all.

Simply a die shrink is not going to make a 216 Core GTX260 perform like a 280.
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post #7 of 41
Quote:
Originally Posted by DuckieHo View Post
Hmmmm... not really the best way to compare but....

GTX260 55nm = 216*675 = 145,800M "operations/s"
GTX280 = 240*605 = 145,200M "operation/s"


Maybe.... GTX280 performance for $250!
If they actually managed this kind of performance boost, then kudos to nvidia. I just wish they would have kept the PCB design the same. I have to go with a 65nm GTX card because of it.
post #8 of 41
Quote:
Originally Posted by TnB= Gir View Post
If they actually managed this kind of performance boost, then kudos to nvidia. I just wish they would have kept the PCB design the same. I have to go with a 65nm GTX card because of it.
Same here... I need heatsinks for the memory and VRM.
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post #9 of 41
Overclocker's club review of the gtx 160 192sp "FTW" edition showed it very very close to the gtx 280 in their benches months ago. Thus, a n increase in processing cores would mean that beating the gtx 280 with a 17% overclock or so is very possible.

I want to see the comparison of the 65nm gtx 260 216sp vs. 55nm gtx 260 216sp both @ the same clock speed. Acting like the change to 55nm is a big deal is silly. The only point was to make it possible to make the gtx 295 in my opinion.
Edited by d3v0 - 12/26/08 at 5:32pm
post #10 of 41
Wow.
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