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6 GB RAM - Win XP 32 bit - Paging file on RAM DISK - Page 4

post #31 of 44
No one is concerned that the makers/marketers of this crap say Patent pending? Software would not get a patent it would get a copyright? The fact the MFG does not know this scares the hell out of me.

This is nothing more than fantasy you guys enjoy. It is junk. 32bit cannot effectively address above 4GB of memory addresses period. Any work around has a cost that for most is a penalty. And as such not worth it.
post #32 of 44
Quote:
Originally Posted by Icyz View Post
Hello, I' ve read related to this issue about a 100 times, always reading from people claiming that this is not possible, usefull, etc... I had the same problem, 6gig's of Ram (upgraded from 2) and vista 32bit, not wanting to upgrade to an unstable 64bit, buying a new version of windows, formatting my pc etc... There were games I played with 2 gigs of ram at 1280x1064. Now I tried to play them at 1680x1050 (after mem upgrade) (like f.e. Protoype, have a quad core 6600 with an 8800 GT), but there was a small stuttering. My system recognized about 3gig and a little. Now I created with Ram disk a virtual disk of the unallocated Ram, I was only able to create one of about a little less than 2 gigs Ram. Afterwards I setted my page file for 1850 mb on the new created virtual Ram disk, and for 1500 mb on my C:\\ drive and I can assure you, there was DEFINITELY an INCReAse in PERFORMANCE !!! I gave my pc just the small boost, to play the games at 1680x1050 without stuttering, being for me the proof that IT IS possible without going in all the technical details (-; Cheers!
I have heard that RAM Disk can utilize the additional memory outside the 32-bit limitation. However, I haven't bothered too much research as going 64-bit is the easier solution.


Can you prove the performance increase?

Your system has 3GB of avaliable RAM. RAM is the first cache level outside the CPU. If it can't fit working data into RAM, then it moves the data to the paging file. However, games themselves don't use more than 2GB of RAM. That leaves 1GB left for your OS which is plenty. Your game should not be needing to hit the paging file nor would your OS need much more RAM either.
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post #33 of 44
I have it working. You need to configure it to use your unmanaged memory in order for it to ... use your unmanaged memory


I didn't lose any of my available memory when I created the disc. I don't know how to test performance on it though.
post #34 of 44
Quote:
Originally Posted by k4m1k4z3 View Post
I didn't lose any of my available memory when I created the disc. I don't know how to test performance on it though.
You need to run applications that use over a total of 3GB memory so you can force the paging file to be used.
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post #35 of 44
any suggestions? I don't know what I have that would do that. And how do I know if there is a difference?

Is there a benchmark tool that will do this stuff for me and give me some numbers or do I have to break out the stopwatch and try to time it myself?
post #36 of 44
post #37 of 44
Looks interesting.... Personally I am fine with using 3 out of 4 GB of ram... but I stuck my old 2GB in today just to test this thing out and prove that it works.

I am going to do a fresh install of Win7 x64 whenever I have time to do it... (probably not until the middle of December) Maybe I will try your patch out before I do. I don't really want to be running a patched up OS... might as well install x64 instead.



Anyway, I don't see why I need to do anything to "prove" the performance increase. I have a 3GB ramdisk and can use it for page files. What about that could possibly be slower than using a hard drive?

I did move a 600MB Win XP iso over and unzipped it... took 17 seconds to unzip. That same iso took 3 and a half minutes to unzip on my hard drive. Performance increase? Yep.

Now, if only I had more ram... I can set it to save the state of the ram drive when I shut down, so I could install ETQW or any other game on there and would have awesome map load times. I would beat everyone else into the game when a round ended and next map loads.
post #38 of 44
I'm surprised nobody has implemented a BIOS level RAM disk solution where you could tell your BIOS, "make a disk drive that looks like a USB stick to the OS" and have it cut that off from the top of RAM.
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post #39 of 44
There aren't too many ramdisks for windows overall. I can only find this one and Qsoft ramdisk.

Does anybody had memory errors with apps by using ramdisk plus?
Those who used ramdisk9 and the latest 11 should write down what the differences are since they have no changelog on their site.

This ramdisk+ for windows 2k3 enterprise cost like 800$.
post #40 of 44
Here are some other RamDisk software

Dataram RamDisk
http://memory.dataram.com/products-a...ftware/ramdisk

Gavotte Ramdisk
http://www.techsnack.net/gavotte-ram...irtual-hardisk

Romex Ramdisk
http://www.romexsoftware.com/

If your using it to make use of the memory above 4GB that a 32-bit windows client version ignores then there may be some possibility of data corruption since it isn't under the control of the OS though as long as there is just the one application that uses it you should be fairly safe.
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