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[PSU]Infinity Ward wants to know what you want in MW2 - Page 12

post #111 of 123
Quote:
Originally Posted by Licht View Post
What is Martydom?
dunno if you're being serious or not... but if you are, martyrdom is a perk which means as soon as you die, you drop a live nade.

so if anyone feels life knifing you from behind and tea-bagging, or you get killed in a big pack, you can get quick revenge or take out many others with you as you die. in Hardcore games, when FF is on, yes, you kill your own teammates too if someone takes you out in the middle of your squad.

its a royal pain in the arse and is nearly more annoying than nade spamming. but i do it anyway just to stir people up coz they hate it so much
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post #112 of 123
Should be noted that it's seperate from nades. Meaning you don't have to have a nade to use it, which I think is stupid.

They should just build it into the game that if you are holding a nade when you die, you drop it.
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post #113 of 123
Quote:
Originally Posted by Mootsfox View Post
Should be noted that it's seperate from nades. Meaning you don't have to have a nade to use it, which I think is stupid.

They should just build it into the game that if you are holding a nade when you die, you drop it.
I think they allready have. I know they did in CoD2...

Also a simalar flaw is that when you swap your pistol for a 2nd main gun, you can still go into last stand and shoot with a pistol.
post #114 of 123
1. I say keep marytrdom. I use it when sniping when someone thinks they're pro by coming in close and killing to try and take my position.

2. Don't balance guns, if it's not like that then why do it? It's all up to how you use them. Silencers on Snipers was the best idea i reckon. No matter how much you try to ninja around with a sniper you'll get found.

3. More range of pistols.

4. Destructible environments. One thing I thought would be included in WaW...

5. Battlefield 2 style vehicles, if it works.

More if I remember lol. Cbf going to twitter, I'll play the game even if it includes Barbie.
    
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post #115 of 123
Custimizable players (Camo, camo colors and gillies)
Destructible objects
Include some weapons that are still in development (Saw some on the show "Future Weapons"
Larger maps
More accessible buildings (open or blow doors)
Some kinda flash bang entry would be cool
...mmmmmm build on cryengine 2? lol
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post #116 of 123
Thread Starter 
what we should be asking is why did they not ask us what we would like in the game before thay started designing it.

by doing that they could have prepared tests and also fix any glitches or bugs.

by leaving it this late i dont see any of these features that people request to be ready by game launch.

i think these would come on a patch
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post #117 of 123
To make a good game, that lasts.
post #118 of 123
Thread Starter 
Quote:
Originally Posted by Mootsfox View Post
Should be noted that it's seperate from nades. Meaning you don't have to have a nade to use it, which I think is stupid.

They should just build it into the game that if you are holding a nade when you die, you drop it.


ye totally agree and also what i think they should include aswell is bullet killcam where u see the final bullet that kills you hit your body and also weapon jams aswell.

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post #119 of 123
All I want.

-Bigger Maps
-Less Nades
-Realistic Bullet Spread and/or Recoil (No more laser guns when standing, shooting full auto).
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post #120 of 123
Quote:
Originally Posted by 45nm View Post
Again you didn't understand what I was trying to say.
Then why not try explaining it a bit more clearly. Clearly, I must be daft. Please type slowly so I can understand you better.
Edited by trogalicious - 2/23/09 at 11:41am
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