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Global Agenda - MMO Action

post #1 of 10
Thread Starter 

Anyone else looking forward to this game? Its been a while since I've seen something like it.

Beta invites are supposed to go out Q2, I can't wait.

Check it out


http://www.globalagendagame.com/Home.html

Q&A

http://www.mmorpg.com/gamelist.cfm?f...hcp=1&game=339

Tell me what you guys think of it.
post #2 of 10
Hmmm upgraded planetside with no vehicles might need to take a look.
post #3 of 10
That looks really cool.
    
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post #4 of 10
looks amazing
post #5 of 10
So... its like a Tribes2 mmo??

Or like if Tribes2 and Tabularasa had an illegitimate love child??
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post #6 of 10
Its not going to work.

1. Population issues. While this may be good when you have a fully populated server, its not wow, so 2 weeks after it comes out its going to be cut in half. That means that all of that action is going to be few and far between. Chances are you'll get one group that will play 24/7 and basically cap the entire gameworld.

2. Latency issues. Its a FPS, so latency is very important, but its also an MMO so there will be lots of people from all over the world on, with pings likely over 200. That just won't work.

3. Griefing. In an FPS everyone is basically the same, from what I've seen of this you level, so you know there will be players out there camping the newbies, or agencies ganking solo players.

4. From what I've seen this looks like if you want to get remotely serious about the game it needs to consume your life. Think endgame raiding in WoW with your guild, but you need to do it constantly. You can't just take a break because your agency will lose territory.
    
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post #7 of 10
Quote:
Originally Posted by nathris View Post
Its not going to work.

1. Population issues. While this may be good when you have a fully populated server, its not wow, so 2 weeks after it comes out its going to be cut in half. That means that all of that action is going to be few and far between. Chances are you'll get one group that will play 24/7 and basically cap the entire gameworld.

2. Latency issues. Its a FPS, so latency is very important, but its also an MMO so there will be lots of people from all over the world on, with pings likely over 200. That just won't work.
This answers your 1 and 2:
Quote:
With most MMOs the player is forced to choose a named server (essentially one really big instance) when creating a character. One consequence of this is that it can be difficult (sometimes impossible) to play with your friends who created characters on different servers. From a status standpoint it also segments the population so you can never be best in the world, just best on your server.

We take a different approach because in Global Agenda we plan to have one single server per geographic market (i.e. North America, or Europe, etc.) but beyond that we do not artificially divide the player population by forcing players to choose server.
The geographical market part will make sure everybody has good latency, and the "everybody in this part of the world play together" part will make sure there's enough people to play with.
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Akiyama Mio
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post #8 of 10
Thread Starter 
Bumping for interest. Closed beta starts in a couple weeks so sign up if you are interested.

I recently got into Alpha a few days ago. Its a great game but I cannot say much due to the NDA.
post #9 of 10
I currently have Alpha access at the moment and I can personally say this game does look promising. I say promising because of the extent that I have played it I find that the odds could tip either way. Beta I believe also has a very sure chance to be delayed much further then the current date that you originally posted. The beta date has been a hot topic within the alpha forums for some time now and many there agree that it may be postponed further.

Doogie
post #10 of 10
signed up...looks ok
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