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Remote Desktop and 3D Games

post #1 of 14
Thread Starter 
Is there any way to run 3D applications over a terminal services connection?

Like, say you've got a PC with a nice GTX285 but you want to play, I dunno, assassin's creed in bed on your EEE PC. So you would need the main PC to render the graphics and send them over the LAN, while the EEE would send your keyboard and mouse input back to the PC.

I know you would need a really fast network to make the framerate playable, I just need to know if there's any way to do it to begin with. Maybe some commercial software or something.
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post #2 of 14
I heard someone suggest these before:

http://www.evga.com/products/prodlist.asp?switch=11
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post #3 of 14
Thread Starter 
Quote:
Originally Posted by milkcow500 View Post
I heard someone suggest these before:

http://www.evga.com/products/prodlist.asp?switch=11
That would do the trick, except it requires that you use the evga dummy terminal along with it. But good suggestion.

I need to be able to do it from a laptop.
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post #4 of 14
Via terminal services... absolutely not. Terminal services is very slim and light by design, and is meant for hosting things like data entry software. There are products out there for streaming video from 1 PC to the next, but it's completely sepearate from TS. best to start looking into those.
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post #5 of 14
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post #6 of 14
Thread Starter 
Quote:
Originally Posted by HatesFury View Post
From the looks of it, that's exactly what I was looking for

Any idea if this works with other 3D apps, like maybe 3DMax?
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post #7 of 14
Quote:
Originally Posted by Manyak View Post
From the looks of it, that's exactly what I was looking for

Any idea if this works with other 3D apps, like maybe 3DMax?
no clue, can't actually get to the companies site cause i'm at work.... if it's a "remote desktop" type thing it should run anything. If it's a "3d stream" it may be iffy.
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post #8 of 14
You would need a really fast network and an even faster protocol.

I've tried this with both VNC and the built-in Windows software, and neither comes close to being fast enough, even for simple games like RuneScape.

Assuming you could put up with only 30 FPS at a netbook resolution like 1024x600, you would need a server that could poll 30 times a second, a network that could handle 30 1024x600 pictures per second (about 200KB*30, so 6MB/s, which equals 48Mb/s for just the video), and a client that could send commands in almost real time.

The network problem is solved by going wired (another PITA), but I doubt that you're going to find a sever that polls for changes enough to play games with.
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post #9 of 14
Thread Starter 
Ok well I tried streammygame, and it basically just records an mpeg on the host computer and streams that mpeg to the client. And its very buggy. Blocks of the picture are missing, the quality is terrible, and the fact that you have to keep going to the website to actually use it just won't cut it.


Quote:
Originally Posted by mrtn400 View Post
You would need a really fast network and an even faster protocol.

I've tried this with both VNC and the built-in Windows software, and neither comes close to being fast enough, even for simple games like RuneScape.

Assuming you could put up with only 30 FPS at a netbook resolution like 1024x600, you would need a server that could poll 30 times a second, a network that could handle 30 1024x600 pictures per second (about 200KB*30, so 6MB/s, which equals 48Mb/s for just the video), and a client that could send commands in almost real time.

The network problem is solved by going wired (another PITA), but I doubt that you're going to find a sever that polls for changes enough to play games with.

Well I've got ethernet jacks all over my house, including by the bed . That's why I'm not so worried about the network speed. And lets say the 'server' has more than enough CPU power, because pretty soon it will (Ci7 w/ dual TOE NICs). And hell, lets even say that I reduce the color depth to 16 bits instead of 32, to use even less bandwidth.

In a situation like this, would an EEE be good enough for a client PC? And would VNC actually support sending rendered 3D video?
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post #10 of 14
Quote:
Originally Posted by Manyak View Post
Ok well I tried streammygame, and it basically just records an mpeg on the host computer and streams that mpeg to the client. And its very buggy. Blocks of the picture are missing, the quality is terrible, and the fact that you have to keep going to the website to actually use it just won't cut it.





Well I've got ethernet jacks all over my house, including by the bed . That's why I'm not so worried about the network speed. And lets say the 'server' has more than enough CPU power, because pretty soon it will (Ci7 w/ dual TOE NICs). And hell, lets even say that I reduce the color depth to 16 bits instead of 32, to use even less bandwidth.

In a situation like this, would an EEE be good enough for a client PC? And would VNC actually support sending rendered 3D video?
No, VPN and RDP were never designed to send real-time, large content data updates. They're thin clients built solely for tasks like administration and remote control, not gaming. There are apps out there that can do this. Google will be your best bet. The EEE will not be your bottleneck, it will be the software that you use for the streaming, so you're going to ahve to search around and "try" things.
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