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post #1201 of 4084
HEY, I'm a n00b to this game so don't spend all that unless the guys that know what they are doing say to.

I've played these type games for 20 years so it makes sense but every game has it's lillte idiosyncrasies.

Point in fact, I went straight to fusion to get energy but was told to stay solar so effectively wasted the resources to research energy lev2 right off the bat.

We need a quick atart up guide on the OP.

JUST something that says what to shoot for to have a viable colony to catch up instead of haveing new guys have to ask the same questions over.

Yes I read the tutorial and the wiki is far too long to read before starting. BTW the tutorial is worthless.
post #1202 of 4084
Well a few of the guys here do have fleets big enough to take him down, so i don't really see why a depot would be necessary, unless someone was defending my planet from that player.
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post #1203 of 4084
Quote:
Originally Posted by cougar62 View Post


190 fields isn't bad, it should do you fine for quite a while, i think my homeworld is 198 fields.
WAT. 12.800 km (83 / 163 fields)

That's my homewold I've been building up.
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post #1204 of 4084
Quote:
Originally Posted by low strife View Post
WAT. 12.800 km (83 / 163 fields)

That's my homewold I've been building up.
sorry, i was looking at the wrong one, my homeworld is 163 as well.

Quote:
Attacker The_Crack ([2:37:8])
Weapons: 140% Shields: 140% Armour: 140%
TypeL.CargoCruiserBattleship
Total3406736
Weapons129602.400
Shields60120480
Armour2.8806.48014.400

Defender b0b3r ([2:37:12])
Weapons: 70% Shields: 60% Armour: 50%
TypeSol. SatR.LauncherL.LaserH.LaserGaussIon C.L.Dome
Total3595536620301
Weapons21361704251.8702552
Shields2324016032080016.000
Armour3003003001.2005.2501.20015.000

The attacking fleet fires 1.463 times with a total firepower of 1.060.464 at the defender. The defending shields absorb 47.334 damage
In total, the defending fleet fires 300 times with a total firepower of 95.066 at the attacker. The attackers shields absorb 23.793 damage

Attacker The_Crack ([2:37:8])
TypeL.CargoCruiserBattleship
Total3326736
Weapons129602.400
Shields60120480
Armour2.8806.48014.400

Defender b0b3r ([2:37:12])
TypeSol. SatR.LauncherL.LaserH.LaserGaussIon C.L.Dome
Total1316521
Weapons21361704251.8702552
Shields2324016032080016.000
Armour3003003001.2005.2501.20015.000

The attacking fleet fires 1.168 times with a total firepower of 807.144 at the defender. The defending shields absorb 20.796 damage
In total, the defending fleet fires 19 times with a total firepower of 12.990 at the attacker. The attackers shields absorb 1.638 damage

Attacker The_Crack ([2:37:8])
TypeL.CargoCruiserBattleship
Total3326736
Weapons129602.400
Shields60120480
Armour2.8806.48014.400

Defender b0b3r ([2:37:12])
destroyed
The attacker has won the battle!
He captured
190.094 metal, 2.584 crystal, and 70.704 deuterium


The attacker lost a total of 96.000 units.
The defender lost a total of 1.934.000 units.
At these space coordinates now float 14.400 metal and 35.400 crystal.
62 Rocket Launcher, 36 Light Laser, 46 Heavy Laser, 14 Gauss Cannon, 24 Ion Cannon, 0 Large Shield Dome could be repaired.
his homeworld is 2:91:12, he just sent me a message saying "jajajajajaj good"
Edited by cougar62 - 7/7/09 at 11:42am
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post #1205 of 4084
Quote:
Originally Posted by TheGrayNobleman View Post
Too bad I'm in galaxy 1

Anywho, quick question. I sent out colony ships yesterday and scored two planets. One has 282 fields, the other has 190 fields.

Should I scrap the 190 field one or keep it?
Keep both colonies. IF you really dont need the 190 fields one and dont mind to keep looking, yeah, you can scrap it and keep looking around for 200+ fields but I dont think you will use more than 190 on a planet, especially not the homeworld lol..

Any colonies that have 180 fiels+ are good.

Just think of what you are going to build there right?

Level 37 metal mine (i dont even know if it goes that far)
Level 37 crystal mine
Level 37 deuterium mine
Level 12 shipyard
Level 40 solar plant
Level 10 robotics factory

Aside from that, what else do you need on a colony lol.
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post #1206 of 4084
Quote:
Originally Posted by low strife View Post
WAT. 12.800 km (83 / 163 fields)

That's my homewold I've been building up.
me too!
Quote:
Originally Posted by cougar62 View Post
sorry, i was looking at the wrong one, my homeworld is 163 as well.



his homeworld is 2:91:12, he just sent me a message saying "jajajajajaj good"

Quote:
Originally Posted by Nevaziah View Post
Keep both colonies. IF you really dont need the 190 fields one and dont mind to keep looking, yeah, you can scrap it and keep looking around for 200+ fields but I dont think you will use more than 190 on a planet, especially not the homeworld lol..

Any colonies that have 180 fiels+ are good.

Just think of what you are going to build there right?

Level 37 metal mine (i dont even know if it goes that far)
Level 37 crystal mine
Level 37 deuterium mine
Level 12 shipyard
Level 40 solar plant
Level 10 robotics factory

Aside from that, what else do you need on a colony lol.
Good list, Do you have one for homeworlds?
12.800 km (46 / 163 fields)

BTW I can't research level 6 computers? I have 2 research facilities?

I'm trying to go straight to nanomite factory's or whatever it's called.
post #1207 of 4084
Quote:
Originally Posted by Hueristic View Post
me too!




Good list, Do you have one for homeworlds?
12.800 km (46 / 163 fields)

BTW I can't research level 6 computers? I have 2 research facilities?

I'm trying to go straight to nanomite factory's or whatever it's called.
Early on, nanite factores aren't worth it. They're terribly expensive. Currently I'm just building up my mines & solar plants.
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post #1208 of 4084
A foreign fleet from planet Homeworld [2:346:11] was sighted near your planet Homeworld [2:399:12]. Chance of counter-espionage: 0 %.

Does this mean he probed my planet?
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post #1209 of 4084
Oh yeah, he probed you good...
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post #1210 of 4084
Is this game text-based?
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