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Anyone play www.ogame.org? - Page 375

post #3741 of 4084
most of Unis are 1v uni 35 is still in the 0,8Xv

but i think it will stay like this only they will fix bugs if they will find , there will be no change of the layout or w/e
    
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post #3742 of 4084
holy crap towik... now thats an answer...
post #3743 of 4084
Building on a moon is so tedious, two days for 10 fields. What do I build first, Sensor Phalanx, Robotics Factory, or Storage?
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post #3744 of 4084
i have no idea . but i think i would build robotics factory if i could build it on the moon.
    
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post #3745 of 4084
On 09-18 10:16:14 the following fleets met in battle::

Attacker Altuso ([3:36:6])
Weapons: 120% Shields: 110% Armour: 120%
TypeL.CargoCruiserBattleshipDest.
Total10037520075
Weapons118802.2004.400
Shields531054201.050
Armour2.6405.94013.20024.200

Defender kirmie ([3:56:7])
Weapons: 100% Shields: 90% Armour: 100%
TypeL.CargoBattleshipR.LauncherL.LaserH.LaserGaussIon C.PlasmaS.DomeL.Dome
Total30139783791323311
Weapons102.0001602005002.2003006.00022
Shields4838038481903809505703.80019.000
Armour2.40012.0004004001.6007.0001.60020.0004.00020.000

The attacking fleet fires 1.422 times with a total firepower of 1.769.900 at the defender. The defending shields absorb 45.793 damage
In total, the defending fleet fires 1.423 times with a total firepower of 288.384 at the attacker. The attackers shields absorb 115.586 damage

Attacker Altuso ([3:36:6])
TypeL.CargoCruiserBattleshipDest.
Total9736920075
Weapons118802.2004.400
Shields531054201.050
Armour2.6405.94013.20024.200

Defender kirmie ([3:56:7])
TypeL.CargoBattleshipR.LauncherL.LaserH.LaserGaussIon C.PlasmaS.DomeL.Dome
Total2013376146423311
Weapons102.0001602005002.2003006.00022
Shields4838038481903809505703.80019.000
Armour2.40012.0004004001.6007.0001.60020.0004.00020.000

The attacking fleet fires 1.346 times with a total firepower of 1.726.747 at the defender. The defending shields absorb 33.338 damage
In total, the defending fleet fires 569 times with a total firepower of 140.864 at the attacker. The attackers shields absorb 58.349 damage

Attacker Altuso ([3:36:6])
TypeL.CargoCruiserBattleshipDest.
Total9436420075
Weapons118802.2004.400
Shields531054201.050
Armour2.6405.94013.20024.200

Defender kirmie ([3:56:7])
TypeL.CargoBattleshipR.LauncherL.LaserGaussIon C.PlasmaS.DomeL.Dome
Total68401321311
Weapons102.0001602002.2003006.00022
Shields4838038483809505703.80019.000
Armour2.40012.0004004007.0001.60020.0004.00020.000

The attacking fleet fires 1.092 times with a total firepower of 1.477.674 at the defender. The defending shields absorb 22.438 damage
In total, the defending fleet fires 75 times with a total firepower of 47.764 at the attacker. The attackers shields absorb 8.930 damage

Attacker Altuso ([3:36:6])
TypeL.CargoCruiserBattleshipDest.
Total9136120075
Weapons118802.2004.400
Shields531054201.050
Armour2.6405.94013.20024.200

Defender kirmie ([3:56:7])
TypePlasmaL.Dome
Total11
Weapons6.0002
Shields57019.000
Armour20.00020.000

The attacking fleet fires 727 times with a total firepower of 1.088.681 at the defender. The defending shields absorb 23.109 damage
In total, the defending fleet fires 2 times with a total firepower of 6.002 at the attacker. The attackers shields absorb 55 damage

Attacker Altuso ([3:36:6])
TypeL.CargoCruiserBattleshipDest.
Total9036120075
Weapons118802.2004.400
Shields531054201.050
Armour2.6405.94013.20024.200

Defender kirmie ([3:56:7])
destroyed

The attacker has won the battle!
He captured
553.499 metal, 501.788 crystal, and 275.798 deuterium


The attacker lost a total of 498.000 units.
The defender lost a total of 4.472.000 units.
At these space coordinates now float 331.500 metal and 159.900 crystal.
The chance for a moon to be created is 4 %
704 Rocket Launcher, 277 Light Laser, 10 Heavy Laser, 1 Ion Cannon, 1 Gauss Cannon, 2 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

His next attack in 15 mins with 501 LFighter, 450 Cruiser, 200 BS, 75 Destroyer.

Well, he lost more than he got but I lost way more in defense. C'est la vie.
Edited by Kirmie - 9/18/09 at 4:53am
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post #3746 of 4084
OK can anyone tell me what all the symbols by players names in the "galaxy" view mean? Like I know that v stands for vacation but sometimes there is an I and other letters. Thanks!
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post #3747 of 4084
Quote:
Originally Posted by Vostro View Post
OK can anyone tell me what all the symbols by players names in the "galaxy" view mean? Like I know that v stands for vacation but sometimes there is an I and other letters. Thanks!
Check out this site.

That site has lots of usefull information about Ogame. More specifically, this page.
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post #3748 of 4084
point the text legend and will be all clear
    
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post #3749 of 4084
Thanks guys! I am on the Andromeda server and FINALLY just got into universe 35 however I really hate the design of it compared to the new servers. I just dont think I can get used to the old design!
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post #3750 of 4084
Quote:
Originally Posted by Netkaos View Post
Building on a moon is so tedious, two days for 10 fields. What do I build first, Sensor Phalanx, Robotics Factory, or Storage?
luner base 1, then 2 lvls of phalanx, then luner base 2, then 2 more sensor phalanx. and so on. storage dont matter on a moon as it will hold what ever you bring, and it has no mines to worry about generate res. you could make robotics, but regardless it will still hake a long time to build up.. i have phalanx of 6 now on my moon.. well worth the 12 hr build time.
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