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anti-alising anisotropic?

post #1 of 6
Thread Starter 
I have the 9600xt it is not OCed. I read somewhere in the forum about the anti-alising and anisotropic filtering so i looked into the menu and found it. Both are set to application managed, i just didnt know if this was good or if i should choose a different option like 2x, 4x, 8x, 16x i really dont know what they even mean. could someone tell me what they mean and what option to choose?
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post #2 of 6
AA and AF, from what I understand, make edges in games more straight. Sometimes, something looks jagged, its because you dont have AA and AF turned on. You want to leave them at stock in the control pannel so you can change them whats right for your card in game
post #3 of 6
Thread Starter 
well, i am wanting some performance boost with out having to oc the card, and wanted to know if i turned off somethings like that if it would help. maybe turn mipmap detail level from high quality to high performance? would that do anything, what does that do?
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post #4 of 6
Quote:
Originally Posted by devistation
well, i am wanting some performance boost with out having to oc the card, and wanted to know if i turned off somethings like that if it would help. maybe turn mipmap detail level from high quality to high performance? would that do anything, what does that do?
AA and AF turned off improves the frames per second, but sacrifices image quality.
post #5 of 6
AA makes the edges in the game smoother with less noticeable triangles
AF makes the textures more clear especially the ones that are far away
Both cause a performance slowdown but in most cases worth it.
post #6 of 6
If you set everything to 'on' in the display settings, AA and AF will always be on - if they are set to 'application controlled', then you can change them whilst in the application. I dont think there is a performance differece just by making them 'always on'.
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