Originally Posted by intelc4004
FPS games involve an incredible amount of concentration. Not only do FPS games help increase hand-eye coordination, it teaches you about weapons and how to use them. Not that it's good for kids, but incase this entire damn planet goes to war you won't be left in the dark to rely on your magic wizard skills to save you.
And I really don't like how people consider war a "repitition" of history. Believe it or not, when two countries are about to go to war they won't look in a history book and say "Oh, look how bad war is! Why are we fighting? Let's all be friends and dance." Countries go to war because of political issues, whether it includes stubborn thick-headed people wanting to do something so bad, forcing the military to get involved, or to fight off alien invaders to protect all of mankind. Sadly enough, war will ALWAYS be present as long as we humans exist.
FPS games help increase hand-eye coordination. Congratulations! You know what else helps increase hand-eye coordination? Baseball, darts, and poking pre-chosen spots on a wall.
I noticed that nothing you just actually said had anything to do with what I pointed out. Note that I stated that I play FPS's, and quite a bit, too. I just prefer MMO's. Also note that after playing these FPS's, I still have no idea how to load a gun. If video games could really train you to use a weapon, well, lord, a breakthrough in efficient military training! Also note, as I said, just because I play WoW, it does not mean I think I can fly. I also do not think I can cast magic spells. Want to know why? Because video games shouldn't be so integrated with real life that you're relying on them to help you in a desperate situation. Video games are fantasy. Whether they're made to be realistic or not, they're still fantasy. Please, get over it.
Secondly, I said nothing about war being a repetition of history. I'm beginning to think you didn't actually read what I said, but instead you're just blindly trying to refute it. I said that FPS's re-enact war scenes. I did not say that war is a repetition of history. I really don't know where you got that from. Therefore, your second paragraph means absolutely nothing to me. I won't even bother with it.
Pinhead, the points you made were valid, in some part. It is true that FPS's give you some idea of what to do in things like paintball and lasertag. This coming from both an FPS player and a paintballer. Saying that MMORPG's do not require quickness or planning, though, is wrong. I do have control of what I'm doing. Most aspects of the game require correct positioning at the correct times, exact timing on the use of certain spells, as well as quick thinking when a desperate situation comes about. This added to the extensive planning done before-hand, especially on end-game content, means that WoW is very much based on skill, quick-thinking, and planning. If it happens that a spell or hit misses, then that means more quick thinking for me to do, on what I should do next.
Once again, playing World of Warcraft does not mean that I try to cast spells on people in real-life. That's all I'm trying to say here.