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Originally Posted by Jori
Well, now there are some games coming out for it. I think that developers were kinda like "***, how do we work with this" when it was first introduced, Nintendo new exactly what to do with it, and I think with the Revolution now, the developers will be more open-minded after this lack of DS games.
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I think the still same applies for the Revolution.
How many uses can you find for the control design that will actually make games that will sell?
Sure the japanese comercial depicted a bunch of people swinging around the remote doing god knows what.. and seriously for half of the things demonstrated would you seriously buy them?
but I do have one question though, Will the controller work if swung off screen? Say.. like for a golf game it could make for interesting play. But in every article I read they only refer to point and click basically.
But in all seriousness. In some of your previous posts Jori you said how the 360 and the PS3 wont have any gameplay when compared to the new fresh thing of the Revolution. How fresh can it be? We are bound to see a limited amount of useful applications, and really how fun will it be pointing, clicking swinging or doing what ever you are doing.
A control is a control, but its the way you manipulate the character in game is what makes good gameplay, not the controller interface. The controller will add to the ease of how certain games may be played, and add to the level of fun you will have... But still it seems limited.
My example is for all that sword fighting and stuff.... Why havn't wee seen it in arcades then? Seeing as they have been using all different kinds for sensor technology. Im still not satisfied with the idea that it will be a smash hit.