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post #271 of 413
Thanks for the info....my problem is that I removed the hard drive from the machine BEFORE I used GSM. I am trying to capture the saves from the old drive, which is plugged into the computer running the new drive.
post #272 of 413
Quote:
Originally Posted by jmorrissey3 View Post
Thanks for the info....my problem is that I removed the hard drive from the machine BEFORE I used GSM. I am trying to capture the saves from the old drive, which is plugged into the computer running the new drive.
As I said, you just need to run "steam.exe" for it to "install" itself onto the system. Once this is done, GameSave Manager can detect it's installation path.
Alternatively, you can manually create the registry key that GameSave Manager looks for. To do this, simply copy and paste the following into Notepad (replacing "Steam_Path" with the path to Steam):

Code:
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\\SOFTWARE\\Valve\\Steam]
"InstallPath"="Steam_Path"
If you're on a x64 OS, use this instead:

Code:
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Valve\\Steam]
"InstallPath"="Steam_Path"
Save this as a "reg" file (filename.reg) and then double-click it from within Windows Explorer.
Also remember to use double backslashes in the paths (example: C:\\My folder would become C:\\\\My folder, as would C:\\Program Files\\Steam becomes C:\\\\Program Files\\\\Steam).

Of course just because a game is on Steam, doesn't mean it's gamesave will be stored within the Steam directory.
Edited by InsaneMatt - 3/22/10 at 8:01am
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post #273 of 413
I've just (well about an hour ago) compiled what I currently have as an ALPHA Release.
All of those who have expressed interest in ALPHA Testing have been contacted (by myself) with information on how to get it.

All going well, a Stable Release (or at least BETA) will be released sometime next week.
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post #274 of 413
A new version of GameSave Manager has been released.
You can download the latest version from here.

Quote:
Changes in v1.5 (Build 1812):
-----------------------------
--Fixed bug concerning cached data not being deleted after a "Scheduled Task" has been ran.
--Fixed bug preventing icons not being cached during a "Scheduled Task" (thus the backup archive not including the icons as it supposed to).
--Fixed an issue concering GSM crashing if it couldn't detect any "STEAM Details" (Steam Cloud or Steam Cache), while you've specified to detect ALL games via Program Settings.
--Fixed a minor issue concerning errors not being correctly detected within the "Task Log" (resulting in "Success" messages being incorrectly shown).
--Fixed a bug in which occured when trying to restore "Program Settings".
--Removed the "Help File" icon from the execuble (gs_mngr.exe), making it slightly smaller in file size.
--Most cached scripts are now deleted on the fly, as apposed to staying until the user exits GameSave Manager.
--Minor UI changes to the "First Run" dialog.
--Minor changes to the "Legal" section (on the "About" dialog).
--Minor alternations to the "Help File" to include new features (see below), along with a few new entries to the "F.A.Q" section.
--Minor changes to the default "Program Settings" applied (such as "Use enhanced security" is now disabled by default).
--Added a "Remember last Window Position" program setting; remembers the last position of GameSave Manager on your screen (instead of centering the window on launch).
--Added a "Backup Custom GameSave Entries" link to the "Custom GameSave Entries" page; this link is only displayed if at least one "Custom GameSave Entry" exists in GameSave Manager's database.
--NEW FEATURE: Get GameSave Manager to use "7zip" to backup and restore, making tasks much quicker (theoretically at least); enable / disable via the "Program Settings" dialog.
--NEW COMMANDLINE: "/emergancyrestore"; allows you to extract ALL gamesaves from a backup archive to a folder of your choosing (useful if GSM can't restore your gamesaves; NOTE: Does not bypass password protection).
--MAINTENANCE; latest "Officially Supported Games" database included (games added since last GSM build are listed below).
--Altered the "Dragon Age: Origins" entry to backup saves and characters only.
--Added an alternative entry for "Dark Sector".
--Added compatibility for the following game(s):
----Metro 2033
----S.T.A.L.K.E.R: Call of Pripyat (STEAM Edition)
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post #275 of 413
Thread Starter 
Wait.. Whats that i hear.

Random Insider: "GameSave Manager 2.0 is in development"
Me: "Realy?"
Random Insider: "Yes"
Me: "Whats new?"
Random Insider: "Just wait and Syncronise"
Me: *Gasps*
post #276 of 413
Quote:
Originally Posted by GekzOverlord View Post
Wait.. Whats that i hear.

Random Insider: "GameSave Manager 2.0 is in development"
Me: "Realy?"
Random Insider: "Yes"
Me: "Whats new?"
Random Insider: "Just wait and Syncronise"
Me: *Orgasms*
Fixed
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post #277 of 413
Thread Starter 
Quote:
Originally Posted by Dilyn View Post
Fixed
Rofl.. niiice xD gonna get some screenies of whats coming allthough i see no point atm, but if anyone wants to have a run down of how things are developing i'll gladly provide screenshots...

... everything is being recoded from the ground up (according to InsaneMatt)
and Game Icons are going to be removed (there just not needed and take up space)
post #278 of 413
Quote:
Originally Posted by GekzOverlord View Post
Rofl.. niiice xD gonna get some screenies of whats coming allthough i see no point atm, but if anyone wants to have a run down of how things are developing i'll gladly provide screenshots...

... everything is being recoded from the ground up (according to InsaneMatt)
and Game Icons are going to be removed (there just not needed and take up space)
Boy some developers *cough Apple* should recode their apps *cough iTunes*. GSM isn't even that badly coded from what I can tell. It's responsive and quick. I love it.


This will again come in handy when I'm setting up my RAID array (hopefully) some time next week.
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post #279 of 413
Quote:
Originally Posted by GekzOverlord View Post
and Game Icons are going to be removed (there just not needed and take up space)
The "Game Icons" are being removed for the simple reason GameSave Manager v2.0 won't use Internet Explorer to list detected gamesaves; which means no more external dependances at all now!

As already mentioned, the GUI is being redesigned too; The new GUI has been designed to make it easier to navigate through the program, along with making GameSave Manger look more "professional".

There's a few more things I have planned for v2.0, but I wont spoil the suprise (GekzOverlord hinted at one; that's all I'm saying!).

I'm currently on my netbook (v2.0 Source Code is on my gaming rig), so I'm unable to post any screenshots; maybe I'll post some tonight? Maybe I wont and keep you all in suspense? Only time will tell.

GameSave Manager will be a year old in June, so I hope to release GameSave Manager v2.0 by then in "celebration" of this.
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post #280 of 413
Thread Starter 
Just a lil tease of what MIGHT be expected in the final release of 2.0
Just remeber things are subject to change and it can all be completly different. the GUI is not completly set in stone yet, but there will be a Alpha release for the Testers (an open group for anyone to join) that can submit any feedback, bugs etc

NOTE: Most of the images u see in the screenshots will most likely change, there just reference/ dummy images for the time being example: the blatant GSM 1.5 image


The Backup section of GSM, Note: there wont be any Game Icons anymore (unless specified in the future).


some details on selected backup and warning messages etc.


Note that there isnt a seperate dialog box anymore for the Backup progress bars anymore xD


a new custom Entries wizard has been created, this should in theory make creating your own custom entries ALOT easier


The start of the custom entries wizard... not realy much to explain here as its self explanatory.

Hope you enjoyed a slight teaser of whats to come, enjoy
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Edited by GekzOverlord - 4/12/10 at 7:02am
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