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Official: Battlefield: Bad Company 2 Information & Discussion Thread - Page 193

post #1921 of 4923
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Bad Company 2 WWII Mission Footage

post #1922 of 4923
Quote:
Originally Posted by rpsgc View Post
Last edited by Bazajaytee; Today at 05:50 PM.

http://forums.electronicarts.co.uk/b...ng-update.html
What's this??? Blah! I just bought it last night and was so excited to play the demo! I let it download while I slept. Now, to my dismay, the servers are down???

*sigh* Painfully painful...
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post #1923 of 4923
Quote:
Originally Posted by DuckieHo View Post
Yup... However, I don't think this game accounts for the intial bullet rise.

A company really should write middleware for bullet trajectory including round, weapon, bullet rise, drop, temperature, and wind.

MW2 players would cry about realism.
When there is so much hype around physics in games, I'm really surprised they don't account for the physics of the projectiles with ballistics engines.

I'd applaud that, and it seems that games approaching such simulation realness would naturally want to introduce ballistics into the game (maybe it is already properly approximated).

Of course you don't want to take the experience into simulation of minutia, but I think this would be excellent.
    
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post #1924 of 4923
Quote:
Originally Posted by DuckieHo View Post
A company really should write middleware for bullet trajectory including round, weapon, bullet rise, drop, temperature, and wind.
That is a champion idea. I nominate you

Quote:
Originally Posted by Formula7 View Post
What's this??? Blah! I just bought it last night and was so excited to play the demo! I let it download while I slept. Now, to my dismay, the servers are down???

*sigh* Painfully painful...
lol

I pre-ordered today, no beta key but you don't need it anymore I also traded in MW1 & 2 (360) to get it
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post #1925 of 4923
Quote:
Originally Posted by _02 View Post
When there is so much hype around physics in games, I'm really surprised they don't account for the physics of the projectiles with ballistics engines.

I'd applaud that, and it seems that games approaching such simulation realness would naturally want to introduce ballistics into the game (maybe it is already properly approximated).

Of course you don't want to take the experience into simulation of minutia, but I think this would be excellent.

Does bullet trajectory also change as the barrel gets hotter?
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post #1926 of 4923
Quote:
Originally Posted by Formula7 View Post
What's this??? Blah! I just bought it last night and was so excited to play the demo! I let it download while I slept. Now, to my dismay, the servers are down???

*sigh* Painfully painful...

I get off work in about 1.5 hours, + another 20 min to drive home. It better be fixed, I need to kill someone soon

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post #1927 of 4923
I really really like this game.

But I barely have enough time to work on Dragon Age and fulfill my TF2 obligations (or are they addictions?) plus I haven't even run Bioshock2 yet.

I want to be in on the ground floor (hence playing the Beta) but I just don't think I have time. COD4 burned me like this because I invested enough time in it to get decent right when I decided that the game was too boring. BFBC2 is exactly what I wanted out of COD4.

We shall see....
    
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post #1928 of 4923
Is the MP going to be similar to BF2?
post #1929 of 4923
i just saw some guy complaining about hacks in this game is he full of :swearing: or are their really hacks? because if they already have hacks then im going to cancel my preorder because i cant stand cheaters
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post #1930 of 4923
Quote:
Originally Posted by philhalo66 View Post
i just saw some guy complaining about hacks in this game is he full of :swearing: or are their really hacks? because if they already have hacks then im going to cancel my preorder because i cant stand cheaters
lol wow you roll over easier than a hooker. There will always be hacks for an online game, especially popular competitive ones. It's just a matter of time.
    
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