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Are you really not getting mw2? - Page 18

post #171 of 175
At this point, I can deal with the extra initial cost and paid DLC, and even p2p gaming. The thing that's keeping me from getting it is the fact that if this game sells well on PC, you can expect the screw to keep on turning on PC gamers. Also, other devs will see all the stuff IW has gotten away with (mainly cost increases) and then decide to sell their games at console prices.

TL: DR, I would buy it, were it not for the precedent it would set.
    
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post #172 of 175
sasquatch is right. When it comes down to plain fun, I'll say I'd probably enjoy it if I bought it. But it's like the skin-care product that killed 5,000,000 kittens in its making. Even if the product itself is good, you don't want to support it.
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post #173 of 175
Quote:
Originally Posted by Katana View Post
sasquatch is right. When it comes down to plain fun, I'll say I'd probably enjoy it if I bought it. But it's like the skin-care product that killed 5,000,000 kittens in its making. Even if the product itself is good, you don't want to support it.

Which kittens were killed?


How is the creator of a game inhibiting PC gamer freedom? The game belongs to IW plain and simple. The game kicks ass and that is all that really matters.
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post #174 of 175
Guys, regardless of how stable the gameplay is, not having dedicated servers means that there can be no long term community for the game. After Infinity Ward pulls support for it, it's done. Will they still want to be running the servers for the game in 5 years? I still play Unreal Tournament 2004 every day, so don't tell me people won't want to play that long from now.

Look at what happened to Hellgate: London. Granted, I don't think Infinity Ward will go out of business, but still. You paid money for a game that is now rendered half useless due to there not being servers anymore.
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post #175 of 175
Quote:
Originally Posted by SonDa5 View Post
Which kittens were killed?


How is the creator of a game inhibiting PC gamer freedom? The game belongs to IW plain and simple. The game kicks ass and that is all that really matters.
It's called an analogy.

The game belongs to the person who buys it. IW is selling, we are buying, we own what we buy. Inhibiting freedom because there's no mod support, and it's literally a straight port from console, with mouse and keyboard support. You, for instance, can only use a single video card because it isn't a feature on 360, and they're too damn lazy to put it in for launch date.

On a side note, I was considering buying today (look a few posts up), but it seems more and more that they took the 360 version, pocketed the M$ licensing fees they would otherwise have to pay on 360, and decided to skip a couple smoke breaks to put mouse and keyboard support in. They don't care that we're displeased, as the PC version took them all of 5 minutes to make, so it's just another foot on the mountain of money they'll be rolling in.
    
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