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What kind of FPS do you prefer? POLL - Page 5

Poll Results: Which do you prefer?

 
  • 67% (94)
    Type A - Open non-linear gameplay
  • 32% (46)
    Type B - Focused cinematic gameplay
140 Total Votes  
post #41 of 62
Thread Starter 
Quote:
Originally Posted by Hammerdin View Post
I think the op is comparing the "shooter on rails" type games to open world/sandbox games, not comparing linear to non-linear.

Like CoD vs Battlefield. Call of Duty is alot of running through set pathways, fences you cant jump over, hallways, walls of trees you cant run through, riding on vehicles you dont control.

Games like BF drop you in an open world with the tools you need to complete a common objective and thats it. No barriers(within the borders of the map) or corridors. It doesn't force you through a path to get to your objective.
Exactly.
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post #42 of 62
Quote:
Originally Posted by Hammerdin View Post
I think the op is comparing the "shooter on rails" type games to open world/sandbox games, not comparing linear to non-linear.

Like CoD vs Battlefield. Call of Duty is alot of running through set pathways, fences you cant jump over, hallways, walls of trees you cant run through, riding on vehicles you dont control.

Games like BF drop you in an open world with the tools you need to complete a common objective and thats it. No barriers(within the borders of the map) or corridors. It doesn't force you through a path to get to your objective.
Finally someone gets it right.

It's basically if you like your FPS's with more freedom or less freedom.
    
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post #43 of 62
I'm going to say I like both. Left 4 Dead 2 is more type B than A, but then I loved stalker and crysis. I also like mw2, which is also type B.
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post #44 of 62
i went A but i honestly prefer a mix of both. Crysis, for example, had its linear and its non-linear moments, and was simply epic.

RPG though, definitely 100% A
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post #45 of 62
Open, as long as you go into it understanding that - for example - by making every house one you can enter and loot, as opposed to just scenery you just pass by, they haven't had as much development time to do other things that add to the polish of a story on a rail type game.
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post #46 of 62
Thread Starter 
Quote:
Originally Posted by mth91 View Post
I'm going to say I like both. Left 4 Dead 2 is more type B than A, but then I loved stalker and crysis. I also like mw2, which is also type B.
L4d2 is also a multiplayer game. I am thinking more sp here. But I see what you are saying.
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post #47 of 62
Quote:
Originally Posted by Afrodisiac View Post
B)
Most FPSes that try being non-linear fail miserably at it (Borderlands, Fallout 3), so just stop the painful attempts and go linear. HL, my favourite game series, is linear, so that's what I went with.
You can't say a game failed because you either sucked at it or didn't like it. And don't say thats not why you say they "failed"
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post #48 of 62
I think this thread is a deliberate trolling and misleading,
because you can't really tell if your going to like the game or not,
just by knowing if it has "free roam" or "cinematic" gameplay.

The game can be cinematic but fail in other aspects,
or be free roam and be epic.
Edited by SSJ5Broli - 12/7/09 at 10:37am
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post #49 of 62
Replay value is what I look at when I rate a game.

Games that are more or less very straight forward with their playing, Half Life 2 for example, tend to get boring after a while as it's hard to make a good back story or plot to follow. However, as much as I like the non-linear games, Half Life 2 showed me that you can have a very linear game and still have a LOT of fun with it. Still to this day I go back and play through the three current episodes from start to finish and just have a blast.
     
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post #50 of 62
Type B - TYPE A used to be cool but its used wayyy too much these days and they bore me quite easily with their repetative nature and inferior storytelling.
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