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Is there a way to remove Mass Effect 2's 62 fps limit?

post #1 of 7
Thread Starter 
I seem to come across this limitation in every game that uses the Unreal Engine 3.

62 fps. Won't budge.

(UT3, Borderlands, ME and ME2 so far...)

Is there a way to remove it?
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post #2 of 7
Thread Starter 
Well, I've search around, and every Unreal Engine 3 game seems to have a setting called "SmoothFramerate=TRUE" in one of the game's config files (it varies from gama to game).

I tried to disable (turned it to FALSE) it in borderlands and yes, the framerate is now uncapped.

But if I change this setting in Mass Effect 2, the game refuses to run.

Warning, backup your .ini files before you mess with them.

Anyway, I guess I can live with the 62 fps limit... I was just curious to see how many fps my hardware can pull, because the framerate never dips below 62.

Ah, well, back to saving the galaxy!
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post #3 of 7
It's very well possible to uncap the fps in Mass Effect 2, and quite easy since it's basically the same procedure used in Mass Effect.

Go to the folder you installed the game into, then browse to \\BioGame\\Config\\PC\\Cooked\\
Backup that Coalesced.ini file (just to be safe), then open it with the notepad.
Hit Ctrl+F, then search for this:

MaxSmoothedFrameRate=62

Change that to w/e fps you want. Also worth noting, MinSmoothedFrameRate is set by default at 22, so you might want to kick it up a notch too.
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post #4 of 7
Thread Starter 
Quote:
Originally Posted by eXe.Lilith View Post
It's very well possible to uncap the fps in Mass Effect 2, and quite easy since it's basically the same procedure used in Mass Effect.

Go to the folder you installed the game into, then browse to \\BioGame\\Config\\PC\\Cooked\\
Backup that Coalesced.ini file (just to be safe), then open it with the notepad.
Hit Ctrl+F, then search for this:

MaxSmoothedFrameRate=62

Change that to w/e fps you want. Also worth noting, MinSmoothedFrameRate is set by default at 22, so you might want to kick it up a notch too.
I did that! I edited Coalesced.ini and changed the number from 62 to 300.

Game refused to run.

Had to set it back to 62.
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post #5 of 7
300 :O... i loved editing U3 engine based games xD... ill have to find out for yah. but the info above should work. try setting it to something realistcly like 150 and the min to 30
    
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post #6 of 7
i guess no one will be using ME2 as benchmark.
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post #7 of 7
You can disable it, check my post in the ME 2 discussion thread for how it worked for me.
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