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post #2171 of 5912
Quote:
Originally Posted by Faster_is_better View Post

For STALKER 2, my wishlist would include:
- Larger, new areas to explore
- New game engine or at least dramatically improved for Visuals, Stability, and still retain great Modability
- New storyline (of course)
Not much else to improve upon. Although Lost Alpha seems to be including those 2 wishes for the most part, at least it should be a massive map including all the areas we have seen so far across all the games. As for the stability and visuals, we shall see.

Yeah, so far it looks considerably better than vanilla SoC judging by the screenshots, but still worse than some SoC graphics mods I've seen.
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post #2172 of 5912
Quote:
Originally Posted by chia233 View Post

You backed off from the most hardcore and difficult experience you can experience in a stalker game. thumbsdownsmileyanim.gif
COME BACK AND FACE THE CHALLENGE! YOUR WORST NIGHTMARE! devil.gif

Dat cave. mhzteg.jpg
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post #2173 of 5912
Quote:
Originally Posted by brettjv View Post

Warning: Spoiler! (Click to show)
You know that above-ground Agroprom compound where you have to save Mole, and you fight the military for the first time? Behind that compound ('behind', relative to the entrance to the level itself, I think it's actually just beyond the western wall) there's a wooded area, and in that area, which is about 20 yards from teh back wall of the compound, you'll find a manhole cover that's the entrance to the agroprom underground level.
The first time you found that entrance it was because Mole took you there, remember you fled the compound with him cause the choppers were coming after your rescued him? Same spot.
Once you're down there, to get to Streloks hideout proper you have to climb into a hole in a wall and up a ladder. It's kinda hard to find. There's a nice weapon up there ... oh, and have fun with the Controller you'll soon be running into wink.gif

Thanks for the response bro. I had already recieved a message to my inbox before how to go there, but thanks anyway.

The controller DID make me jumpy. I am loving this game so damn much. Cant wait for my new headset to arrive literally. Its gonna be awesome playing Stalker with much better headsets than the one ihave now. biggrin.gif
post #2174 of 5912
Quote:
Originally Posted by Section-9 View Post

How is the player suppose to appreciate what the mods add, if they never experienced vanilla ? Dunno just seems silly to me.

You aren't SUPPOSED to know what you are and are not missing, if you want that, play Vanilla the SECOND time to see what isn't changed for the better. To me, it is about maximizing the experience the game has to offer. Each sequential play through reduces the intrigue, surprise and challenge of the experiences. You don't need to know what has changed if it all just works together and provides a better experience than Vanilla, which I think it does.
    
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post #2175 of 5912
Is there any way to disable grenades for AIs in OGSE? I don't like them spamming grenades every time I get into a gunfight.
post #2176 of 5912
Quote:
Originally Posted by Tuxi View Post

Is there any way to disable grenades for AIs in OGSE? I don't like them spamming grenades every time I get into a gunfight.

I am guessing changing the difficulty is the only way to alter that , or you could look into the gamefiles i guess , im sure there is also a configuration file that regulates what they spawn with that you can easily edit on notepad.
    
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post #2177 of 5912
Quote:
Originally Posted by iARDAs View Post

Thanks for the response bro. I had already recieved a message to my inbox before how to go there, but thanks anyway.
The controller DID make me jumpy. I am loving this game so damn much. Cant wait for my new headset to arrive literally. Its gonna be awesome playing Stalker with much better headsets than the one ihave now. biggrin.gif

No problem, man.

Oh ... and you're loving it so much cause it's the best game of all time wink.gif

Dunno how much further you've gotten from that point, but ... you're just barely getting started. You're in for much adventure and fun. I'm jealous of anyone playing SoC for the first time.

Oh, btw ... have fun in Lab X18 ... might wanna wait for the new cans to start that level ... and do it at night, preferably when you're home alone, with the lights off wink.gif

And don't forget to watch out for the Meet The Guide quest, which you'll acquire on your way out of lab X16 (the 2nd underground lab, in Yantar). You need to follow that separate quest-line in order to be able to get the 'real' ending. Which you REALLY want to get as it's about 2 extra hours of play time and the other endings SUCK.
Edited by brettjv - 3/2/12 at 5:19pm
    
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post #2178 of 5912
Quote:
Originally Posted by chia233 View Post

I am guessing changing the difficulty is the only way to alter that , or you could look into the gamefiles i guess , im sure there is also a configuration file that regulates what they spawn with that you can easily edit on notepad.

It's like Battlefield 2 Strike at Karkand beginning if you know what I mean biggrin.gif I play on veteran so I don't get oneshot by the bots. The problem with the grenades is that they throw them too accurately. If I take cover behind a tree or a corner I always get two or three grenades thrown at me frown.gif
post #2179 of 5912
Quote:
Originally Posted by Tuxi View Post

Quote:
Originally Posted by chia233 View Post

I am guessing changing the difficulty is the only way to alter that , or you could look into the gamefiles i guess , im sure there is also a configuration file that regulates what they spawn with that you can easily edit on notepad.

It's like Battlefield 2 Strike at Karkand beginning if you know what I mean biggrin.gif I play on veteran so I don't get oneshot by the bots. The problem with the grenades is that they throw them too accurately. If I take cover behind a tree or a corner I always get two or three grenades thrown at me frown.gif

I found the folder for you : S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\weapons (this is for stalkersoup , but im sure most mods have something simillar tot his) , just turn "npc = on" to "npc = off" for grenades.
    
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post #2180 of 5912
Quote:
Originally Posted by chia233 View Post

I found the folder for you : S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\weapons (this is for stalkersoup , but im sure most mods have something simillar tot his) , just turn "npc = on" to "npc = off" for grenades.

Thanks but in OGSE there isn't a weapons file frown.gif Rep to you anyways! smile.gif I will check the ogse forums for solution if I still need one. I've learned to dodge them but I still get occasional "*** grenade boom dead" moments which can get annoying if I forgot to quick save.
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