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post #3121 of 5939
Quote:
Originally Posted by LoNer1 View Post

r2_sun_near_border = 1

I know the cfg codes out of my head lol tongue.gif

That's with sun_near_border 1 already.
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post #3122 of 5939
Quote:
Originally Posted by Oubadah View Post

That's with sun_near_border 1 already.

Hmmmm, what's your FOV? Vanilla 65?

Also, are you using shaders?

You might want to try the command "vid_restart" and press enter. smile.gif
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post #3123 of 5939
Quote:
Originally Posted by LoNer1 View Post

Hmmmm, what's your FOV? Vanilla 65?

Also, are you using shaders?

You might want to try the command "vid_restart" and press enter. smile.gif

I haven't changed the FOV. The game is 100% vanilla, and the only ini tweak I've done is the above mentioned sun_near_border one.
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post #3124 of 5939
Quote:
Originally Posted by Oubadah View Post

I haven't changed the FOV. The game is 100% vanilla, and the only ini tweak I've done is the above mentioned sun_near_border one.

Hmmm you might want to try downloading my http://www.moddb.com/mods/photo-realistic-zone-2/downloads/photo-realistic-zone-2-shaders

It includes a user.ltx that might fix A LOT of issues smile.gif (im in school now so I can't really help out much lol)
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post #3125 of 5939
Quote:
Originally Posted by LoNer1 View Post

On the topic of Lost Alpha (LA)


Quick question: How are the clouds/grass in Misery 2.0? Same as Misery 1.0 or, like everything else, overhauled? tongue.gif
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post #3126 of 5939
Quote:
Originally Posted by MoonStruckHorrors View Post

Quick question: How are the clouds/grass in Misery 2.0? Same as Misery 1.0 or, like everything else, overhauled? tongue.gif

Densed it up quite a bit wink.gif

We've created a custom version of AF3 and AN3 just for MISERY! Having Cromm in the team himself eased it up a bit for us! smile.gif
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post #3127 of 5939
Quote:
Originally Posted by LoNer1 View Post

Densed it up quite a bit wink.gif

We've created a custom version of AF3 and AN3 just for MISERY! Having Cromm in the team himself eased it up a bit for us! smile.gif

Awesome. thumb.gif
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post #3128 of 5939
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post #3129 of 5939
Quote:
Originally Posted by LoNer1 View Post


New updates for PRZ2! smile.gif
Link: http://www.moddb.com/mods/photo-realistic-zone-2/images/patch#imagebox

I'll update shortly and be posting some new screens tonight thumb.gif Boredgunner's mod pack was only runing PRZ 1, so I'll let you know if I notice a big change going from 1 to 2.
post #3130 of 5939
Intentional double post...LoNer1...which of the optional stuff from PRZ2 do you recommend for the best visuals? I want to play, but I kind of want everything in place before I do...got the main mod installed, just wondering about the scope textures, which of the optional shaders to use (if any), and what SkyGraphics 4.1 and "user.ITx" are, sorry, new to STALKER modding.
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