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[Official] S.T.A.L.K.E.R. Fan Club - Page 49

post #481 of 5968
Quote:
Originally Posted by Mudfrog View Post
If your still kind of early in the game all the weapons will be inaccurate. Later in the game you will get more accurate guns, you can also upgrade your guns to become more accurate.
Yes, the game is brutal until you get a decent scoped rifle from the Bar area. Once you get a scoped assault or sniper rifle, you become lethal and the game changes (gets much more fun). You will also get better artifacts and better armor available to you. You will need it though, the game continues to get harder.

You'll get really used to conserving ammo, sneaking around, and adjusting for headshots from sniping positions. No more duck for cover and pop out 1000 times to kill 3 people.

When I got the VSS, the game just got ridiculously fun to roam and snipe.
    
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post #482 of 5968
Quote:
Originally Posted by Raizy View Post
I'm starting to get into this game, but I'm just kinda pissed about this control design:

Hold down two keys to: low-crouch. This way is easier to enter sprint ASAP.

Now the other way, it is: 1 button to toggle crouch --> 1 button to hold down for low crouch --> toggle crouch again --> Now you can sprint.

I've never typed crouch so much I am starting to see crotch.

Any help?? :-( I could really use a code to copy and paste into autoit or autohotkey that would make this action more smooth...
I don't remember what I did for SOC, but in CS I set mouse3 to toggle and a key (I think ctrl) for the low crouch as I hate trying to hold 2 keys down and still be able to use wasd
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post #483 of 5968
I never toggle, always press on release off.

Way easier to time up and down with press and release, than adding a whole press/release cycle for each action. But I also don't mind hitting or holding keys with any of my fingers.
    
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post #484 of 5968
Man, I love SoC. Hopefully I will finish it pretty soon here so I can start CoP I bought the other day.
     
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post #485 of 5968
Quote:
Originally Posted by Behemoth777 View Post
Man, I love SoC. Hopefully I will finish it pretty soon here so I can start CoP I bought the other day.
I've played SOC through about 3 or 4 times and I can honestly say I think I might like COP a little more

Although it could just be because I played CS last
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post #486 of 5968
This is my third attempt (maybe even fourth?) to get into STALKER and I think it's finally growing on me. I guess it's because my last attempts were done with the Oblivion Lost mod, which apparently makes the game a LOT harder.

Currently rolling with Stalker Complete 2009. Loving it. Too bad there's no vehicles, I'm currently in the second area (the Garbage I think), and it sucks having to run back to the main trader/mission giver.

Is there respawning enemies, or is it just me? It seems like I'm always getting shot at by reinforcements when I'm looting dead enemies, specifically in set-piece battles (like in the beginning in the Garbage where you have to defend the small settlement, and the battle versus the miliary around the time you encounter your first blowout).
post #487 of 5968
Hm I have played through SHoC once, and was planning on installing the Oblivion Lost mod for my next run. Is it really a lot harder? Ha I remember when I first started, I went down to the Military outpost, south of where you begin, and tried to take them on, with my pistol, basically had to run away and cleared out the military at the train bridge instead, where i got a decent rifle to challenge them.

Also the environment changes quite a bit, the animals and patrols respawn after a while, and in some places you get bandits or w/e that will appear frequently.
post #488 of 5968
Question: the whole anomaly thing? I played the game like a straight survival-shooter. What do I do with the anomalies? I know they're linked to artifacts, but how so? Can someone explain
post #489 of 5968
Stalker really is a difficult game. I have died more times than I can count and I'm on like normal difficulty I think.

If you want a challenging, thrilling, roller coaster ride game, this is it.
     
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post #490 of 5968
Quote:
Originally Posted by TMallory View Post
Question: the whole anomaly thing? I played the game like a straight survival-shooter. What do I do with the anomalies? I know they're linked to artifacts, but how so? Can someone explain
The artifacts are in the anomalies. You need to use your detector and it will point the way. Have your bolts handy and throw often to disperse the anomaly while you work your way to the artifact.
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