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post #5201 of 5945
Fromm CrommCruac @ MoDDB:

"CrommCruac 21mins 27secs ago replied:
You don't need gamedata folder at all to play LA 1.3002!
If you want to change something (like carry weight) unpack gamedata db0-dbc to some temp directory OUTSIDE game folder and put ONLY MODIFIED files into gamedata INSIDE game folder.

Keeping ALL files in gamedata folder INSIDE game folder causes it to load a lot longer."
post #5202 of 5945
Isnt the reason the AA in Clear Sky is so "bad" is because it only affects objects who arent affected by the dynamic lightning?

I remember in the option settings it mentioned AA tested objects only,

as the normall AA setting in Stalker is just a BLUR Filter, no AA.
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post #5203 of 5945
Hmm, Im just thinking, I actually want to make a rig for stalker games, i keep going back to them all the time D:

One thing im wondering, I want it to be a amazing immersive experience now for stalker i dont think triple screen will be great, as personally i think if you have your character and weapon on the main screen, the other 2 screens will give you a massive advantage of seeing things around you making you not use your ears to know what's about.

Now im thinking... What about ultra wide screen? and if possible curved ultra wide, Im sure that will be more of the experience i want, just wondering what others think of this or maybe they have some setup like this themselves.
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post #5204 of 5945
Quote:
Originally Posted by MaxFTW View Post

Hmm, Im just thinking, I actually want to make a rig for stalker games, i keep going back to them all the time D:

One thing im wondering, I want it to be a amazing immersive experience now for stalker i dont think triple screen will be great, as personally i think if you have your character and weapon on the main screen, the other 2 screens will give you a massive advantage of seeing things around you making you not use your ears to know what's about.

Now im thinking... What about ultra wide screen? and if possible curved ultra wide, Im sure that will be more of the experience i want, just wondering what others think of this or maybe they have some setup like this themselves.

Think in resolution, not so much how many monitors you have. The only real way to do 3240 resolution is by using 3 monitors... or now a 4k TV which are still getting there smile.gif

A curved ultra resolution display would be the best as you'd not have any bezels. I think a 1440p monitor is best choice right now as it gives you a much better resolution without any hurdles.
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post #5205 of 5945
Quote:
Originally Posted by MaxFTW View Post

Hmm, Im just thinking, I actually want to make a rig for stalker games, i keep going back to them all the time D:

One thing im wondering, I want it to be a amazing immersive experience now for stalker i dont think triple screen will be great, as personally i think if you have your character and weapon on the main screen, the other 2 screens will give you a massive advantage of seeing things around you making you not use your ears to know what's about.

Now im thinking... What about ultra wide screen? and if possible curved ultra wide, Im sure that will be more of the experience i want, just wondering what others think of this or maybe they have some setup like this themselves.

Don't forget the sound, it's a huge part of this game. I was really surprised when I got some decent headphones and upgraded from some cheap 2.1 speakers. I could hear so many things, things I didn't even want to hear tongue.gif (distant screams and nearby growls, etc) but I didn't realize I was missing all of that before.
post #5206 of 5945
Quote:
Originally Posted by prescotter View Post

Isnt the reason the AA in Clear Sky is so "bad" is because it only affects objects who arent affected by the dynamic lightning?

I remember in the option settings it mentioned AA tested objects only,

as the normall AA setting in Stalker is just a BLUR Filter, no AA.

You are correct. And the reason AA works like that (as in, only affecting objects not affected by dynamic lighting) is due to the deferred rendering it uses. Forcing supersampling in DX9 mode works very well in CoP however, though I haven't tested it in Clear Sky. In SoC and LA, it causes visual artifacts that ruin the game for me though if it didn't have this, it would be excellent as you can see here. I can take screenshots just fine, but in motion the artifacts ruin it.
Warning: Spoiler! (Click to show)






Quote:
Originally Posted by Faster_is_better View Post

Don't forget the sound, it's a huge part of this game. I was really surprised when I got some decent headphones and upgraded from some cheap 2.1 speakers. I could hear so many things, things I didn't even want to hear tongue.gif (distant screams and nearby growls, etc) but I didn't realize I was missing all of that before.

This. Especially Lost Alpha and SoC which use OpenAL (I can't speak for CS/CoP since I never looked and don't have them installed anymore). When matched with a good sound card and good headphones or speakers, you're going to be amazed. Don't skimp in the audio department. I'm loving my X-Fi Titanium HD + ATH-A900X setup in games.

As for monitor choice, it's up to you. For me, what I want the most is an Overlord Tempest X270OC since I get the best of both worlds: amazing image quality since it uses the relatively new LG AH-IPS panels and runs at 2560 x 1440, along with high refresh rates since they can easily be overclocked to around 100 Hz or so. Plus, you can easily max out just about any game at this resolution with only one GTX 780/780 Ti or R9 290/290X.
Edited by boredgunner - 7/16/14 at 12:02pm
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post #5207 of 5945
Quote:
Originally Posted by Faster_is_better View Post

Don't forget the sound, it's a huge part of this game. I was really surprised when I got some decent headphones and upgraded from some cheap 2.1 speakers. I could hear so many things, things I didn't even want to hear tongue.gif (distant screams and nearby growls, etc) but I didn't realize I was missing all of that before.

Sound is not a problem for me IMO, i do wonder if headphones will give me a more immersive experience, But i was playing stalker on my microlab 7c's for ages and for my new build to be equipped with a essence stx II It will only be better than what i previously had set up (I had a Xonar D2X) Thunder and the "fake" surround i get from these speakers are amazing, stalker is actually one of the most impressive games to play when using these speakers

10/10 would buy again (and im gonna soon probably the 9c;s though)
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post #5208 of 5945
I have direct control of my 5.1 channel sound setup. The Ambient growls in STALKER come out of the 'rear' or 'surround' speakers. Someone had turned that volume to level 10 (highest) and the other levels to 1.

I thought a Chimera had jumped out of the bushes behind me it scared me so bad! Those ambient tracks are fantastic thumb.gif
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post #5209 of 5945
If you're playing LA... don't kill the Sin guys holding Fox hostage or the game breaks in the tunnels after the car escape. Is there some sort of cheat or save file modification I can do to make Sin neutral to me again? I think that would fix my game and keep me from restarting. Anybody?
    
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post #5210 of 5945
Quote:
Originally Posted by angrysasquatch View Post

If you're playing LA... don't kill the Sin guys holding Fox hostage or the game breaks in the tunnels after the car escape. Is there some sort of cheat or save file modification I can do to make Sin neutral to me again? I think that would fix my game and keep me from restarting. Anybody?

http://www.gsc-game.com/index.php?t=community&s=forums

If you don't get an answer here, go to that website and go to S.T.A.L.K.E.R.: Shadow of Chernobyl Forum/Lost Alpha and ask there. Besides the Moddb page, that's where dez0, the other devs and the most knowledgeable people post about Lost Alpha but you don't need to tell them not to kill the Sin, they already know. biggrin.gif
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