Originally Posted by zodac
I also see a lot of people syaing work doesn't continue after pausing (I know it doesn't for me).
Should I add it...
Alright I'll put it in. Though I'll add that the client can just be closed then started again too. Make everyone happy.
Thanks for the offer. When I get a chance I'm going to run some tests (read: fold) to see if it actually does improve PPD. If it does, I'll make some room for the console client too.
Yeah even when I used the systray client I hardly used pause. I really liked the "pause when finished" option though. That way I wouldnt have to sit and watch the WU finish. Really handy when I was just testing GPUs.
When I needed to stop the client I would just close it though, instead of pausing.
The console version does not improve PPD. I have tested this with multiple GPUs on multiple systems.
The reason I use it is because I feel it is much more stable. Obviously the more stable a client is, the more WUs you complete and the higher your PPD goes. I think for this reason people say they get more PPD, but WU for WU they are identical in PPD in my testing.