Originally Posted by Mwarren
WTH thats just stupid, why would they need two separate hitboxes for different types of guns. I'm sure that the majority if games just feature one set of hitboxes. I still stand with what I said though, the hitboxes in TF2 are way too big, in CS 1.6 they are way smaller and harder to hit.
Obviously, which is why hitbox weapons are retardedly easy to use...ever wonder why noobs use the crutchmen? They don't have to really hit anything. The hitscan boxes are perfectly reasonable, you'll find they're very similar to the ones in CS.
Originally Posted by buster2010
Listen here retard if you have to limit classes so you can play that shows you are not able to adapt to the match. Both of the snipers you say are the best use the quick scope script just like Ricco uses and if you have to use a script then your nothing but a sorry assed player that has to have help to play. In other words they are a joke. Put them on a server where you can't use scripts and just see how easy they get their asses handed to them.
Haha you're pubtrash. We don't have to limit classes to play. I pubstomp on a regular basis. All the pyros and engies in the world don't stop a good combo--we don't even need to adapt because they're so goddamn bad. Rather, people play with limits because it's more fun: engies break the flow of the game and are totally unnecessary with its only advantage being over scout and even then it's a soft counter, running a pyro at all is laughable:
YouTube- Meet the PROro!2
Btw, that's Sire again, the same person you think hacks.
and anything else is too spammy. Besides, comp settings have limiting. People who enjoy comp thus play with limiting on a regular basis.
Jh and Sire don't use anything but the vanilla scripts the game provides. I'm sorry you're so terrible that you lump the most talented professionals of the class in with pubtrash hackers, but you're just an idiot to do so.Edited by grmnasasin0227 - 5/18/10 at 5:40am