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[SN] The Most Pirated Nintendo DS Games Are... - Page 2

post #11 of 32
Pokemon FTW! I should really pick up another DS Lite... Mine is pretty much dead now (consistant random freezes forcing restarts = pretty much broken).
     
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post #12 of 32
Quote:
Originally Posted by frickfrock99 View Post
I don't think we're allowed to say.
Google it if you really want to find out, it's actually incredibly simple.
Heh, if I get an infraction, so be it -- most older systems and handheld systems can be emulated on pc's. AKA gameboys, n64, ds, gamecube, etc. The games are pirated when copies of the games are downloaded as files that can be run through the system emulators.
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post #13 of 32
Quote:
Originally Posted by PvtHudson View Post
But I thought piracy only affects PC gaming which is why we have all this godawful DRM *cries greedy publisher*
Quote:
Originally Posted by Somenamehere View Post
Piracy covers the computer, iphone, xbox 360 and more its not just the PC.
I think that was sarcasm....
PS3 is the only system that is fairly safe from piracy so far.

And piracy on the actual DS consists of cartridges that accept micro sd. The sale of the cartridges have been banned on ebay. I'm not going to give information on how to get the cartridges or the games to put on them, but it is fairly easy and usually younger children will get a tech savvy relative to do it for them. I've personally seen kids with these piracy setups both in the US and other countries.

Quote:
($941 million) in damages.
Holy crap...
I think Nintendo is trying to counter act this with some kind of download system with the new DSi games right? Who knows... but you can bet they are going to try to do something about nearly $1 billion being lost.
Edited by Drizzt5 - 6/9/10 at 12:16pm
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post #14 of 32
The one thing they fail to bring up is that the majority of people who pirate games wouldn't have bought most of the games they download if they couldn't pirate them in the first place.

They act like each download is a lost game sale. That's so far from the truth.
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post #15 of 32
so gamedevs are saying that "oh noez PC is bad cuz there is too much piracy! lets torturer them with DRM!"
what the hell? why do they hate on PC when there is just as much piracy on consoles???
PUT GODDAMN DRM ON CONSOLES AND SEE HOW THEY LIKE IT!!

everyone hates us pc gamers (exept for valve, blizzard, crytek, treyarch, and EA)

me and 3 other ppl that i know are the ONLY TRUE PC gamers in west hartford and there is like 60K people here.
every1 else has the stoopid xbox.


haters be hatin.
    
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post #16 of 32
It wouldn't have been a loss in 269mil in sales, because the people who pirate the games WHERE NEVER GONNA BUY IT!!!
It's TURBO TIME!
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It's TURBO TIME!
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post #17 of 32
Quote:
Originally Posted by Drizzt5 View Post
Holy crap...
I think Nintendo is trying to counter act this with some kind of download system with the new DSi games right? Who knows... but you can bet they are going to try to do something about nearly $1 billion being lost.
Well in reality they are not loosing anything, their just not taping into the download market.
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post #18 of 32
Quote:
Originally Posted by james_ant View Post
Well in reality they are not loosing anything, their just not taping into the download market.
While it's true that 100% of games illegally downloaded are not sales lost.... it still works the other way around.... a good majority of those games downloaded would have been purchased if people couldn't get them for free.
So lets just say they are ONLY losing $300 million then out of the total $1 billion they would have made if everyone who downloaded had purchased it legally....

I don't know how good your math is but I'll try to simplify it for you.

Thats a lot of fg money.
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post #19 of 32
My roommate and nearly every female member of her extended family (about 8-10 people) that I know of pirate DS games.

Quote:
Originally Posted by Drizzt5 View Post
While it's true that 100% of games illegally downloaded are not sales lost.... it still works the other way around.... a good majority of those games downloaded would have been purchased if people couldn't get them for free.
So lets just say they are ONLY losing $300 million then out of the total $1 billion they would have made if everyone who downloaded had purchased it legally....

I don't know how good your math is but I'll try to simplify it for you.

Thats a lot of fg money.
The people I've mentioned above have dozens of piratyed DS games each, the vast majority of which are never played.

Without the ability to pirate games, I doubt more than 5-10% of the games would have been purchased, and this is coming from a demographic that I think is inclined to purchase games otherwise.

Of course piracy is skewed toward the better games. It wouldn't surprise me if half of the downloads of a very well regarded game are lost sales, but for the less fun, or more niche products, I doubt more than a few percent of the downloads would translate into a lost sale.
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post #20 of 32
Quote:
Originally Posted by Blameless View Post
My roommate and nearly every female member of her extended family (about 8-10 people) that I know of pirate DS games.



The people I've mentioned above have dozens of piratyed DS games each, the vast majority of which are never played.

Without the ability to pirate games, I doubt more than 5-10% of the games would have been purchased, and this is coming from a demographic that I think is inclined to purchase games otherwise.

Of course piracy is skewed toward the better games. It wouldn't surprise me if half of the downloads of a very well regarded game are lost sales, but for the less fun, or more niche products, I doubt more than a few percent of the downloads would translate into a lost sale.
This argument is getting old.
A small percentage of $1billion still is a lot of money.
It's sad but I guess the only way to avoid illegal downloads is to adapt and either make up the money with ads in game or to put it on a format that is hard to get on the DSi like the downloads or something.
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