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EVGA GTX460 1GB Superclock Review

post #1 of 191
Thread Starter 
I have concluded a batch of benchmarks comparing the newly-released GTX460 1GB (EVGA Superclock) vs the HD5770. It's not so much a direct comparison, but rather a performance reference. I'll start by including a few pictures of the graphics card and such.

I'll be reserving the second post for more pictures and the third post for my results. Please have patience as I compile them, I enjoy making graphs.... Oh boy, the graphs!

The comparison will be between these two cards:
HIS IceQ5 HD5770 Turbo which clocks in at an 875Mhz core and 1250Mhz memory factory overclock.
http://www.newegg.com/Product/Produc...82E16814161333
EVGA Superclock GTX460 1GB EE which comes factory-overclocked at 763Mhz core and 950Mhz memory clocks.
http://www.evga.com/products/moreinf...01G-P3-1373-AR

I will be posting overclocked results, but this is something to chew on until that point in time. Please feel free to ask any questions you may have and for any screenshots or further benchmark you would like to see added, it will be an ongoing process.

At the very least I hope you gain some idea of what the card is capable of relative to the HD5770. - Enjoy!

EVGA SC GTX 460 1GB EE Specs:
Core: 763Mhz
Shader: 1526mhz
Memory: 950Mhz (3800Mhz effective)
(You know the rest)
Also note: This model has the turbine-style heatsink that removes heat through the PCI slots.

System Specs:
Intel Core i7 860 - Stock, EIST/Turbo/HT Enabled
4GB G.Skill ECO DDR3-1333 7-7-7-21
Gigabyte H55N-USB3
500GB Seagate Barracuda XT Momentus
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post #2 of 191
Thread Starter 
A few more pictures as well as its installation in my ITX rig. (HD5770 for size-comparison - It's exactly as long as a reference HD5770, which is 8.25") As you can see, it fits in the Sugo05 with plenty of room to spare.


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post #3 of 191
Thread Starter 
Synthetic Benchmarks

3dMark06

A reliable, often-used benchmark to show the relative performance of CPUs and GPUs, 3dMark06 is showing its age in my opinion. However, it is still relevant in the benchmarking world. Most high-end GPUs are CPU-limited in this application, as is indicated by graphics scores that consistently outscore CPU scores. At any rate, here are the numbers:



Here we see a difference of 2061 3dmarks, which translates to a 12.4% gain for the GTX460. While it seems underwhelming initially, realize that it is CPU-limited at this point.

3dMark Vantage
The successor to 3dMark 06, Vantage often humbles even the most powerful machines out there. It should be very relevant for quite a while, as modern graphics cards still struggle to keep up with it. Here we should witness the opposite trend set by '06, we'll see the GPU limit the CPU more often than not.



Now we really start to see some substantial gains here The GTX460 is 33% faster in the Performance test preset and a whopping 53% faster in Extreme. Could this establish a trend of significantly higher performance when these cards are under extreme duress? We'll find out!

Unigine Heaven
API: DirectX11
Stereo 3D: Disabled
Shaders: High
Tesselation: Normal
Anisotropy: 4x
Anti-Aliasing: 2x
Resolutions: 1280x1024, 1680x1050, 1920x1200
Version: 2.1

Unigine's Heaven demo has become the standard for tessellation benchmarking. It's a useful tool to measure a graphics card's tessellation capabilities and its overall performance as well. For this test I have set tessellation to normal. My reasons for this are twofold: Both the GTX460 and HD5770 are mid-range cards, as such I do not expect them to be tessellating kings. Also I do not believe most games will use tessellation to the extent of the Heaven demo for quite a while, as it's too demanding on most current-generation GPUs. Despite this measure, Heaven is still rough on these graphics cards...



The GTX460 is able to handle Heaven very well, almost surprisingly so. It yields an average frame rate of 30.7 at 1920x1200, which I find impressive given the settings. The HD5770 puts up an admirable effort, but performs 74.4% slower at 1920x1200, 79.8% slower at 1680x1050, and 81% slower at 1280x1024. The performance gains are consistent but do taper off slightly as the resolution is increased. The GTX460 has so far shown that it is worth the price premium over the HD5770. Will it wear the mainstream enthusiast crown? Lets continue!

Unigine Sanctuary
API: DirectX11
Stereo 3D: Disabled
Ambient Occlusion: On
Shaders: High
Anisotropy: 4x
Anti-Aliasing: 2x
Resolutions: 1280x1024, 1680x1050, 1920x1200
Version: 2.3

I have opted to include the other Unigine benchmarks, Sanctuary and Tropics. I have not used them until now so I'm by no means an expert on their usefulness. They both offer DirectX 11 and ambient occlusion, so I feel they should be good tests of GPU strength.



Another stark performance differential here. The GTX460 is 87.4%, 80%, and 70.4% faster than the HD5770 at each resolution respectively. Again we notice the improvement taper off a bit. I surmise that this is due to limitations of the GTX460 moreso than superior scaling of the HD5770. The GTX460 has more room to fall as resolution increases. IMO anyway.

Unigine Tropics
API: DirectX11
Stereo 3D: Disabled
Ambient Occlusion: On
Reflection: On
Shaders: High
Anisotropy: 4x
Anti-Aliasing: 2x
Resolutions: 1280x1024, 1680x1050, 1920x1200
Version: 1.3

Another Unigine benchmark, Tropics calls between Heaven and Sanctuary in terms of GPU stress. (Heaven > Tropics > Sanctuary) It looks good, and should tell the same story as the previous two benchmarks, lets find out.



Again I'll start with the performance differential. We see average frame rate improvements of 78.9%, 80.5%, and and 70.5% Again the GTX460 handles the task admirably, refusing to drop below 30FPS even at 1920x1200. Not much to say here, more of the same.

Now it's time for what you're really after: game benchmarks. The list of games I've chosen is far from extensive, but it'll give us a good representation of what's what. Feel free to make requests after I'm finished, I have oodles of games to choose from. (Yeah, I'll get Crysis benchmarks up... once I get EA to give me another activation... Growl)

Game Benchmarks

Dirt 2
API: DirectX 11
Setting: High Preset
Anti-Aliasing: 4x
Resolutions: 1280x1024, 1680x1050, 1920x1200

Ok, we've seen what the GTX460 can do in synthetic benchmarks, but how does it fare in games? I aim to find out! My first thought going into Dirt 2 was how well the HD5770 handled itself even at 1920x1200, I was optimistic about the potential of the GTX460. My first thought after running the tests? Quantify " !!:O!! " into a thought and that would be it.

Dirt 2 was one of the first DX11 games released, and it's still a great measure of GPU performance. I also like to use it to expose unstable overclocks, as it crashes more on me than any other application when testing. If it isn't Dirt 2 stable, it'll need to be toned down...



Aha! We've finally got some real-world results to work with, lets see what we've got. It looks like the GTX boosts performance over the HD5770 by 61.1%, 58.5%, and 51.2% respectively. It's the same trend we witnessed in the Unigine synthetics, only less exaggerated. However, that's not to discount the improvement we see here, the difference is night and day. Of course it should be expected given their positioning, but it's still impressive. The GTX 460 really shines.

Far Cry 2
API: DirectX 10
Overall Quality: High Preset
Anti-Aliasing: 4x
Performance Settings: Very High
Resolutions: 1280x1024, 1680x1050, 1920x1200

A flagship DirectX 10 game in 2008, Far Cry 2 was never a pinnacle of gameplay, but has been a jewel in terms of its graphical prowess. I never test a GPU without it! What it lacks in gameplay, it makes up for with its stunning environments and Dunia engine. I believe that it's still a good metric of GPU performance.



Same old story, same old song and dance. Also, I need to remember that the HD5770 is meant to be a performance reference and not a competitor for the GTX460. They're in two different leagues, despite being designated as their respective company's mid-range DX11 solution. Also also, it's almost 5AM and I'm starting to get Excel fatigue... Please forgive me if I make any mistakes... and let me know Back on track! Again, the respective differences are 67.4%, 85.7%, and 77.4%. No consistency here except that the HD5770 is getting spanked. Very impressive results from the GTX460, managing 84.1 average FPS at 1920x1200.

Final Fantasy XIV
Settings: High (1080p), Low (720p)

I have added the newly-released FFXIV benchmarking tool to my repertoire of GPU tests. In addition to Dirt 2, it also condemns an unstable OC. I'm not quite sure how it determines the score, all I know is that I want a bigger one!



Interesting results, as this benchmark shows a minuscule difference between the two cards. This would generally lead me to believe there's a CPU bottleneck, or some kind of ceiling... Something is holding me back, and I'll investigate to find out what that is. I don't know how much stock can be placed in this benchmark though. Also, it takes forever to run and it's annoying, heh.

Just Cause 2
Benchmark: Dark Tower
API: DirectX 10
Texture Detail: High
Shadow Quality: High
Anti-Aliasing: 2x
Anisotropic Filtering: 2x
Water Detail: Very High
Objects Detail: Very High
Decals: On
Soft Particles: On
V-Sync: Off
High-Resolution Shadows: On
SSAO: High
Point Light Specular: On
Bokeh Filter: Off
GPU Water Simulation: Off
Resolutions: 1280x1024, 1680x1050, 1920x1200

We've finally arrived at my favorite sandbox/blow-'em-up game out there, Just Cause 2! As fun as it is, it's also a notorious GPU-killer, often bringing even mid-range systems to their knees. However, it does so with just cause (pun), as it's BEAUTIFUL TO BEHOLD. It looks better than real life when you crank the settings. You'll be asking your mom why the trees in the park aren't anti-aliased. Joking aside, JC2 puts a large strain primarily on the GPU, so it'll take all the power you can throw at it. I used the Dark Tower built-in benchmark because it yields frame rates between the other two available benchmarks.



The improvement offered by the GTX460 is not as stunning as other benchmarks, but it's still significant. Jumps of 34.7%, 33.8%, and 30.8% were recorded, which are consistent across all tested resolutions. To be able to handle JC2 with these settings at 1920x1200 (41.2 avg FPS) is impressive in my opinion.

Resident Evil 5
API: DirectX 10
Settings: Max allowable in-game
Anti-Aliasing: 4x
Resolutions: 1280x1024, 1680x1050, 1920x1200

I'm not a fan of the game, but it's modern and has a free built-in benchmark so it's in! It shouldn't pose too much of an issue for either card. (I'm super-tired and getting lazy now, results incoming)



Too tired to make excessive commentary. Performance increases are as follows: 21.6%, 32.9%, and 34.7%. Interesting to see a reverse trend, the performance gap widens as the resolution increases.

Street Fighter IV
API: DirectX 9 I assume
Settings: Max
Touch: Ink
Resolution: 1920x1200

As I've mentioned in previous articles, this is not the most taxing game on a GPU. However, it usually is a good indicator of relative performance. The FPS continue to scale as additional firepower is added. It's also a fun game once you figure out how to not suck at it.



My aforementioned statement holds true here, as the GTX460 produces a frame rate about 45.8% higher than the HD5770 with SFIV maxed out at 1920x1200.

Conclusion

Price as of 7/16/10:
EVGA GTX460 1GB Superclock: $250
HIS IceQ5 HD5770 Turbo: $182
Given these prices, this GTX460 model is $68 more expensive than the IceQ HD5770 Turbo. This translates to a 37.3% higher price in percentage terms. Does the additional performance of the GTX460 warrant the 37.3% price premium? Lets answer that now.

3dMark Performance
-I have weighted the tests as follows: 20% 3dmark06, 20% Vantage Performance, and 60% Vantage Extreme to more accurately reflect the relative strength of each card than a flat average.

Taking into account this weighted average, the GTX460 performed 40.9% better than the HD5770. This result exceeds the 37.3% performance increase quota.

Unigine Performance
-This average will be weighted 30% Sanctuary, 30% Tropics, and 40% Heaven and will use the 1920x1200 average frame rate.

Using this average, the GTX460 outperforms the HD5770 by 68%. This substantially surpasses 37.3% and shows a substantial difference in each card's ability to render complex technologies like ambient occlusion and tessellation.

Gaming Performance

-This is the most relevant value for most, including me. I have no use for a powerful card that can't game anyway I'll be using average FPS values for the 1920x1200 resolution for the average, which will be evenly shared among the tested games. (I will be excluding the Final Fantasy XIV benchmark from this value, as I am still up in the air about it)

The GTX460 accumulated an average 46.5% higher frame rate than the HD5770 in the listed gaming benchmarks. Again, we meet the 37.3% requirement.

Value

As evidenced above, the EVGA GTX 460 1GB SC EE provides more than enough additional performance to warrant its cost over the HIS IceQ5 HD5770 Turbo. This is a very specific case, but I believe it can be generally applied to other models as well. Many HD5770s can be found for ~$160USD w/o a rebate. The GTX460 1GB model will be readily available for about $230USD as time goes on. This $70 difference is in line with my $68 figure. I doubt we'll see much in the way of a HD5770 price drop so it should remain valid over time.

Competition
I did not compare the GTX460 to any of its closest competitors, the HD5830, HD5850, and GTX465 due to the limits of my form factor and time, money constraints. (I have an Asus DirectCU HD5850 but it is too long for my case -_-) In addition to besting the HD5830, the 1GB model also tangles with the GTX465. The HD5830 can be found for $200 or less now, and we have seen the GTX465 come down to the $250 (and lower) price point, which is great The GTX460 1GB model may even put enough pressure on the HD5850 to see it drop down to at least its original MSRP estimates.

Conclusion to the Conclusion
I highly recommend the GTX 460 1GB to gamers who play at resolutions no greater than 1920x1200. It has the horsepower to conquer modern games now and into the future (within reason) and is a solid investment. It gets a Yoshi Gold Star! (idk what that means either) and my seal of approval

Stay tuned to this thread, as I will be updating temperature and overclocking results in the near future. And remember, mention any other games/benchmarks you want to see and it might just happen!

Thanks for your time, happy gaming! (Again, I apologize for any errors... so tired
--------------------------------------------------------------------
*UPDATED WITH A NUDE PIC and UNDER-ARMOR SHOTS *

Here's a shot of the raw PCB, look pretty standard. Pretty black PCB I cannot tell which memory chips are used though, as the writing is not visible.


Here's a shot of the Heatsink/fan shroud:


Fan w/Specs


The next three are heatsink shots. It looks A LOT like my IceQ heatsink, the only difference is that this one features direct-touch heatpipes whereas the HIS model has a copper base.






Updated: Overclocking
Here are my results and a few benchmarks. I believe the overclocking potential of this card is limited by its thermal insufficiency... however it still achieved a respectable overclock exceeding its factory clocks. Enjoy!

The factory OC is a respectable 13% boost from the reference design. My overclock increases this gap to 27.4%. I'm not in HD5850 territory, but it's impressive nonetheless. The memory clocks have a good deal of wiggle room as well, but as a general rule do not expect the same headroom as the 5000 series (IMO). I have yet to ascertain which memory modules are used in this card, unfortunately.

Results

Synthetic Benchmarks

3dMark Vantage Performance GPU Score


3dMark Vantage Extreme GPU Score


Unigine Heaven 2.1 - 1920x1200


Game Benchmarks

Dirt 2 - 1920x1200


Far Cry 2 - 1920x1200


Just Cause 2 - 1920x1200


Resident Evil 5 - 1920x1200


Street Fighter IV - 1920x1200


All settings are the same as the initial benchmarks. As can be seen, overclocking the GTX460 enables sizable performance gains. Remember too that this is with a stock i7 860, however it would appear that the CPU is not a bottleneck as we still see significant, solidly-proportional FPS gains when OCing. (Vantage benchmarks show the CPU scoring higher than the GPU as well)

I'll just let you read the results for yourselves instead of my normal number-crunching. Hope this info helps, as always feel free to ask for more!

*Furmark Load Temps*
My Furmark runs last 10 minutes and the settings are specified below.

Factory Clocks (763/950 - 0.987v)


Auto Fan
Fan Speed: 40-65%
Ambient Temp: 23.5C
Idle Temp: 31C
Load Temp: 84C

Max Fan
Fan Speed: 80%
Ambient Temp: 23.5C
Idle Temp: 28C
Load Temp: 76C

Dino Overclock (860/1050 - 1.025v)

Fan Speed: 80%
Ambient Temp: 23.5C
Idle Temp: 29C
Load Temp: 86C

This baby runs hot in my opinion. The Auto Fan test would be more impressive if 65% were a bit quieter. The fan profile doesn't kick it up from 40% until it gets to ~60C, then it's fairly linear.
All things considered the temps are OK for a turbine model, but they are a bit warmer than I'd like. This is after the reapplication of TIM, which brought the temps down a good 6-10C (Early OC runs were up around 96C)
     
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post #4 of 191
very interesting to see how these compare.
Shironeko
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Shironeko
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post #5 of 191
That evga shroud with the fan at the side looks interesting. I wonder if it cools any better than the centre fan location.

Could you run the 460 with the benchs/settings you used in your 5850vs5870 if you have the time. I'd be interested in seeing how it compares with the 5850 OC vs OC.

Cheers
post #6 of 191
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post #7 of 191
Some great Benchies, well done. The GTX460 is a strong card. I am so glad I went with a GTX 470 recently..Beat my previous ATI 5850 Silly !
post #8 of 191
Very nice benchies, great to see somebody on OCN compare these two very popular cards. +rep buddy.
    
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post #9 of 191
Thread Starter 
Thanks guys, I'm almost done with the game benchmarks for tonight. I'll jot down a brief conclusion and leave it open to requests from there. I'll try to find my HD5850 benchmarks as well for comparison. Please forgive any mistakes, I've been working on this from about 2:30 until now (5:20) AM... which are not my prime hours No sleep for me tonight, but it's a labor of love! Also, I'll include overclock and temperature results with my next update, probably no later than Saturday if not today.

I will give a spoiler though. I'm fairly disappointed with the acoustic and thermal properties of this cooler. It's extremely well-built, but the fan is very noisy and when left at auto, the card heats up quite a bit. I may apply my own TIM this weekend. I needed a turbine model for my ITX rig, else I would have gone with an Asus or MSI model... I'll figure it out. The performance of this card is just earth-shattering though, especially with the ample factory OC.
     
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NZXT Sentry Mix 2 
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post #10 of 191
Congrats with the card man. Nice results too, it seems to be worth it to upgrade from an HD 5770 to a GTX 460
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