Originally Posted by wermad
Have a member buy it for you, shipping with USPS to the UK is ~$12. With tax, ~$250 usd
If I had one nearby, I would be more than happy to ship it to other members. Sadly, the closest one is about 2 hours away
That's if it doesn't get whammied by Customs. UK Customs can be great, but other times they seem to pull import charges out of thin air...
Originally Posted by malmental
my last experience with HD Radeon was the HD 5 series and I haven't even glanced at them since.
I so have a little respect for the HD 7870 and it's new price point and the HD 7970 has it's moments I'll give it that.
but to use the infamous 'it's smoother' argument..
and to reference Cheech and Chong.
it's good Green..
I am somewhat disappointed by the GTX 6 series nVidia though but still not going Radeon.
I've had varieties of both - although my only 'recent' AMD card is a 6970 - and neither ecosystem is perfect. AMD is far from the horror that many seem to paint it as, however. Both have their advantages and disadvantages. In general, if you get a stable driver out of AMD (which usually happens about every quarter or so, biannually for a really good one) then it's a driver you can still be happily using a year or two down the line and not really notice. But when you get a bad run... boy, does it hurt. Not that nVidia have exactly been doing great at it recently. 301.10 was the last driver I didn't have nasty issues with, and even that had a few 'interesting' bugs.
It's all swings and roundabouts in the end.
As for the 'it's smoother' thing... no comment. Back when I used an Opteron 170 box, it definitely 'felt' smoother than a friends Core 2 Duo in daily tasks. It might have been something to do with the IMC, HyperTransport etc... but that argument went out the window when Intel went IMC and QPI with Nehalem.
Originally Posted by CTM Audi
What are you using to see your VRAM usage? Precision/Afterburner arent accurate. They just tell how much ram is allocated. It works like Superfetch, where it has more ram active and ready to go incase you need it.
Until recently, that was sufficient. Most games only demanded VRAM when they actually wanted to use it for something - think "malloc" in C programming. A good coder only allocates the amount of memory needed for a specific quantity of data. It's only recently - Battlefield 3 seems to be one of the bigger culprits - where they wholesale allocate just about everything they can. My laptop (new, since I'm away from Surround rig for considerable time at a stretch ATM) has a 4GB GTX680M inside it - Battlefield 3 gulps VRAM on that nearly as badly as it does on my Surround rig, despite the laptop only being 1080p.