Originally Posted by ArcticEditor
This is gonna sound stupid, but is it feasible to run Nvidia Surround (3 monitors) on two 2GB GTX 550 Ti's in SLI? Based off the Nvidia website it can be done, but how bad would it be? Just wonderin'.
Entirely feasible, and does pretty well. I was in a similar sort of boat initially with Surround, running GTX460 SLI. They did great, provided I didn't want to play Crysis maxed.
Originally Posted by ACMH-K
Wow that was actually fairly simply.
Googled "Offline gfwl"
Thanks Paradigm Shifter
GfWL drives me nuts; it's like Microsoft said "What can we possibly do to make PC gamers lives more
difficult?" And then did it.
Originally Posted by LayerCakes
Hmmm.. how woukd I know if I was running out of VRAM? I only have 2GB.
Do you get huge FPS drops? If you go from "OK" fps on one setting, to, say, 1 or 2fps... that's running out of VRAM.
Originally Posted by Draygonn
Question: When moving to triple screen, and the extra work for the gpus, does the cpu usage decline noticeably?
I'm asking this because I've been playing iRacing lately with my new triple screen goodness and noticed very low cpu usage for a game a lot of iRacing players claim is a cpu hog. I'm getting 15% cpu usage while the 480s are in the high 90s. I'm seeing >120fps on the tracks I've run so far (it's no crysis) so everything looks fine to me. The game seems to be more cpu piglet than hog.
Just ran a race with the lights out. Motherofgod. Triple screen immersion factor is out of this world!
Depends highly on the game. In Surround I almost always have maxed out GPU usage on both GPUs, but CPU usage will be anything from 6-25% (on my i7 920) and ~15-50% on my i5 3570K system. Only game I really think gives me CPU a workout is Civ V.Edited by Paradigm Shifter - 3/24/13 at 5:25am